If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Baldi's Basics Plus

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Baldi's Basics Plus

Developer: mystman12
Publisher: Basically, Games!
Platforms: Windows, Mac OS X, Linux
Released internationally: June 20, 2020 (Early Access)
Released in US: June 12, 2020 (Early Access)


AnimationsIcon.png This game has unused animations.
CodeIcon.png This game has unused code.
DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
Carts.png This game has revisional differences.
PiracyIcon.png This game has anti-piracy features.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article
BugsIcon.png This game has a bugs page

<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
v0.4.2 was released, see if there is any more unused content in that version.

Baldi's Basics Plus is what you get when combining Slender and Sonic's Schoolhouse. It is an expanded version of the game Baldi's Basics Classic that adds new content like more gameplay mechanics and procedurally generated levels.

Contents

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info
Read about notable bugs and errors in this game.
Bugs
Baldi's Basics Plus-JohnnyStore.png
Unused Code
Unused code hidden within the game.
Baldi's Basics Plus-JohnnyStore.png
Revisional Differences
There's a lot here.

Unused Items

Hmmm...
To do:
  • Find code that references these items, then screenshot them.
  • Find more unused items, if there are any more.
  • Has the code that references these items been removed?

All of the below objects have very little remaining about them, having just an entry in the game’s files, with no code left over for them.

Fidget Spinner

It's unknown what this was for. Notably, a fidget spinner appeared in one of the death screens in Classic. Could it have been the same one?

Nana Peel

Unknown. It may have been for stunning characters.

Spy Camera

It might've been used for seeing through walls. In later versions, the code for it was removed.

Foot Ball

Possibly meant to be thrown at characters in the Schoolhouse, or possibly meant for a scrapped football minigame that was planned for the game before being scrapped all-together.

Unused Graphics

Unused Character Sprites

Unused Baldi Slap Animations

Before V0.3, there were unused animations of Baldi slapping his ruler with his field trip oufits, used during the old field trips.

These were later removed from the game when the revamped field trips were implemented.

Baldi's Basics Plus-FarmSlap.gif Baldi's Basics Plus-CampSlap.gif

Baldi Dabbing

Before V0.3, Baldi would dab during the ending, and the game would then quit to the title screen. This was removed as it was a placeholder for the actual ending mystman12 was still producing. However, the current ending still isn't the finished one.

Baldi's Basics Plus-DaB.png

Unused Textures

In the Baldi's Basics Plus asset files, there is an unused MPTK logo. This is a leftover from the Midi Player Tool Kit, which is what mystman12 used to make Midi files work in BB+.

Baldi's Basics Plus-Logo MPTK.png

AreaTex.png

Looking through the game files, there is a texture called AreaTex.png. This texture is from the post-processing program called "ReShade" which gets added to the game files once you install ReShade to it. Why it's here is unknown, maybe the developer was messing around with ReShade and didn't uninstall it properly?

Baldi's Basics Plus-AreaTex.png.png

Calibration Value Marker

A downwards-pointing arrow, used for calibration purposes.

Baldi's Basics Plus-Calibration-value-marker.png

Old Math Machine Design

This is the old design for the Math Machine. It was quite obviously a placeholder, and was replaced with the final design in version 0.2, though it was still used for a bit afterwards due to an issue with the level generator.

KS Demo - v0.1.5 v0.2 - Current
Baldi's Basics Plus-Prototypemathmachine.png.png
BBPlus PrototypeMathMachineSides.png
BBPlus MathMachineFinalFront.png
BBPlus FinalMathMachineSides.png

TestComic

This test poster was only used in the Development Build, but is still in the files.

Baldi's Basics Plus-TestComic.png

Elevator

Graphics for the old version of the elevator, used until version 0.2.

Unused Elevator Gate Textures

Hmmm...
To do:
Compare the textures.

In the early public demo, these gate textures were used, spelling “RUN” in a pixelated dark red font. The gate was not dithered well, possibly just a placeholder. These were removed in prior versions of V0.2 replacing the textures with a now properly dithered gate texture and a texture with a note saying “OUT OF”.

BBPlus PrototypeGateLetterRTexture.png BBPlus PrototypeGateLetterUTexture.png BBPlus PrototypeGateLetterNTexture.png

Life Sprites

There is an elevator sprite for when the player has zero lives. Despite this, the game does not go back to the Elevator when the player is out of lives.

V0.1-V0.1.5 V0.2 onwards
Baldi's Basics Plus-0Lives.png Baldi's Basics Plus-Tubes.png

Melody LoPorto's poster

Melody LoPorto's poster was added to the game in version 0.1. The original poster lasted 8 updates before being changed in Version 0.3.

