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Australian Rugby League

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Hmmm...
To do:
This page needs to seriously be rewritten by someone who knows how these games work; a lot of the text below are /symbols/ that refer to /code that's still in the ROM/

Title Screen

Australian Rugby League

Developers: EA UK, I-Space Interactive
Publisher: EA Sports
Platform: Genesis
Released in EU: 1995
Released in AU: 1994


DevMessageIcon.png This game has a hidden developer message.
DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


Unused Text

At the beginning of the ROM, there is text for the usual error messages when a game is played in a different region, even if an NTSC version would be played on a PAL system, even though the game was only released in Europe and Australia.

DEVELOPED FOR USE ONLY WITH
SYSTEMS.
NTSC MEGA DRIVE
NTSC GENESIS
PAL AND FRENCH SECAM MEGA DRIVE

At the very end of the text, a small message from the programmer can be found.

Dave Was Here!

The game has a whole lot of development text left in the ROM, a few strings referencing debug features can be found.

debug_halt
Debug_Player
Test Debug
Board Anims

An error message is repeated multiple times in the ROM.

NO MEM SLOTS
OUT OF MEMORY
BAD BLOCK

Leftover text from whatever the game was made in can be found all over the ROM, mostly snippets of these two. For some reason Nintendo is mentioned here, even though there was no version made on any Nintendo systems.

Cannot Redo
Redo
Desele
Redo Move Selection
Redo
Redo
Clear Selection
Redo Finish Bez
er Curve
Redo Close Polygon
Red
 Abort Bezier
Redo Abort Polygo
Redo Close Polygon
Redo Modifi
ation
Redo Distortion
Redo Pick
Redo Fill Selection
Redo Proc
ss Color
Redo Distortion
Redo F
eeze Text
Redo Trace With brush
Redo Outline
Redo Cut
Redo Fill
Redo Clear Picture
Redo Repl
ce Colors
Redo Fill Map
Redo Ch
nge Tile 
Hide Au
 Windows
Reshow Aux Windows
Hid
 16 Colors Window
Show 16 Color
 Catalo
Hide Catalog
Show Catalog
 Map
Hide Map
Show Map
Save Map As
Save Animation as
Untitled M
$$Map$$ 
Open Map: 
Open Ani
ation: 
Untitled Catalog 
Save 
n Mac as 
Save on IBM as 
Open 
 Catalog: 
Save the Catalog as 
$$Tiles$$ 
Hide Coordinates
Sho
 Coordinates
out 
Tile ##
atalog to Append to Current One
Number of Stamps on Nintendo
Pt: 
Save The Palette as...
pal
Open The Palette: 
Priority
Off
Save compression to:
Hide Alice Grid
Show Alice Gr
Undo Deselect
Undo Move Select
Undo
Undo Clear Selection
o Finish Bezier Curve
Undo Clos
 Polygon
Undo Abort Bezier
Undo
Abort Polygon
Undo Close Polygo
Undo Modification
Undo Distort
Undo PickUp
Undo Fill Select
Undo Process Color
Undo Dist
rtion
Undo Freeze Text
Undo Tra
e With brush
Undo Outline
Undo 
Undo Fill/3D
Undo Clear Pict
Undo Replace Colors
Undo Fil
 Map
Undo Change Tile
U _
)/-
 Catalo
Hide Catalog
Show Catalog
 Map
Hide Map
Show Map
Save Map As
Save Animation as
Untitled M
$$Map$$ 
Open Map: 
Open Ani
ation: 
Untitled Catalog 
Save 
n Mac as 
Save on IBM as 
Open 
 Catalog: 
Save the Catalog as 
$$Tiles$$ 
Hide Coordinates
Sho
 Coordinates
out 
Tile ##
atalog to Append to Current One
Number of Stamps on Nintendo