Also known as: Vampire Killer (JP), Castlevania: The New Generation (EU)
This game has unused graphics.
This game has a prototype article
This game has a prerelease article
Castlevania: Bloodlines is the first Castlevania game on a Sega system. You don't play as any Belmonts this time around, and chase Countess Elizabeth Bartley around Europe as she tries to resurrect her uncle, Dracula, instead of confronting the big man from the get-go, but it's still the same old stuff set in a different timeframe. This game later saw a direct sequel in the form of Castlevania: Portrait of Ruin.
This black platform and the stream of molten steel are the remnants of the earlier Stage 4-5 in the v0.5 prototype. The stage is flooded with molten steel and black platforms can be seen floating above the molten steel pit, with the occasional stream of molten steel can be seen falling from a spout in the ceiling. If the platforms touches the stream it'll melt. In the final release, Stage 4-5 is the clock tower filled with gears that the player must traverse vertically.
The platform and stream graphics from this early stage can still be found at 0xAE352 in the Castlevania: Bloodlines ROM.
Stage 4-7 in the prototype contains a zeppelin in the background. In the final release, Stage 4-7 is the Frankenstein monster boss room.
Some of the zeppelin's tiles can still be found in the ROM, although nothing else seems to remain.
The Japanese title, strangely, is not some variant on Akumajou Dracula but instead simply Vampire Killer. The censorship of blood in the European version extended to the title, and not only graphically, as the game is called Castlevania: The New Generation.
Eric Lecarde's face was significantly less masculine looking in the Japanese version's introduction and Expert ending.
John Morris is called Johnny Morris in the Japanese version.
Blood has been removed from the European version in various ways:
The dead zombie outside of Castle Dracula, which some crows are feeding on, was removed in the European version.
The zombies were changed from pink with red blood to a greenish blue with green blood in the European version. Also rather than exploding on whip-contact, zombies instead snap back, fall, and then die.
Hung corpses and blood dripping from the platforms of Stage 1 and Stage 6-2 were removed entirely in the European version as well.
Due to the aforementioned objection to blood itself (again!), the blood fountain in Stage 5-1 was changed to a boring regular fountain when walking past it. The Blood Skeleton surprisingly survived the censorship.
Eric no longer gets impaled when he dies in the European version.
- The Japanese version handles passwords differently. Instead of showing passwords in-between levels, they are shown after the End option is chosen on the game over screen.
- The Japanese version's normal mode is less difficult than the North American versions', equivalent to the latter's "easy" mode.
- Some enemies and bosses suffer a bit more damage when attacked.
- Certain enemies don't appear in certain places: sometimes ghosts, balls of destruction, or floating eyes are missing, as are the Medusa heads that usually swarm Munitions Factory's clock tower.
- Bone-pillar heads spew only two fireballs at a time.
- Skeleton bats are slower and lack the circling animation; instead they either hover up and down over a given area or simply fly from left to right (and vice versa).
- Two of Death's chance cards provide health-replenishing pot roasts; as a result, one of the flame-blast cards is absent.
- The Japanese Easy mode is easier than the North American version.
- The player suffers less damage.
- Certain enemies don't appear in certain places.
- You have 4 continues.
- The Japanese version will play the full ending no matter what difficulty you play on.
- The European version difficulty level is the same as the Japanese version.
- Like all PAL game-versions released during this period, the European version is slower.
- In the European release there's some variant enemy placement, including a lack of expected enemies, and some item-placement differs as a result.
- In some instances, enemies will respawn in the European release, where in other versions they don't, and moving contraptions (like the pistons in the Munitions Factory) reset to their starting position when almost off-screen
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Games > Games by content > Games with regional differences
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Games > Games by release date > Games released in 1994
Games > Games by series > Castlevania series