Bugs:Diddy Kong Racing
This page details bugs of Diddy Kong Racing.
Contents
Accelerator Exploit
Tapping the A button instead of holding when at top speed will allow you to achieve higher speeds than normal. This can be done on all three vehicles but the timing is slightly different on each of them.
Bluey's Course Start Glitch
At the start of the race against Bluey the Walrus, pressing Start as the HUD appears will cause the player to be able to start the race prior to Bluey.
Out Of Bounds Glitches
Main Hub World
Using the plane, fly towards the lighthouse at a slightly downwards angle and perform a barrel roll to the right just before you touch the water and release the A button. If done correctly, you'll be slightly under the beach. Don't press A again until you go through the stone wall or you'll end up back in-bounds.
Hot Top Volcano
Using the plane, grab a blue balloon after the starting line. Once inside the first tunnel, fly downwards to where the lava and land meet. Use the boost to go through the lava and barrel roll to the left and if done correctly, you'll end up out of bounds.
Spaceport Alpha
A Japanese only glitch, it is possible to use a plane to fly through the top of a pillar to end up out of bounds.
Treasure Caves
Using the plane, fly through the booster at the start of the race to boost downwards through the water and then perform a barrel roll to the left to go under the wall and out of bounds.
Wizpig Second Race
Once you reach the area with the large Wizpig head, grab the blue balloon boost downwards to the bottom of the wall and perform a barrel roll to go under it.