Animorphs: Shattered Reality
|Animorphs: Shattered Reality|
This game has hidden development-related text.
A clunky beat-em-up based on the book series.
These graphics are found in the SHELL folder.
GOOBER.TIM and LOADING.TIM is a bunch of scribbles.
LANGUAGE.TIM is a language selection menu in a different style than what's used in the final game.
NEWGAME.TIM is another menu in the same style as above.
MOVIELD.TIM is an unused loading screen.
MAPOLD.TIM and NEWMAP.TIM are an early version of the level select menu.
STARTUP.TIM is all the developers' logos crammed together into one image.
STLOGO_2.PSD is the SingleTrac logo scribbled on top of and partaking in some self-deprecation.
This graphic is found in the HUD folder.
HUD1.BMP is a graphic for an unused HUD meter.
Throughout the executable are some messages left by the developers.
Is This-- EVER CALLED -- BehaviorDoActionVolume Is This-- EVER CALLED -- BehaviorDoAutomaticVolume Adjust BINFO Offset from AI to within +/- 10 please. (John O) This is a test ht hs Te WARNING!!! This sound file has too many programs in it! WARNING!!! This sound file has too many tones in it! WARNING!!! This sound file has too many vags in it! C: stop boulder sound #%d
The Animorphs series
|Game Boy Color||Animorphs|
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by SingleTrac
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Atari, SA > Games published by Infogrames
Games > Games by release date > Games released in 2000
Games > Games by series > Animorphs series