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Daffy Duck: Fowl Play

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Title Screen

Daffy Duck: Fowl Play

Also known as: Daffy Duck: Subette Koronde Ookanemochi (JP)
Developers: Santaclaus, Sunsoft[1]
Publisher: Sunsoft
Platforms: Game Boy, Game Boy Color
Released in JP: January 1, 2000[2]
Released in US: November 1999
Released in EU: 1999

MusicIcon.png This game has unused music.

So very stubbly.
This page is rather stubbly and could use some expansion.
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Daffy Duck: Fowl Play is a game where Daffy Duck, armed only with an infinite supply of dynamite, goes hunting for treasure.

Unused Music

Unknown, possibly part of a removed ending.

What sounds like a crowd cheering, followed by a short fanfare. Also possibly part of an unused ending.

Unknown. Same as above.

A short jingle of some sort. It was probably intended for the pyramid section of Level 6 (Desert), but the actual use is unknown.

An unused variant of the theme for Level 6 (Desert).

A short sting of some sort.

A longer sting of some sort.

Another short jingle of some sort.


  1. Worked on sound; credited Music Composers and Sound Support also appear in other Sunsoft games from the period
  2. Sunsoft's Game Boy Title information page