If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Models/Characters, Enemies, and Items/Items

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of A Hat in Time (Windows, Mac OS X)/Modding Tools Content/Unused Models/Characters, Enemies, and Items.


Badge Rarity Models

AHatIntime badge rare.png AHatIntime badge star 01.png
AHatIntime badge star 02.png AHatIntime badge star 03.png
AHatIntime badge 1star.pngAHatIntime badge 1star NRM.pngAHatIntime badge 2star.pngAHatIntime 2star normal.pngAHatIntime badge 3star.pngAHatIntime crystal 3star.png
Models for the scrapped Badge Rarity system. The first one was used in the Beta builds for the scrapped Ice Statue Badge, although it wasn't able to be obtained normally in those builds. The rest of the models are for rarities that could be won through the Time Rift Roulette and served no gameplay purpose, according to a developer.

Rainbow Balloon and Ancient Tablet

AHatIntime balloon special.png
The unique rainbow balloon that could be seen floating around the skies of Mafia Town in the Beta builds. Popping it would drop a scrapped Ancient Tablet item.

AHatIntime moon tablet.png
AHatIntime moon tablet(texture).png
The model for the tablet is also present. This model would eventually be used in the Vanessa's Curse Creator's DLC.

Collectible Bird

AHatIntime bird.png
AHatIntime bird(texture).png
The collectible bird, used in builds that predate the Prototype builds. This little fella was used in a minigame where Hat Kid would ride a rocket and try to fly around and collect all of them. Much like its HUD icon, this model and its texture have long since been completely removed from the Modding Tools.

Coffee Maker

AHatIntime Coffee Maker.png
The Cocoa Pot, a scrapped "weapon" meant for a scrapped minigame in Mafia Town. It has partial coding remaining in the initial release of the final game, where Hat Kid cannot use it to attack at all. She was meant to use it to pour cocoa for certain Mafia around town and/or Mafia HQ.

Cog

AHatIntime cog01.png
A cog, which is a very old leftover from builds that predate the Prototype builds. In Calcite, Hat Kid would collect these and give them to Thor.

Prototype Pon

AHatIntime EnergyBit.png
The old version of the Pon, used in the Prototype and Alpha builds. Its swirly swirl animation is intact.

Sand 'n Sails Flute and Flute Stand

AHatIntime Flute Flute 1.png AHatIntime flute stand flute stand 1.png
AHatIntime Flute Diffuse.pngAHatIntime Flute Mask.png
A flute and flute stand, which were intended to be the relics meant for unlocking the Purple Rift for Sand 'n Sails, alongside the snake basket. HUD icons for these are not known to have been made.

Lilac's Headset

AHatIntime FP2LilacHeadset.png
AHatIntime FP2LilacHeadset1024px.png
Lilac's headpieces from the official Freedom Planet crossover mod, untextured. A texture for it does exist, though. Unused in the base game.

Niko Hat

AHatIntime Niko Hat.png
AHatIntime Niko Hat Dif.pngAHatIntime Niko Hat NRM.pngAHatIntime Niko Hat Spec.png
The Niko hat, which would go on to be used only in the official One Shot mod made by Gears For Breakfast.

Cowboy Hat

AHatIntime hat cowboy hat.png
AHatIntime yeehaw hat abd.pngAHatIntime yeehaw hat nrm.pngAHatIntime yeehaw hat prm.png
The model for the scrapped cowboy hat flair for the Time Stop Hat, made for DLC 2. A HUD icon for it was not made in time for release, so it went unused.

Old Witch Hat

AHatIntime hat kid witch.png
AHatIntime witch hat diffuse.pngAHatIntime witch hat normal.png
The original Witch Hat, used in the Alpha and Beta builds of the game, is nowhere to be seen in the final. Note that it no longer fits atop Hat Kid's head properly, due to parameters in Hat Kid's socket for it being modified since the Beta builds.

Kickstarter Hat

AHatIntime Kickstarter Hat.png AHatIntime Kickstarter Hat Back.png
AHatIntime KSHat ClrMap 2048px.png
The game's Kickstarter hat, which was the winner in a design contest that was held early on in development. This model is technically used in-game, but only as an easter egg in a handful of areas, and never with its original texture. The Kickstarter Hat was planned as DLC at some point, but was never used for one reason or another. The DLC is still viewable on Steam DB's page for the game.

Old Hat Kid Hat

AHatIntime KidHat.png
The original model for Hat Kid's hat, used in prerelease builds prior to the Speedrun builds.

Old Tinfoil Hat

AHatIntime tin foil.png
An older version of the Tinfoil Time Stop Hat flair, found only in the earliest version of the Modding Tools.

Mafia Tie

AHatIntime mafiatie.png
A Mafia Tie, a scrapped item that was present in all public prerelease builds of the game, except the Speedrun builds. Mafia were still coded to drop these in the final game, but the coding was blocked manually and has long since been removed.


Pin

AHatIntime pin.png
The original model for Badges, used in the Alpha and Prototype builds. The model is thinner than the final's variant, and is a bit smaller, too.


Raccoon Hat

AHatIntime RacHat.png
AHatinTime RacHatClr2048px.png
The model for the unused Raccoon Hat, which was meant to be a flair for the Time Stop Hat. A snot bubble is meant to be attached to its nose via a socket.


Unused LOD Models

Base Model: 2002 Polygons, 1316 Vertices.


AHatInTime RaccoonHat LOD1.png LOD 1: 1507 Polygons, 1039 Vertices.
AHatInTime RaccoonHat LOD2.png LOD 2: 993 Polygons, 725 Vertices.
AHatInTime RaccoonHat LOD3.png LOD 3: 486 Polygons, 412 Vertices.


Smashified Umbrella

AHatIntime SmashifiedUmbrella Open.png
Present in the earliest versions of the Modding Tools is the actual umbrella model used in the Smashified video for Hat Kid! A texture for it is present and is used by the model, but the model seems to be somewhat broken, as no texture will show up on this model; it'll just remain as it appears here, using the default texture. This model has long since been removed from the Modding Tools.

Speed Boost

AHatIntime SpeedBoost.png
The Speedboost powerup seen in the Beta's version of Train Rush is present, just as it appeared in that version of the game.

Star

AHatIntime star.png
A shiny, metallic star. The model is an old leftover, dating to February of 2013, however, this star was the original main collectible in the scrapped Moon Stars act for Trainwreck of Science. Sometime after the Beta but before the final game, the main collectible was changed to an egg creature.

Thor's Hat

AHatIntime thorhat.png
Thor's hat, as it appeared in the Prototype, Alpha, and Beta builds. Note that it no longer fits atop Hat Kid's head properly, due to parameters in Hat Kid's socket for it being modified since the Beta builds.

Viking Helmet

AHatIntime VHelm.png
A viking helmet. According to concept art, this was likely intended to be worn by Mafia while fighting Mafia Boss. It is untextured normally, but there is a texture for it in the Modding Tools:
AHatIntime VHelm Textured.png
AHatIntime VHelmClr1024px.png

Yarn Loose Thread

AHatIntime yarn ui loose strand.png
A small model intended for Yarn could be found in the earliest versions of the Modding Tools, and has long since been removed. This model actually matches up with the appearance of Yarn in their HUD icons! It seems, before the particle version of the loose yarn was added to each Yarn collectible, all of them had a little tail sticking out. An example of how it could've appeared:
AHatIntime yarn ui loose strand EXAMPLE.png
The model is 1022 polygons, which isn't too high-poly, but it might've been replaced with the particle in the final game to try to improve game performance, as a particle is far less taxing to render.