Baldi's Basics Plus-9524.png

Unused Heads

A cutout of a photo from mystman12's younger years, alongside a unsettling heavily edited image of Baldi, who appears to be frowning. The former would later be used in Classic Remastered

This thing gets referenced a lot. This is Bad alright... Literally.

Unused Playtime Poster Texture Description

This texture, which is almost the same as the one from Baldi's Basics Classic (except without the wall texture in the background), was used in the first version of the public early demo up until V0.2, when an updated version featuring an extra line was used. This new version was itself replaced in V0.3.5 when all text became separated from textures.

V0.2 V0.3.5 Final
Original

V0.2

Final

Unused Placeholder Wall Textures

Four textures, used for debugging, being used for the directions "North", "South", "East" and "West".

Placeholder Sprites

This placeholder image was used for the Kickstarter page as, well, a placeholder. It was specifically used for user-submitted images to be used as posters in the game for backers who pledged $500 or more.

BB+ AwaitingSubmission.png

Unused Characters

Gorilla

The farm field trip was originally going to include a gorilla, but it was never implemented, probably because it wouldn't make sense for a gorilla to be at a farm.

BaldisBasics FarmAnimalList CutGorilla.png


(Source: Baldi's Basics Wiki)

TimTom

TimTom is a character that first appeared in the Baldimore comic "Ice Block", which shows him throwing a baseball at Baldi from a window. Him throwing baseballs at Baldi later became a running gag in the comic series. He was intended to appear in this game, but was scrapped for unknown reasons.


(Source: Baldi's Basics Wiki - TimTom's First Appearance)
(Source: Baldi's Basics Wiki - TimTom)

Unused Audio

Hmmm...
To do:
Add the audio files that are missing.

BAL_All8

This sound effect was used in the public demo when you find all 8 notebooks. While never used since then, Version 0.4 did re-add Baldi congratulating the player for getting all the notebooks on a floor, albeit with the updated lines from Classic Remastered.

"Congratulations! You found all eight notebooks! Now all you need to do is... GET OUT WHILE YOU STILL CAN!!! Hahahaaaaaa!"

BAL_CongratsDemo

"Congratulations! You beat my demo!"

BAL_Countdown

All of the sound clips of Baldi saying a number from Baldi's Basics Classic combined. It was initially used for when Baldi started to chase the player until a later update, where an actual countdown was added.

"987654321!"

BAL_DemoIntro

A leftover from the public demo. For some reason this played in one of the updates for the Kickstarter Exclusive demo.

JON_InfoExpel

Johnny will likely say this if the player hovers the mouse over the currently unavailable expelling "suspend" hammer.

"You can expel someone for the rest of your game!"

JON_Expel

Johnny will most likely say these when the player purchases the "suspend" hammer.

Jon_Expel1

"Alright, I'll take care of it."

Jon_Expel2

"Okay, I'll let them know."

Jon_Expel3

"You are a jerk!"

JON_InfoMap

Would be heard when the player hovers over the map fill. Was removed in Version 0.2.2 and replaced with a shorter version.

"This will fill out your map for the next level."

BUL_Sticks

In the old version of the camping field trip, It's a Bully would hide behind a tree and steal logs from the player, making him a hindrance to the player's success. It was last heard in Version 0.2.2.

"I want those s t i c k s "

Test

This sound clip is a direct reference to an unused voice clip found in the files of Sonic's Schoolhouse. It's mystman12 saying "Elephant hit". This was also used in the Testroom Easter egg in Baldi's Basics Classic.

"Elephant hit."

PRI_NoStabbing

This sound clip is a leftover from Baldi's Basics Classic for the scrapped "Pencil Boy" character. It would play if Pencil Boy was caught stabbing the Player with a pencil.

"No stabbing people with pencils in the halls!"

More information about Pencil Boy can be found here.

PAH

Cloudy Copter's poof sound when the player scares him away in the camping field trip, removed when the camping trip was updated.

"*POOF*"

Unused Code

Hmmm...
To do:
Add images and videos of LanternMode and TestNPC in action.

LanternMode

An unused script exists in Baldi's Basics Plus by the name of "LanternMode". This scripts adds functionality which is reminiscent of Lights Out Mode in Baldi's Basics Classic Remastered. A "lantern source" can be inserted at a certain position or attached to a certain object, with a variable light strength and color. When applied, the entire level becomes pitch black except for where the lantern is placed. A lantern can be attached to a static place, or onto a moving object, such as the player. To achieve similar results to Lights Out Mode, a lantern can be attached to the player and the Principal of the Thing.

TestNPC

When testing a new state machine used for NPC's, a special TestNPC was left in the code. No assets (which have been found) are associated with this.

