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Battleship: Surface Thunder

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Title Screen

Battleship: Surface Thunder

Developer: Meyer/Glass Interactive
Publisher: Hasbro Interactive
Platform: Windows
Released in US: September 12, 2000

DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.

Unused Text

In FE_CreditsText.mgText found in English.mgf, there's a very lengthy test message.

This is the mission objective.
This is only a test
 Had this been a real mission objective, it would have made sense.
  Thank you for your attention.  Please come again.  (BEEEEEEEEEEEEEEEEP)  Holy frijole!  That was one long beep.  I am trying to see if a long message without returns will break this thing or not.  Quite probably I am going to utterly crash the program and have to figure out what in the world is going on.  Really nothing special should have to be done though.  This should just work even for a really, really, really long message.  I will let you know if it doesn't though.  Thanks for your cooperation.  Reading this must be getting pretty boring by now.  But there are always two possibilities.  Either you'll continue to read this, or you won't.  If you don't, you've got nothing to worry about.  If you do, there are two possibilities.  Either you'll die of boredom, or you won't.  If you don't, you've got nothing to worry about.  If you do, there are two possibilities....
 OK, I'm done now.

At 0x3077 in English.mdf are some unused level names. The names refer to some of the game's programmers: John P. is for John Possidente, Jim H. is for Jim Haldy, Holder obviously means Placeholder. There seems to be no one in the credits named Tim G.

Mission 21: John P. #1
Mission 22: John P. #2
Mission 23: John P. #3
Mission 24: Tim G. #1
Mission 25: Tim G. #2
Mission 26: Jim H. #5
Mission 27: Jim H. #6
Mission 28: Holder
Mission 29: Holder
Mission 30: Holder

In the executable starting at 0x9755E are leftovers from Monopoly.

Monopoly Bucks:
Shop for Prizes
Game Credits:
Buy Credits
Treasure chest: 0
Points to Monopoly Bucks

In Sprites.mdf, at 0x9E1 is a message for the developers about calling Ed (Ed Fletcher, one of the programmers) for help.

Make file for sprites.mgf
If you need help, call Ed. He did it

Build Date

At 0x94508 in the executable is a build date.

Thu Jul 27 10:16:47 2000