Cookie Run: Kingdom
|Cookie Run: Kingdom|
This game has unused animations.
|This game is still under active development.|
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
GingerBrave and his quirky friends decide to stop running and make their own kingdom or something, and also choose violence. There's also some lore about the Cookie Run franchise nestled within as well. And fallen over gnomes. And lots of server maintenance.
- 1 Sub-Pages
- 2 Unused Character
- 3 Unused Graphics
- 4 Unused Tiles
- 5 Unused Icons
- 6 Unused Quest Icons
- 7 Unused Items
- 8 Beta Costume System
- 9 Unused Sounds
- 10 Regional Differences
- 11 Revisional Differences
- 12 Anti-Cheat
Animations for Cookies that go unused.
Cookie0000, bizarrely returning from Cookie Run: OvenBreak's files barring their design being a black silhouette, is present in the files of Cookie Run: Kingdom, with their role being a placeholder.
Cookie0000 has a single cutscene sprite and only an idle and appearing animation. Cookie0000 additionally has data present acting as if it is an obtainable Cookie, including an overworld spritesheet and animations, but the data only exists as a blank .png and simple pointers respectively.
A character who was designed to be an NPC appears in the game files, internally named npc0001. They were seen in the 2019 Devsisters Lineup Trailer, having their own menu icon, perhaps suggesting that they were intended to be playable or perhaps have a large role as an NPC, yet as of launch, they seem to have been scrubbed from the game altogether.
The development of Cookie Run: Kingdom was long and arduous, being reworked several times during development with the final game having several cuts of Cookies that were present in previous game builds. One of these Cookies was Carol Cookie, who was seemingly cut rather late during the rework of the game into it's current state, as she has a unique sprite for standing, as well as exhausted and menu icons, being reused from Cookie Run: OvenBreak. It is unknown what she would have done as a playable character, but she did make it into the game's launch files, only to never be used.
On November 25, 2022, at 5:00 AM, the Stories by the Fireplace update was announced, which includes Sherbet Cookie as a Super Epic, The Sugar Gnomes' Holiday Cake Shop, an Expansion and some new features for the Tower of Sweet Chaos, and... Carol Cookie herself! This makes the standing sprite no longer unused.
Every playable Cookie has an exhausted graphic in the game. Only GingerBrave's is used, when the player fails a level in Story mode. Every other Cookie does have appropriate graphics, though; but Cookies that appeared in Cookie Run: OvenBreak simply reuse their exhausted sprites from said game. The new Cookies introduced in Kingdom have completely unique images drawn, although they are rough and unfinished... Not to mention some of the Cookies are currently unplayable outside of the "The Final Battle" tutorial, with no other mention of being able to acquire them as units in the game proper. These sprites can be seen in the artbook too. (Placeholders, maybe?)
Tied to the grand launch login bonus event, there was plans to enter players into a raffle for a free copy of the Cookie Run: Kingdom Art Book if you logged in all 14 days. While there's no explicit reason why this was canned, the rocky launch the game faced more than likely meant this event wasn't going to last in the first place--perhaps the development team foresaw issues and canned it due to that?
A sketch of this art.
Most of these loading screens came from the pre-registration animation video, but one can speculate that they were just placeholders to test out something else.
CookieRun: Kingdom was revealed initially in late 2018, showing a game with early animations and scrapped features, and more. Thankfully(?), some of the assets have survived the transition. these were used in said trailer, unless stated otherwise.
A plain, grassy background, that's it.
A platform meant for more advanced running segments, shown in The reveal trailer.
Unused Quest Icons
All of these are related to kingdom pass quests, or an unused series of quests.
Quest icon for upgrading a Magic Candy, a returning feature from Cookie Run: OvenBreak. Magic Candies were added on July 7th, 2022 but the icon remains unused.
"Mine", tied to the planned Mine mechanic. However, this icon was in the game since launch. According to the DevNow Behind video, the reason why it got scrapped is because there are other ways to collect resources, and the mining feature seems like a waste, but they are working on it to make it different and will be released some time around.
3 unused pearl items. Uses are unknown, but it could be an early version of the Rainbow Pearl item.
Beta Costume System
The costume system was originally going to have the ability to upgrade costumes and three other rarities; Ancient and Legendary. Though as costumes are purely cosmetic, it is unknown what upgrading costumes could do.
|loop temp.wav||A short electronic drum beat intended to loop.|
|untitled 3.wav||Appears to be a short incidental jingle|
|sapphire.wav||Likely an early sound effect for raising your level in PVP, judging by the filename and other contexts.|
|A set of early sound effects for the Cookie Gacha.|
|Se CK Baking Get Cookie.wav||A standalone version of the generic Epic Cookie obtain sound effect, instead of being within the same sound file.|
The game also has numerous leftover (or placeholder?) sound effects from CookieRun: Ovenbreak, such as different Gacha sound effects.
|Korean||All other languages|
If the game's text is set to Korean, the vocal version of I Promise, the song played during the animated game trailer, will play. If the game's text language is set to any other language, it will play the instrumental version of the song.
Twizzly Gummy Cookie's Touch Animation
In a patch in December 2021, Twizzly Gummy Cookie's touching animation was smoothened out, in order to transition to her standard pose.
|Happy (Old)||Happy (New)|
Redrawn to make it less wonky. Face re-adjusted.
|Sad (Old)||Sad (New)|
The old version has him facing to the left, but the new version is at the right. Redrawn again.
The Android version of Cookie Run: Kingdom utilizes an anti-cheat method to prevent playing the game. While how it exactly works is rather unclear, it can be seen that when the game is launched, the game will check for all of the apps installed on the user's device. If an app that is blacklisted is detected to be installed, the game will intentionally crash itself. Occasionally, a small popup with the title of the package saying that the game cannot run with the installed app will appear, but this is rare.
A full list of apps that are blacklisted by the game is currently unknown, but a few of the known blocked apps are:
- Auto Clicker (uit.quocnguyen.autoclicker)
- Auto Clicker app for games (com.ksxkq.autoclick)
- Auto Clicker - automatic tap (com.truedevelopersstudio.automatictap.autoclicker)
- Auto Clicker Lite (uit.quocnguyen.autoclickerlite)
- Click Assistant - Auto Clicker : Gesture Recorder (com.rise.automatic.autoclicker.clicker)
- Automatic Tapping (com.phonebreak.automatictapping)
- Clickmate (com.inscode.autoclicker)
- Debug Proxy (com.dans.apps.webd)
- Easy Auto Clicker (com.easyautoclicker.easyac)
- Game master - Auto Clicker -Tapping (com.karta.tools.autoclickerfree)
- HabiTap (com.dunbartechnology.habitap)
- Lucky Patcher (ru.tczsgwlj.evbcmrdlu)
- QuickTouch - Automatic Clicker (simplehat.clicker)
- Touch Macro Pro - Auto Clicker (com.jake.touchmacro.pro)
- Touch Recorder (com.jhapps.touchrepeat)
The Cookie Run series
|iOS||OvenBreak • OvenBreak 2|
|iOS, Android||Cookie Run • Cookie Run: OvenBreak • Cookie Run: Kingdom|
|iOS, Android||Cookie Wars • Cookie Run: Puzzle World|