The TestNPC has 3 states: Default, PursuePlayer and Crazy. TestNPC defaults to Default, where it randomly wanders around the map. If it spots the player, it chases them. As soon as it touches the player, it outputs "CRAZY TIME" to the console, and goes into it's Crazy state. In its Crazy state, it wanders around the map randomly at an incredibly fast pace. Eventually, it goes back into its Default state after being Crazy for enough.

Secrets

Hmmm...
To do:
Add images or videos relating to the secrets. PLEASE use the images that are from the game’s files.

So Long, Jerk

Before version 0.3, the file name for the "EVERYONE GETS DETENTION!!! I QUIT" chalkboard was (without underscores, and with proper grammar): "So long, jerk. I've had enough of your horrible management. I haven't seen my family in three days. I'm leaving."

The Hide & Seek Cheater

Baldi can rarely open his right eye, while counting down, but only when the player is not nearby. If the player returns to him, Baldi will quickly close his right eye and continue counting down. This only happens in versions after V0.2.2.

Baldi's Basics Plus-BAL CountPeek.gif

Run.

After giving An Apple for Baldi to, well, Baldi, this voice clip plays while he's eating it. However, it's almost impossible to hear in-game due to a combination of how quiet it is and how loud Baldi's eating is.

Judging by the caption colors, it's actually Baldi himself who's saying this, which has some interesting implications.

"run"

Old Minigames

Farm

The farm field trip was completely different prior to V0.3. There was a checkered flag for the goal beyond this point instead of a barn. The player had to navigate the maze and reach the flag to complete the field trip. After completing, there were stars for the grade and the player would receive some items to use in the Super Schoolhouse. If the timer reached a random time between 150 and 350, a giant Gotta Sweep would appear and reap all the corn, getting rid of the entire maze. After Gotta Sweep completely passed through the player, Baldi would spawn and chase them down. After reaching the flag, a message that appeared in the chalkboard said: "You made it through! You win the knowledge of how good corn is, and these items!".

The old description was "Find your way out of the corn maze as quickly as possible!".

The corn texture was reused in the new version of the minigame, but it was resized to be smaller.

Camping

The camping field trip was completely different prior to V0.3. The center of this area consisted of a campfire. The player had to search for logs in order to keep the campfire going. Baldi would start to chase the player if the fire goes out. When the player put more logs into the campfire, they would earn additional points or "extra score" in-game. Other characters also appeared: Arts and Crafters would charge at the player if they go behind the "NO" signs for more than 10 seconds, and after a few seconds, he would teleport the player near the campfire along with Baldi himself next to the campfire if the fire is already out, so Baldi would still have a chance to end the player's field trip as well. Cloudy Copter was floating in mid-air at the beginning, but after 30 or more seconds later, he would descend into the ground and start blowing wind on the campfire, making it shrink two times faster than normal, but will vanish when the player comes near him. It's a Bully, hiding behind a tree, would sneak at the player and steal all of their logs upon contact, although he will not move if the player does not have any logs. Once he steals all the logs, he will flee away from the player and never come back.

The old description was "Collect and use sticks to keep the fire from burning out!".

Authentic Mode

Gameplay

Authentic Mode was accidentally added into Plus in V0.3.5. This was then properly added in Baldi's Basics Classic Remastered as a secret code in the You Can Think Pad, giving the player a more limited view, a somewhat massive hud and the Baldicator always being present, looking side-by-side when idle (much like a certain game from 1993), as well as forcing the player to use the keyboard to move, and having to awkwardly use a lever above the staminometer to start/stop running.

BB+ AuthenticModeScreenie.png

Graphics

Baldicator Heads

Three unused Baldicator heads that have existed in the game's files since V0.3.5. The used heads appear in the bottom right corner of your screen when the player makes any type of noise, but these ones were meant to be used in Authentic Mode when nothing is happening. These later got implemented in Classic Remastered, alongside Authentic Mode itself.

Updated Classic Sprites

Hmmm...
To do:
  • Baldi's waving animation is different. Document it here.
  • See if any more sprites have been changed.

Arts & Crafters' Sprite

Arts & Crafters' sprites were changed in Baldi's Basics Plus, being edited to remove the orangeish tint from the original sprites. The new sprites are also slightly smaller.

Baldi's Basics Classic Baldi's Basics Plus
BBP-Crafters Ohno.png
BBP-CraftersSprites 1.png

Oddities

Baldi's Office Chalkboard

The chalkboard used in Baldi's Office has a wall texture, making it the only BB+ chalkboard with a wall texture.

Baldi's Basics Plus-BaldisChalkboard.png

bully_final

In the game's files, the Bully's sprite is named "bully_final", indicating that he had a different design at one point. This was also the case in Baldi's Basics Classic.

