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Bass Rush: ECOGEAR PowerWorm Championship

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Title Screen

Bass Rush: ECOGEAR PowerWorm Championship

Developer: Digitalware
Publisher: Visco
Platform: Nintendo 64
Released in JP: April 28, 2000


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


Bass Rush: ECOGEAR PowerWorm Championship is a fishing game released only in Japan. You must use the PowerBait® PowerWorm® to collect as many decently sized fish as possible.

Debug Functions

Sound Test

BassRush-soundtest1.png BassRush-soundtest2.png

An unused sound test menu can be re-enabled with the below code.

Enable Sound Test
D10DD9A4 1020
801F8615 0000
D10DD9A4 1020
811F8616 CB5C
D10DD9A4 1010
801F8615 0007
D10DD9A4 1010
811F8616 E1CA

With the above code on, while at the title screen, press L + Start to enter the sound test menu and press R + Start to exit.

(Source: Original TCRF research)

Debug Display

BassRush-debugdisplay1.png BassRush-debugdisplay2.png BassRush-debugdisplay3.png

Enabling the below code will display various fishing information on-screen while in-game. Press L to change pages.

Enable Debug Display
8018bA7F 0001
(Source: Original TCRF research)

Development Text

Present at 0x45D58 in the ROM is text for a debug mode which includes a sound test.

Heep Memory Alloc Error
use=%08x
PAUSE
%1x
STAMINA = NORMAL
STAMINA = DOWN
STAMINA = RECOVERY
PT=%d
X1=%3.2f
Y1=%3.2f
Z1=%3.2f
X2=%3.2f
Y2=%3.2f
Z2=%3.2f
fish%d=%8f
ZURUBIKI
POUSE
TOUICHINGU
HIRAUCHI
allMemSize = %05x
useMemSize = %05x
freeMemSize = %05x
I_CAMERA_ST Memory Alloc Error
x = %8f
y = %8f
z = %8f
FX_ECHO
FX_FLANGE
FX_CHORUS
FX_BIGROOM
FX_SMALLROOM
FX_NONE
---<SOUND TEST TOP MODE>---
---<SOUND TEST SUB MODE>---
PTR_SIZE:[%6d]
DB:[%3d]
SE    NO:[%2d]
MUSIC NO:[%2d]
seq_play
seq_stop
Pitch :[%05.3f]
Volume:[0x%04x]
Tempo :[0x%04x]
Pan   :[0x%04x]
Volume  :[%3d]/
Tempo   :[%3d]
PanLeft :[%3d]/
PanRight:[%3d]
STICK UD  :TypeSelect
A_BTN     :In Sub
Z+A_BTN   :In Sub2
Z+R+START :ReturnOPT
A_BTN     :Play
B_BTN     :Stop
Z+B BTN   :ReturnTOP
Z+STICK UD:SetVol
Z+STICK LR:SetPan
Z+C_BTN UD:SetTempo
Z+C_BTN LR:SetPitch
(Source: Ferrox)