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Bully: Scholarship Edition (Windows)/Platform Differences

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This is a sub-page of Bully: Scholarship Edition (Windows).

Hmmm...
To do:
Everything.
  • Seriously, everything. This needs a lot of research.
  • Pictures and videos need to be captured again on their platform and at their platform's native resolution.
  • Over time, trivia here should be moved to the main article of the version in question, so this page can be deleted in favor of better articles for each version.

The various versions of Bully have a lot of differences, but at the same time, share a lot of content, which can cause confusion. This page, as such, will try to make clear comparisons of the various versions.
This thing's production was a mess. (and so is this article, probably)

Xbox 360

The Xbox 360 version of Scholarship Edition by Mad-Doc Software seems to be based on an unfinished, earlier version of the Nintendo Wii version (closer to the November 16, 2007 Prototype).
It received plenty of criticism at launch, with many players reporting many issues, especially on the original model of the Xbox 360. Rockstar Games quickly released a patch to fix these issues, though it didn't do much.
GameSpot even went as far as downgrading their rating.

Comparisons to the Wii

Cutscenes

As already mentioned, this version of Scholarship Edition was based on an early version of its Wii counterpart.
One way this can be noticed is with some of the cutscenes exclusive to this remaster, which use the same, or similar, camera angles as the early Wii prototypes, along with their issues.

Hmmm...
To do:
Xbox 360 footage is from PC version. Please fix this.

Balls of Snow

Wii Xbox 360
  • Much more polished camera angles on Wii.
  • Rudy's bottle clips through his hand halfway through the cutscene.

Nutcrackin'

Wii Xbox 360
  • Much more polished camera angles on Wii.

Rudy the Red Nosed Santa

Wii Xbox 360
  • In the first cutscene, Rudy is properly sitting on the toilet on the Wii.
  • In the last cutscene, Rudy is holding a cash roll on the Wii.

The Collector

Wii Xbox 360
  • The cutscene on Xbox 360 was not updated from its partially unused PS2 state and still takes place in New Coventry. This was fixed on the Wii.

Development Oversights

Models

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Hmmm...
To do:
This trivia can be moved to the main article of the Xbox 360 version.

With this port, the game was ported from Renderware to Gamebryo. To make the models and textures work properly they were converted from .dff/.txd to .nif/.nft. The conversion caused this version of the game to have several issues, such as vertex and material colors being completely wrong (causing them to shine or display wrong colors), lack of alpha on clearly transparent objects (making them visible), certain models having metal reflection when they are not supposed to, alongside models not having proper rotation, scale, and origin (characters don't hold certain weapons correctly, some are bigger than intended, etc.).

Characters

Troy Miller

His shoes were given a different design.

PlayStation 2 Wii Xbox 360 & Windows

Edward Seymour II

His glasses were changed from black to grey.

PlayStation 2 Wii Xbox 360 & Windows

Props

Spud Cannon

The spud cannon received a different design.

Jimmy

Xbox 360/PC (Final) PlayStation 2 Xbox 360/PC (Unused)
BullySEPC JimmySweater.png Bully JimmySweater.png BullySEPC JimmySweaterUnused.png

The texture used for Jimmy's school sweater was taken from the unused and remastered Player.nif model, for some reason.

Another texture that accurately resembles the PS2 one can be seen in pre-release screenshots and is still in the game files.

Vehicles

Xbox 360 PlayStation 2
BullySE BestBMX.png Bully BestBMX.png
BullySE RacerBike.png Bully RacerBike.png
  • The Red BMX bike's texture is not mapped correctly, and its vertex color values are twice as high on Xbox 360.
  • The Racer bike is always white regardless of its assigned paint color, texture on its handle is not mapped correctly on Xbox 360.
  • The Olad bike is brighter (vertex color values are twice as high) on Xbox 360.

Windows

The Windows version is, basically, an Xbox 360 port, but with more issues. It does fix a few, though.
The version-exclusive bugs and glitches can be viewed here.

Comparison to 360/Wii

Geography Class

Windows Wii/Xbox 360
BullySEPC GeographyClass.png BullySEWii GeographyClass.png

This version changes Jimmy's spawn point after completing geography class that was wrong on Wii and Xbox 360, which spawned him in front of English class.

Development Oversights

HUD

Windows Xbox 360
BullySEPC ClassHUD.png BullySE360 ClassHUD.png

Most classes contain a higher-quality version of the HUD to use in place of the lower-quality one during gameplay. The PC version doesn't load them so the low-quality HUD is used instead.

Bike Textures

Windows Xbox 360
BullySE BanBike.png BullySE360 BanBike.png

The '70s bike lacks its entire frame texture on PC.

Nice Outfit

Windows Xbox 360
BullySE NiceOutfitNIS.png BullySE360 NiceOutfitNIS.png

Jimmy doesn't walk towards Constantinos.

Anniversary Edition

  • Like other Rockstar-developed games ported to iOS/Android systems, an autosave feature is included.
  • Since it uses a different engine, the model and texture file extensions have been changed. The new model format (.msh) fixed the models not reading their rotation/scale/origin properly. However, the way the textures are organized (all .tex files are in a single folder) caused several problems with models having wrongly assigned textures.
  • Some textures are now missing or have been renamed, causing certain models to use the wrong textures.
  • Textures are ever so slightly compressed in comparison to Xbox 360/PC.

HUD Differences

  • During the lawn-mowing minigame, there is now grass on the map to mow.

Audio

  • The race countdown sound is slightly different.
  • The sound of a razor when selecting hairstyles at a barbershop changed to a normal menu selection sound.

Others

  • The ConSumo score required to complete the Nerd Challenge was reduced from 1010 lbs to 800 lbs.
  • Cars no longer display damage if they are vandalized. Because of this, two errands involving it (given by Vance in New Conventry and Otto in Blue Skies Industrial Park) were removed, bringing down the number of errands to 48.