Bully's Resting Place

Prior to v0.4, when It's a Bully disappears after an encounter and is not being used, he is stored underneath the map alongside other currently unused or disappeared items. This can be found through hacking or a rare glitch when 1st Prize pushes the player while teleported by any character.

Baldi's Basics Plus-Bully on the bottom.png

The Large & Wide Quarter

When looking outside the credits in the Unity project, strangely, a very large (and stretched out) Quarter can be seen.

Baldi's Basics Plus-Quarter outside of the credits.png

Unused Subtitles

There are some unused subtitles in the game files.

Jon_ExpelWho

Who Do You Wanna Expel?

Will likely be used when the Expel Hammer is added into the game.

Jon_TooMuch4

Come back when you're a little... MMM- Richer!

A nice little reference to Morshu, which is also related to not having enough You Thought Points to get something from Johnny's Store. This line still hasn't been recorded.

Dryer

Dryer Running?

It's unknown what this subtitle was for. A scrapped event, maybe?

End

Woah, this is the end of the .json file!

This subtitle was probably put in as a joke for dataminers.

Jon_InfoMap

This will fill out your map for the next level.

This subtitle was originally in the game when Johnny's Store was added, but the "[...]for the next level." part of the dialogue was cut, thus, the subtitle was also changed.

Mrs. Pomp Numbers

  • 3*
  • 4*
  • 5*
  • 6*
  • 7*
  • 8*
  • 9*

Mrs. Pomp was originally going to have higher times for you to reach her classroom. Was probably removed because 2 minutes is good enough for Floors 2 & 3, but these COULD be reused for future versions.

Sweep_GottaReap

Hmmm...
To do:
This sound is removed just like the farm in V0.4.

GOTTA REAP, REAP, REAP!!!

This was added in the first version of BB+ in the older farm minigame. The subtitle is still in the files.

Bully_Sticks

Give me those sticks...

This is from the old camping minigame. For some reason, this subtitle is listed twice, with the only difference being the other one's name being "Bul_Sticks".

Playtime_Instructions

Files: Time to jump rope!\nPress {0} to jump! Normal: Jump rope ten times in a row. Once you do, I'll let you go! E-he-he-he!

This is a leftover from the first version of Baldi's Basics Classic, where the line Playtime said when she reaches you was different.

PRI_NoStabbing

Files: No stabbing people with unused dialogue in the halls! Original: No stabbing people with pencils in the halls!

This was originally in Classic, but was never used. The subtitle is a nice little easter egg for dataminers.

Baldi's Old Instructions For Camp

All right, all set! I'll go set up the bear traps! I want you to keep the fire going. Go out into the woods to collect firewood, then bring it back to refuel the fire. The bigger the fire is, the more points you'll earn! Alright, go for it!

This was for a old version of the camping minigame. This was only used in the first version and the Field Trip demo.

BAL_Countdown

987654321!

This was originally used for the countdown in the first version of BB+

LOL

LOL

This was used in the old ending, when Baldi dabs.

BBCR

  • GAAH!*
  • Help!*
  • Burn the hair!*
  • burned!*
  • In fact, all hair should be*
  • Hair is un-natural!*
  • Who needs hair anyways?\n\nI don't.*
  • Okay cool thanks bye mister I'm leaving.*
  • Oh yes! It will surely cut off your toes!*
  • That looks like a jackhammer with a rusty knife glued on...*
  • Behold!*
  • Later...*
  • Surely!*
  • Can you invent toe nail clippers?*
  • anything!*
  • Howdy li'l boy! I'm Baldiman, and I can invent*
  • Wif my teeth!!*
  • I shall open it!*
  • This is a mailbox.*
  • As you can see...*
  • Ladies and gentlemen.*
  • The world is big. Class dismissed.*
  • C\n O\n O\n L"*
  • POSSIBLE!*
  • Do it! You are*
  • MathMathMathMathMathMath*
  • Math*

Subtitles for the wall textures, supposedly leftover from Classic Remastered.

YCTP_Recover2

I can't remember what this one is supposed to say...

More than likely a joke.

Desc_Nothing

What the?! This shouldn't be possible!

Possibly used as a failsafe in case nothing is displayed when a item description is loaded.

Test_ElHit

English: Elephant hit French: Éléphant frappé

This was originally for Placeface, a test character by Mystman12.

French Counting

  • Zéro*
  • Un*
  • Deux*
  • Trois*
  • Quatre*
  • Cinq*
  • Six*
  • Sept*
  • Huit*
  • Neuf*

These are the only French subtitles, besides the Elephant Hit one.