Best Play Pro Yakyuu '90
Best Play Pro Yakyuu '90 |
---|
Developer: ASCII[1] This game has debugging material. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Debug Menu
Choose the first option at the main menu ("リーグデータ" or "league data"). Then, select the 2nd team's name and edit it to "そのべ" (To enter edit mode, press A at the team name, then move the cursor Up and again press A, edit name, press B to exit edit mode). Return to the main menu by pressing the B button and choose the second option ("日程表" or "にっていひょう" or "schedule"), move the cursor Down 13 times to set the blue bar to the next to last position. Then, return to the main menu again and press Start at the currently selected menu option.
Press A at the "MUSIC" option to cycle through the BGM music.
"TRAVEL", "WIN 1", "WIN 2", and "ENDING" show various cutscenes and the ending.
The "SOUND" option leads to the digital sound editor, where you can construct your own samples.
References
The Best Play Pro Yakyuu series
| |
---|---|
NES | Best Play Pro Yakyuu • Best Play Pro Yakyuu II • Best Play Pro Yakyuu '90 • Best Play Pro Yakyuu Special |
Cleanup > Stubs
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden sound tests
Games > Games by developer > Games developed by ASCII
Games > Games by platform
Games > Games by publisher > Games published by Kadokawa > Games published by ASCII Media Works > Games published by ASCII
Games > Games by release date > Games released in 1990
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 13
Games > Games by series > Best Play Pro Yakyuu series
The Cutting Room Floor > Unimportant Awards > NES games