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Digimon Rumble Arena 2

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Title Screen

Digimon Rumble Arena 2

Also known as: Digimon Battle Chronicle (JP)
Developer: Black Ship Games
Publisher: Bandai
Platforms: PlayStation 2, Xbox, GameCube
Released in JP: July 29, 2004 (PS2/GameCube)
Released in US: September 3, 2004 (PS2/Xbox), September 6, 2004 (GameCube)
Released in EU: October 15, 2004 (PS2/Xbox/GameCube)
Released in KR: 2004


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DummyIcon.png This game has unusual dummy files.


ProtoIcon.png This game has a prototype article

Digimon Rumble Arena 2 is the long waited sequel to the first game. With more characters (with some being cut from the first game), no frame drops, awesome looking stages, four players, no Terriermon. All the stuff this game has to offer. Except that last one, clearly, no more Momentai.

Oh, and Neemon saying ABCDEFG!

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Archived Build

FILL.FIL from the ENDGAME folder in the PlayStation 2 release is actually a ZIP archive containing a complete build of the game from March 5, 2003, over a year before release. It can run in PCSX2 after making a master disc image with the extracted files from the archive.

Unused Graphics

Error Messages

SYSTEM.RES has three crudely drawn error messages that were presumably used whenever a problem occurred with a texture.

DigimonRumbleArena2 misplacedtexture.png DigimonRumbleArena2 missingtexture.png DigimonRumbleArena2 invalidtexture.png

Unused Text

Build Date

Hmmm...
To do:
Document the build dates from the international releases of the game.

The build date is present in the executable of each release.

Platform Location Build Number
Xbox (USA) 0x2875C0
Digimon Ultimate Brawl build 40619 (Internal Release)
GameCube (USA) 0x2E8938
Digimon Ultimate Brawl build 40708 (Internal Release)
PlayStation 2 (USA) 0x3E9E70
Digimon Ultimate Brawl build 40726 (Internal Release)