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Bratz: Rock Angelz (GameCube)

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Title Screen

Bratz: Rock Angelz

Developer: Blitz Games
Publisher: THQ
Platform: GameCube
Released in US: October 5, 2005
Released in EU: October 14, 2005


DevTextIcon.png This game has hidden development-related text.


Bratz rockz yourz sockz.

Development-Related Text

Bratz_NGC_M.dsf contains a build date.

Bratz: Rock Angelz
2003/09/16

Bratz_NGC_M.elf contains a chunk of text related to various debugging features and Dolphin SDK stuff near the end of the file.

Waiting for SN Debugger...
Int mode enabled
*** CMD READ ERROR ***
*** BAD COMMAND ***
WAIT...
snPause() : Stopped.
Comms Error
*** FS CMD READ ERROR ***
*** FS BAD COMMAND ***
File server function not available in non debug mode
0123456789abcdefghijklmnopqrstuvwxyz
<< Dolphin SDK - OS
release build: Jul 23 2003 11:27:16 (0x2301) >>
Dolphin OS
Kernel built : %s %s
Jul 23 2003
11:27:16
Console Type : 
Retail %d
Mac Emulator
PC Emulator
EPPC Arthur
EPPC Minnow
Development HW%d (%08x)
Memory %d MB
Arena : 0x%x - 0x%x
Installing OSDBIntegrator
>>> OSINIT: exception %d commandeered by TRK
>>> OSINIT: exception %d vectored to debugger
Exceptions initialized...
OSCheckAlarmQueue: Failed AlarmQueue.head == NULL && AlarmQueue.tail == NULL || AlarmQueue.head 

!= NULL && AlarmQueue.tail != NULL in %d
OSCheckAlarmQueue: Failed AlarmQueue.head == NULL || AlarmQueue.head->prev == NULL in %d
OSCheckAlarmQueue: Failed AlarmQueue.tail == NULL || AlarmQueue.tail->next == NULL in %d
OSCheckAlarmQueue: Failed alarm->next == NULL || alarm->next->prev == alarm in %d
OSCheckAlarmQueue: Failed alarm->next != NULL || AlarmQueue.tail == alarm in %d
>>> L2 INVALIDATE : SHOULD NEVER HAPPEN
Machine check received
HID2 = 0x%x   SRR1 = 0x%x
Machine check was not DMA/locked cache related
DMAErrorHandler(): An error occurred while processing DMA.
The following errors have been detected and cleared :
- Requested a locked cache tag that was already in the cache
- DMA attempted to access normal cache
- DMA missed in data cache
- DMA queue overflowed
L1 i-caches initialized
L1 d-caches initialized
L2 cache initialized
Locked cache machine check handler installed
------------------------- Context 0x%08x -------------------------
r%-2d  = 0x%08x (%14d)  r%-2d  = 0x%08x (%14d)
LR   = 0x%08x                   CR   = 0x%08x
SRR0 = 0x%08x                   SRR1 = 0x%08x
GQRs----------
gqr%d = 0x%08x 
 gqr%d = 0x%08x
FPRs----------
fr%d 
= %d 
 fr%d 
= %d
PSFs----------
ps%d 
= 0x%x 
 ps%d 
= 0x%x
Address:      Back Chain    LR Save
0x%08x:   0x%08x    0x%08x
FPU-unavailable handler installed
 in "%s" on line %d.
Address:      Back Chain    LR Save
0x%08x:   0x%08x    0x%08x
Non-recoverable Exception %d
Unhandled Exception %d
DSISR = 0x%08x                   DAR  = 0x%08x
TB = 0x%016llx
Instruction at 0x%x (read from SRR0) attempted to access invalid address 0x%x (read from DAR)
Attempted to fetch instruction from invalid address 0x%x (read from SRR0)
Instruction at 0x%x (read from SRR0) attempted to access unaligned address 0x%x (read from DAR)
Program exception : Possible illegal instruction/operation at or around 0x%x (read from SRR0)
AI DMA Address =   0x%04x%04x
ARAM DMA Address = 0x%04x%04x
DI DMA Address =   0x%08x
Last interrupt (%d): SRR0 = 0x%08x  TB = 0x%016llx
OSLink: unknown relocation type %3d
OSUnlink: unknown relocation type %3d
OSCheckActiveThreads: Failed RunQueue[prio].head != NULL && RunQueue[prio].tail != NULL in %d
OSThread.c
OSCheckActiveThreads: Failed RunQueue[prio].head == NULL && RunQueue[prio].tail == NULL in %d
OSCheckActiveThreads: Failed CheckThreadQueue(&RunQueue[prio]) in %d
OSCheckActiveThreads: Failed __OSActiveThreadQueue.head == NULL || __OSActiveThreadQueue.head-

>linkActive.prev == NULL in %d
OSCheckActiveThreads: Failed __OSActiveThreadQueue.tail == NULL || __OSActiveThreadQueue.tail-

>linkActive.next == NULL in %d
OSCheckActiveThreads: Failed thread->linkActive.next == NULL || thread == thread-

>linkActive.next->linkActive.prev in %d
OSCheckActiveThreads: Failed thread->linkActive.prev == NULL || thread == thread-

>linkActive.prev->linkActive.next in %d
OSCheckActiveThreads: Failed *(thread->stackEnd) == OS_THREAD_STACK_MAGIC in %d
OSCheckActiveThreads: Failed OS_PRIORITY_MIN <= thread->priority && thread->priority <= 

