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Bomberman (TurboGrafx-16)

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Title Screen

Bomberman

Developer: Hudson Soft
Publishers: Hudson Soft (JP), NEC Home Electronics (US)
Platform: TurboGrafx-16
Released in JP: December 7, 1990
Released in US: 1990


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Hmmm...
To do:

It's Bomberman... for your TurboGrafx-16. It even got ported onto some other systems in Europe as Dynablaster.

Special Select Room

Bomberman TG16 Special Select Room.png

Start the game and attain a high score of 300 points. Reset the game (hold Run and press Select), then let the first demo play. As the title screen reappears (before the menu appears), press and hold Down+Select+I+II. Once the menu appears, press (while keeping the other buttons held) Run. Finally, once the intro cutscene appears, press and hold (while keeping the other buttons held) Run to be taken to a combination level select and powerup toggle.

Sound Test

Bomberman TG16 Sound Test.png

Enter BOMSOUND as a password. It will register as invalid. Now enter any valid password to be taken to the sound test.

(Source: Ragey)

Unused Graphic

Bomber unused.gif

Black Bomberman sliding. It is used in the European-exclusive Amiga & Atari ST ports however.

Unused Music

Music number: 23
What appears to be an alternate boss theme. Hudson must've been quite fond of this track, as they would dust it off 5 years later and use it as the boss theme in Super Bomberman 3.

Music number: 24
Another boss-y track that would go on to be used in Super Bomberman 3, this time as the final boss theme.

Music number: 25
A remix of the title screen theme from the NES game! It could have been meant for this game's title screen, or perhaps the credits since it about matches the length of the used credits music.