The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Electronic Arts
Publisher: Electronic Arts
Released: 2003, Windows
Command & Conquer: Generals is a strategy game that meets the typical definition of an obviously unfinished game: it has obvious gaps, many game-breaking bugs, and (most importantly) unused content just littered all over the place.
You were intended to destroy and repair bridges, collect prisoners of war, and build defensive walls...none of which you can do in the final version. Other abilities which are gone include a bayonet for the Red Guard and even a Black Market nuclear bomb.
The expansion pack tops that by including a set of models that indicate the game was originally totally different, and a lot more like the old Command & Conquer games. The generals are far from complete as well, and leftover voices and text shows that originally they were a lot more unique and special...
All Featured BlurbsDid You Know...
- ...that The Elder Scrolls II: Daggerfall has a quest that goes unused due to a simple naming mistake?
- ...that Team Fortress 2 has a real-time music track leftover in its files?
- ...that Mega Man Zero 3 had e-Reader support that was cut from all non-Japanese releases?
- ...that the PC version of Plants vs. Zombies has a page of unused minigames?
- ...that Deus Ex: Invisible War contains an early script with a cut museum level?
- ...that Wayne Gretzky's 3D Hockey '98 has a song about violent fish?
- ...that at least 29 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Mother 3 had a long development cycle, starting on the SNES, then moving to the 64DD, before ultimately being released as one of the last Game Boy Advance titles. Even then, only in Japan, meaning that fan translations were required to play the game in English.
Pictured here is a low-quality image of the Ostrich Burgers Historic Summit Inn Cafe on Route 66. It's possible that it was simply inserted into the game to test how the game displayed graphics. It seems to closely resemble the Dur-T Cafe found during the Highway section of Chapter 5. The cafe itself would be destroyed by the Blue Cut Fire in 2016, though the owners plan to rebuild it as it was before.
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