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Champions World Class Soccer (SNES)

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Title Screen

Champions World Class Soccer

Developer: Park Place Productions
Publishers: Acclaim Entertainment (US/EU), Acclaim Japan (JP)
Platform: SNES
Released in JP: March 25, 1994
Released in US: April 1994
Released in EU: 1994


DevMessageIcon.png This game has a hidden developer message.
CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
RegionIcon.png This game has regional differences.


Finally, A World Class soccer game for Champions. Not like those other regional class soccer games for losers.

Developer / Filler Text

Like ESPN National Hockey Night and ESPN Speedworld, this includes some goofy filler text. Starts at 5DF4F:

This is the way we pad the ROM, pad the ROM, pad the rom...
Boy, you sure are wasting lots o' bytes.  Learn to be
more frugal.
Still more space to pad? Why not add another sound or two.
Youd think that game programmers today would be more careful
about using all available ROM space, but I guess not. Four
score and seven years ago yatta yatta yatta. Who the heck is
looking at this anyway. This is a ROM, no one sees this, WHO
ARE YOU, WHAT ARE YOU DOING HERE? Quit snooping around and
play this great game.

This is followed by text from a proprietary development tool. This doesn't appear in the other games:

~BPC-LINKB v1.8                   (by John Rehling/Mark Lyons)   July 1, 1993
~WUsage:     ~Ylinkb ~Y linkfile  ~y[ > file.BUG ]~w
Links and optimizes BIN files for S-NES games.  Tries to arrange
the BIN files to make best use of the 32K blocks.  Generates a BIN
file containing all data, and an INC file containing equates for
all of the included files.
~WStructure:~w The linkfile contains the following information (line-by-line):
~b Output filename
Base starting page
Files to link & optimize (one per line followed by label)~w
Blank lines and comment lines starting with '~G;~w' may be included.
Each filename must be followed by the label to use in the INC file.
~WExample:~w   (Simplified)
~bdata.bin
$84
test1.map  TEST_MAP
test1.chr  TEST_CHR
Reading/parsing LINK file...
NO INPUT BIN FILES FOUND IN LINK FILE LIST
Arranging BIN files..
Creating BIN file...
Creating INCLUDE file...
Done
LINK FILE '%s' NOT FOUND
.BIN
.INC
ILLEGAL BASE PAGE ADDRESS
No label defined - %s
BIN FILE [%s] NOT FOUND
OOPS!!  TOO MANY FILES.  TELL JOHN TO REDESIGN.
%-15s %s $%06lX
.equ
%-15s %s $%06lX
DATA_END
.equ
%14s is greater than 32K, spanning page.
Appending %14s to $%06lX	%06lu bytes
Appending %14s to $%06lX	%06lu bytes
Padding	%32s%06u bytes
****************************
%s%s
INPUT BIN FILE '%s' NOT FOUND
Press Any Key To Exit
(Source: Original TCRF research)

Hidden Credit

Stored at x52B86:

(C) 1992 Basement Boys Software

Regional Differences

Title Screen

International Japan
Flags More flags.

The Japanese flag replaces Canada's in the JP version of the game.

Announcers

International Japan
Flags More flags.

The announcer was localized (whatever that means) in the Japanese game. The tie, desk side texture, and hand shading were also changed.

(Source: Original TCRF research)