Alan Wake (Windows)
Alan Wake |
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Developers: Remedy Entertainment,
Nitro Games
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This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do:
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Contents
Unused Cinematics
To do: Check for more. |
The game's data/videos folder has a couple of unused .bik video clips.
ingame_tv_placeholder.bik | startup_mgs.bik | test_surround_sound.bik |
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A placeholder for the in-game TV movies found throughout the game. |
The Microsoft Game Studios logo was carried over from the Xbox 360 version. The PC release was published by Remedy. |
A surround sound test for the loading screen videos. |
Unused Textures
To do: There's more. A lot more. |
Missing Mesh
A placeholder texture, presumably used with some sort of debug cube to indicate models which hadn't been finished yet. Found in the debug folder.
Museum
To do: There's more files for the museum, such as higher quality textures, the model itself in Bright Falls and various unused props. |
A LOD texture for the museum. The building itself remains in Bright Falls, although unseen.
Race Track
Bunch of textures from a cut race track. Back when Alan Wake used to be open world, this racetrack used to house a minigame.
Unused Music
To do: Check for more unused audio. |
The game's files have some unused tracks.
manuscript_music_01
This unused track was audible in the E3 2009 demo, after Alan finds the manuscript page on the back of a car. The cutscene, and this following moodpiece were both removed from the final game.
Anti-Piracy Features
As of version 1.05, if the game detects that it was installed in a not quite legal form, a few minor aesthetic changes are made to the game in response: Alan Wake wears a pirate eyepatch for the entire game (Barry, on the other hand, wears two!) and the messages shown during loading screens are replaced with a message politely encouraging the player to buy the game if they like it.
There has been a survey in 2012 on if there should be a command line to get this legally, such as "-legaleyepatch". It is not noted in patch notes if this was added or not.
Free Camera Mode
To do: Capture the random misplacements. Cut buildings can be seen in Bright Falls, such as the museum and a bank. |
Patch version 1.04 added a "-freecamera" debug command-line function that replaces the camera side toggling when clicking in the right stick with toggling a free camera mode. This lets you move the camera around the entire map.
- In one of the New York episodes, it's possible to find a floating cottage and a piece of powerline over a nearby forest. It is also possible to see that the house Alan lives in reuses textures from Max Payne 2.
- Every field in the game has crop circles.
- Pages missing developer references
- Games developed by Remedy Entertainment
- Games developed by Nitro Games
- Pages missing publisher references
- Games published by Remedy Entertainment
- Windows games
- Pages missing date references
- Games released in 2012
- Games with unused areas
- Games with unused graphics
- Games with unused cinematics
- Games with unused music
- Games with debugging functions
- Games with anti-piracy methods
- Stubs
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with anti-piracy methods
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Nitro Games
Games > Games by developer > Games developed by Remedy Entertainment
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Remedy Entertainment
Games > Games by release date > Games released in 2012