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7 Grand Dad

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Title Screen

7 Grand Dad

Also known as: Primitive Mario VII (cartridge art), Grand Dad 3M, Wario Land 7 (Ka Sheng cartridge reprint), Super Mario 7 (unknown cartridge reprint), Mario 7 (unknown cartridge reprint)
Based on: The Flintstones: The Rescue of Dino and Hoppy
Publisher: JY Company
Platform: Unlicensed NES
Released in TW: 1992


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


NotesIcon.png This game has a notes page

7 Grand Dad is a rather infamous MMC3-based bootleg hack of The Flintstones: The Rescue of Dino and Hoppy, with Fred Flintstone's in-game sprites edited to look like Mario (well, only his head, but maybe that is enough for some people). The cartridge art is similar to Mario IV (Rock Roll 3M/Rock Roll 4, Super Mario IV), a bootleg hack of Armadillo.

Hmmm...
To do:
  • Check for byte differences and leftovers.
  • Improve the notes article.
  • Replace the images at the correct resolution/palette.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes

Level Select

7 GRAND DAD LEVEL SELECT THING.gif

1992 1

A surprisingly overlooked level select feature can be used by pressing Select on the title screen, which iterates the number next to the 1992 copyright text through the numbers of each level (00 to 04 inclusive).

This feature is not present in the original game. However, the debug menu can be accessed by using the same method as the original game, and is identical, but does not allow you to start at the selected scene, because the code was repurposed for the level select feature.

Additionally, another cheat is present: Up + Start gives 3 hearts and lives. The cartridge label does mention this feature with the odd text that reads "Push Up + Start button. Get addition game. And nourish the blood."

Unused Graphics

Mockup In-Game
7GrandDad-mockup.png 7GrandDad-title.png

Present in the ROM is an unused row of tiles for the rest of the right leg's knee of the Mario lookalike on the title screen (itself taken and modified from Dian Shi Ma Li). Above is a mockup of what it would look like if it were displayed correctly. Other bootlegs featuring this character do display him correctly, like Mario Fighter III.

7 grand dad leftover graphics.png
The title screen logo from the original game is present and loaded into PPU memory. The Taito logo is loaded in PPU memory if the game is softlocked using Game Genie code ZAAAAA, however, the other graphics were overwritten with the 7 Grand Dad tiles. These leftover graphics, the debug menu, and unused text show that this is a bootleg of the original game's US version.

7 GRAND DAD - Obscured Graphics.png
Some of the the Mario lookalike tiles are obscured by the Fred Flintstone sprite, and so his ear and the back part of his head are not normally not visible, although they can be seen in Dian Shi Ma Li.

Unused Text

GD7hiddentext.png


7 Grand Dad Original Game
.
THE FLINTSTONES 
THE XXXXXXX  
1991 X-X XXXX INC. 
LICENSED BY X-X XXXX.,INC.
LICENSED BY XXXXXXXX OF AMERICA INC.
.
.
THE FLINTSTONES 
THE JETSONS  
1991 H-B PROD INC. 
LICENSED BY H-B PROD.,INC.
LICENSED BY NINTENDO OF AMERICA INC.
.

Present from F685-F701 is the copyright text from the original game's title screen. The text was modified to X-out the trademark names, like what was done for Taito's mention in the credits.

Another more technical note is that most sequences of two bytes starting with 0x2 had their remaining bits overwritten with 0x0. This was likely a modification done by hand, which makes the Flintstones name not being crossed out curious. This can be seen on the title screen by removing the cartridge when it is powered on or enter Game Genie code ZAAAAA to soft-lock the game.