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Call of Duty 2/Cut Maps

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This is a sub-page of Call of Duty 2.

A vast number (possibly all) of the cut maps are privately available and playable thanks to the game's map_source being leaked and circulated privately at some point. Mapping was partially outsourced to Pi Studios, who developed some maps for the game, which are included within this leak. Included in these are about 200 test maps.

Test Maps

  • ai
  • ai2
  • aienemy
  • aifight
  • aitrigger
  • allvehicles - A map containing all the vehicles in a row.
  • allypanz
  • allypanz
  • allystand
  • angles
  • anim
  • anim_pop
  • arm
  • armoredcar
  • artillery - A map for testing the artillery you can call in using binoculars.
  • badpathspam
  • badplace
  • balcony
  • bctest
  • bctest_geo
  • blank
  • blankroomtest
  • bmodel
  • boltgen
  • breakable
  • breakout_hq
  • breakout_test
  • breakout_test_nograss
  • bunker
  • cal30
  • camera
  • carchase_prefabs
  • carchase_test
  • cold
  • concealment_test
  • corner
  • cornerlook
  • cornermove
  • cornerrun
  • cover
  • covercrouch
  • crouch
  • crouchfight
  • deathtrigger
  • delta
  • demo
  • drone_deathtest
  • drones
  • duhoc_art
  • ed_portal_bugtest
  • effectsEd_box
  • elalameindrones
  • eldaba_portals
  • eldaba_test
  • empty
  • escape
  • expose
  • exposedchallenge
  • face
  • faceoff
  • facialanims
  • ff
  • flak88
  • flakveirling
  • flank
  • flanker
  • floodchallenge
  • fog
  • frank
  • fx
  • gameskill
  • garand
  • geoff_test
  • gmtest
  • goalvolume
  • grenade
  • grenadebehavior
  • grenadebounce
  • groupwalk
  • gunfireloopfx
  • halftrack_test
  • heading
  • health
  • idtest
  • idtest2
  • idtest3
  • inventory
  • jumptocart
  • kubelwagon
  • light
  • lockon
  • look
  • looker
  • mantle
  • mantletrench
  • materialtestroom
  • maymove
  • maze
  • maze
  • melee
  • men
  • merge
  • mg42
  • mg42ally
  • mg42angle
  • mg42angleanim
  • mg42box
  • mg42coat
  • mg42die
  • mg42hands
  • mg42priority
  • mg42setup
  • mg42suppress
  • model_gallery - A map to display all models.
  • modeltestroom
  • module_unicarrier
  • mortar
  • mortarteam
  • mover
  • mp_frank
  • mp_mantle
  • mp_test
  • newcorner
  • newcover
  • newvillers_layout - A blockout of the level newvillers (for some reason the only one).
  • node
  • nodeoverlap
  • normalcornertest1
  • normalcornertest2
  • nowall
  • nvtest
  • officer
  • origin
  • origins
  • pain
  • panz
  • panzer
  • piano
  • pistol
  • pistoltoss
  • priority
  • priortiy2
  • priority3
  • prone
  • pronehill
  • prototype
  • quad
  • quadprefab
  • rainbocage2
  • rainvillerstest
  • range_test
  • ropeclimb
  • runner
  • script_mg42
  • select
  • selectfoliage
  • shermanride
  • shutter
  • sightfight
  • siloanimtest
  • slowrestart
  • smoke
  • smokethrow
  • smokethrow2
  • spawner
  • speedball
  • speedball_spawner
  • stalingrad_buildings
  • standfight
  • standwall
  • stuck
  • stumble
  • swat
  • tankfire
  • testattack
  • testbox2
  • testburn
  • testcrouch
  • testflank
  • testgren
  • testlight
  • testsnow
  • tewsnd
  • tincan
  • tomsmap
  • toujane_art
  • toujane_tweek
  • traverse
  • traverse2
  • trenchframebreak
  • trenchtest
  • trigger
  • turret
  • unlink
  • vehicledrive
  • vehicleflee
  • vehicles
  • water
  • weapondamage
  • weaponroom
  • weapons
  • weaponsplayer
  • wrongcover
  • wrongdelta


Campaign Missions

  • gullyassault - Cut mission for the Russian campaign. Has models and dialogue remaining in the files.
  • carchase - Another cut mission for the Russian campaign, this time involving a car chase of sorts. Has dialogue remaining in the files.
  • raildepot
  • decoy - Early DecoyTrenches
  • downtown
  • downtown_sniper_geo - Old version of downtown sniper with more buildings and no scripting.
  • rainvillers
  • burnville - Call of Duty 1 leftover
  • ss_dusty
  • ss_podtest
  • tunisia
  • ambush
  • dreux
  • camp
  • harbor
  • rainbocage
  • tarawa
  • playbook_proto
  • greenbeach
  • redbeach1
  • medicdriver
  • corevillers


Multiplayer Maps

  • 3bridges
  • carentan_splitscreen
  • caen - This map was originally meant for 32v32 before being cut down into 01/02/03/04 and then Firestation and Trainstation.
  • caen_01 - This map was later finished as Trainstation. This version is slightly different and has old Call of Duty 1 models.
  • caen_02 - This map was renamed Firestation before being cut in favor of Trainstation.
  • caen_03
  • caen_04
  • caen_n
  • caen_c
  • caen_se
  • old_mp_caen2-14-05 - The oldest version of a non-blockout caen.
  • carrefour - This map was originally meant for 32v32.
  • dehaven - This map was originally meant for 32v32 before being cut down into 01/02/03.
  • dehaven_01 - This map is similar to Beltot (mp_farmhouse) and was most likely the bases for it after the much bigger map was cut down.
  • dehaven_02
  • dehaven_03
  • desertbunker - This map was originally meant for 32v32.
  • desertbunker_infantry
  • egypt
  • firestation
  • minsk_01
  • minsk_02
  • rivercrossing - This map was originally meant for 32v32.
  • sandpit - A tiny map mostly likely just for testing mp.
  • solange - A small generic French village .
  • trainyard - Based on the singleplayer map with the same name, most likely cut due to being too similar to railyard.
  • trainwreck - This map was originally meant for 32v32.