Developer: Sebastian Brytting
This game has unused playable characters.
Where headache pills appear, Gynk the red bug and Gônk the green bug must follow.
Even if it means never stepping off their own game's title screen.
STR# 130 concerns two "special preferences", one of which makes the second player blue instead of green.
|Completely unuseful extra statistics. OFF|
|Player two is blue. OFF|
It's not apparent whether you can actually play as the blue bug. There are blue movement sprites, but no blue blood or corpse sprites.
A cartoon of Gynk telling Gônk about the blue bug exists as both an icon and a
The latter is named hfdr pic, indicating that it was meant to be seen if you moused over the app icon with Balloon Help active. However, no actual
hfdr resource is present to implement this easter egg.
Instead of the difficulty selection buttons, try clicking the words "Choose your skill".
|This needs some investigation.|
Discuss ideas and findings on the talk page.
Specifically: What are the parameters of this mode, other than the score values being dialed up a notch from Hard?
The Get Info window warns readers:
|Look out for flying cows...|
There are only wheeled cows in the game, but that's always a sensible reminder.
The text in
Se22 0 is formatted for ResEdit's hex editor.
Ho ho ho out there! This is Aspirin 2.3! Please, like this game... It took a long time to make...
This dialog is also targeted at ResEdit users:
The text item is sized just large enough to display those two words, but double-clicking to edit it unlocks the rest of the message.
|Uh.... hello? Stop messing with the|
resources before you accidentally
break the whole game!
While this one claims to be reachable in-game, the method is unknown.
The icon placeholders all point to icon 1431, which doesn't exist. However, this grisly three-icon vertorama does, and adorns a nearly identical dialog in Aspirin 3.
icl8 128 is an alternative design using a stylized Roman numeral II.
Both icons are the same drawing, but their masks leave different portions invisible.
The 'squash' and 'new level' sounds from the first game are present as träff.old and new level.old, as is an unheard sound called extra.old:
Going by the name, this was once the sound of earning a hit point, instead of a voice saying "extra".
Found at 000034 in the
|Ni är bäst! Ni är så bäst a tó ni klarade hela spelet!|
("You are the best! You're so good, you beat the whole game!")
- Pages missing developer references
- Games developed by Sebastian Brytting
- Mac OS Classic games
- Pages missing date references
- Games released in 1999
- Games with unused characters
- Games with hidden developer messages
- Games with hidden development-related text
- Games with unused game types
- Games with unused graphics
- Games with unused sounds
- Games with unused text
- Pages missing publisher info
- To investigate
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher info
Cleanup > To investigate
Games > Games by content > Games with hidden developer messages
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused characters
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Sebastian Brytting
Games > Games by platform > Mac OS Classic games
Games > Games by release date > Games released in 1999