Beyond Good & Evil
Beyond Good & Evil |
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Developers: Ubisoft Montpellier,
Ubisoft Milan (Xbox) This game has unused code. This game has a prototype article |
Beyond Good & Evil is an action-adventure that follows Jade, an investigative reporter and martial artist, and her allies. The player controls Jade and allies, solving puzzles, fighting enemies, and obtaining photographic evidence.
Michel Ancel, creator of the Rayman series and this game, envisioned it as the first part of a trilogy. This ultimately didn't pan out, and likely never will since Ancel quit game development altogether in 2020.
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Contents
Unused Objects and Models
Some unused objects can be accessed through cheating.
Carlson-Peeters
The book ported by Double H is a fixed object that you can't use, transfer, or access the description of. If you try to access the item description through cheating, you can see a very basic and unused model of a book, and no text for the description.
Unused Object 1
This object has no icon, name, or description text. Its model is similar to a taser.
Unused Object 2
This object has no icon, name, or description text. It has two different animated textures.
Unused Audio
To do: There might be more unused sounds, but it's hard to know without mistakes. |
An alternate version of the Akuda Bar music.
A cartoony gunshot sound with it audibly hitting a can. Possibly an early checkpoint/new lap sound for races.
Some of the samples from the Spanish dialogues are cut off in-game. Listening to the audio files makes it obvious why they did this, as they contain very loud sounds of the voice actors turning the script pages.
Unused Videos
To do: Actually upload these videos for comparison, if warranted? |
There's an unused propaganda video with an early General Kehck model.
Unused | Used |
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There's also a pre-rendered video with one of the ending cutscenes. The video is shorter than the cutscene, and it has some differences from the final cutscene.
Unused Textures
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Crab Creature
Textures for a crab-like creature seen in at least one pre-release screenshot. These textures are loaded in when at Mamma-Go, implying it may have been present there at some point. It's also possible that the creature is present somewhere in the map, albeit off screen and unreachable.
Unused Code Functions
Infinite Items
If you set the quantity of any item, such as turbo, to an extremely high value via cheating, the item counter will disappear from the HUD, and every time you use the item its quantity value won't decrease. None of this functionality is ever used in normal gameplay, and seems to be unfinished as the quantity value still decreases when you transfer the item to your partner.
Command Line BIG File Path
On the Windows version, you can specify the path and name of the BIG packed file with the game resources passing it as parameter on the command line. If no parameter is passed, it defaults to BGE.exe /B sally_clean.bf.
Unused Level
The "Factory Pipe" was to have been used to enter and leave the Nutripils Factory. It's still present, but multiple parts of the environment are missing.
- Pages missing developer references
- Games developed by Ubisoft Montpellier
- Games developed by Ubisoft Milan
- Pages missing publisher references
- Games published by Ubisoft
- Windows games
- PlayStation 2 games
- Xbox games
- GameCube games
- Pages missing date references
- Games released in 2003
- Games released in November
- Games released on November 11
- Games released on November 14
- Games with unused code
- Games with unused objects
- Games with unused graphics
- Games with unused models
- Games with unused cinematics
- Games with unused music
- Games with unused sounds
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by content > Games with unused music
Games > Games by content > Games with unused objects
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Ubisoft > Games developed by Ubisoft Milan
Games > Games by developer > Games developed by Ubisoft > Games developed by Ubisoft Montpellier
Games > Games by platform > GameCube games
Games > Games by platform > PlayStation 2 games
Games > Games by platform > Windows games
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Ubisoft
Games > Games by release date > Games released in 2003
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 11
Games > Games by release date > Games released in November > Games released on November 14