OS_PRIORITY_MAX+1 in %d
OSCheckActiveThreads: Failed 0 <= thread->suspend in %d
OSCheckActiveThreads: Failed CheckThreadQueue(&thread->queueJoin) in %d
OSCheckActiveThreads: Failed thread->queue == &RunQueue[thread->priority] in %d
OSCheckActiveThreads: Failed IsMember(&RunQueue[thread->priority], thread) in %d
OSCheckActiveThreads: Failed thread->priority == __OSGetEffectivePriority(thread) in %d
OSCheckActiveThreads: Failed !IsSuspended(thread->suspend) in %d
OSCheckActiveThreads: Failed thread->queue == NULL in %d
OSCheckActiveThreads: Failed thread->queue != NULL in %d
OSCheckActiveThreads: Failed CheckThreadQueue(thread->queue) in %d
OSCheckActiveThreads: Failed IsMember(thread->queue, thread) in %d
OSCheckActiveThreads: Failed thread->priority == 32 in %d
OSCheckActiveThreads: Failed !__OSCheckDeadLock(thread) in %d
OSCheckActiveThreads: Failed thread->queueMutex.head == NULL && thread->queueMutex.tail == NULL 

in %d
OSCheckActiveThreads: Failed. unkown thread state (%d) of thread %p
OSCheckActiveThreads: Failed __OSCheckMutexes(thread) in %d
O<< Dolphin SDK - EXI
release build: Apr 17 2003 12:33:17 (0x2301) >>
Memory Card 59
Memory Card 123
Memory Card 251
Memory Card 507
Memory Card 1019
Memory Card 2043
USB Adapter
Net Card
Artist Ether
Broadband Adapter
Stream Hanger
IS-DOL-VIEWER
<< Dolphin SDK - SI
release build: Apr 17 2003 12:33:19 (0x2301) >>
No response
N64 controller
N64 microphone
N64 keyboard
N64 mouse
GameBoy Advance
Standard controller
Wireless receiver
WaveBird controller
Keyboard
Steering
SISetSamplingRate: unknown TV format. Use default.
DBExceptionDestination
DVDConvertEntrynumToPath(possibly DVDOpen or DVDChangeDir or DVDOpenDir): specified directory 

or file (%s) doesn't match standard 8.3 format. This is a temporary restriction and will be 

removed soon
Warning: DVDOpen(): file '%s' was not found under %s.
DVDReadAsync(): specified area is out of the file  
DVDRead(): specified area is out of the file  
DVDSeek(): offset is out of the file  
Warning: DVDOpenDir(): file '%s' was not found under %s.
DVDPrepareStreamAsync(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB 

aligned
DVDPrepareStreamAsync(): Specified length (0x%x) is not a multiple of 32768(32*1024)
DVDPrepareStreamAsync(): The area specified (offset(0x%x), length(0x%x)) is out of the file
DVDPrepareStream(): Specified start address (filestart(0x%x) + offset(0x%x)) is not 32KB 

aligned
DVDPrepareStream(): Specified length (0x%x) is not a multiple of 32768(32*1024)
DVDPrepareStream(): The area specified (offset(0x%x), length(0x%x)) is out of the file
<< Dolphin SDK - DVD
release build: Sep 16 2003 09:50:54 (0x2301) >>
load fst
DVDChangeDisk(): FST in the new disc is too big.   
DVDChangeDiskAsync(): You can't specify NULL to company name.  
TCHANGE_DISK
INITSTREAM
CANCELSTREAM
STOP_STREAM_AT_END
REQUEST_AUDIO_ERROR
REQUEST_PLAY_ADDR
REQUEST_START_ADDR
REQUEST_LENGTH
AUDIO_BUFFER_CONFIG
BS_CHANGE_DISK
d==== DVD Waiting Queue Status ====
< Queue #%d > 
0x%08x: Command: %s 
Disk offset: %d, Length: %d, Addr: 0x%08x
OFF
An error has occurred.
Turn the power off and refer to the
Nintendo GameCube Instruction Booklet
for further instructions.
Ein Fehler ist aufgetreten.
Bitte schalten Sie den Nintendo GameCube
aus und lesen Sie die Bedienungsanleitung,
um weitere Informationen zu erhalten.
Une erreur est survenue.
Eteignez la console et r
rez-vous au
manuel d'instructions Nintendo GameCube
pour de plus amples informations.
Se ha producido un error.
Apaga la consola y consulta el manual
de instrucciones de Nintendo GameCube
para obtener m
s informaci
Si 
 verificato un errore.
Spegni (OFF) e controlla il manuale
d'istruzioni del Nintendo GameCube
per ulteriori indicazioni.
Er is een fout opgetreden.
Zet de Nintendo GameCube uit en
raadpleeg de handleiding van de
Nintendo GameCube voor nadere
instructies.
  Game Name ... %c%c%c%c
  Company ..... %c%c
  Disk # ...... %d
  Game ver .... %d
  Streaming ... %s
<< Dolphin SDK - VI
release build: Apr 17 2003 12:33:22 (0x2301) >>
***************************************
 ! ! ! C A U T I O N ! ! !             
This TV format "DEBUG_PAL" is only for 
temporary solution until PAL DAC board 
is available. Please do NOT use this   
mode in real games!!!                  
VIConfigure(): Tried to change mode from (%d) to (%d), which is forbidden
`<< Dolphin SDK - PAD
release build: Aug  6 2003 04:30:02 (0x2301) >>
<< Dolphin SDK - AI
release build: Apr 17 2003 12:33:54 (0x2301) >>
 << Dolphin SDK - GX
release build: Jul 23 2003 11:27:39 (0x2301) >>
GXMisc.c
GXCompressZ16: Invalid Z format
GXDecompressZ16: Invalid Z format
Can't select EXI2 port!