Disney's Lilo & Stitch: Trouble in Paradise (PlayStation)
Disney's Lilo & Stitch: Trouble in Paradise |
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Also known as: Disney's Lilo & Stitch (US) This game has hidden development-related text. This game has a development article This game has a prototype article This game has a prerelease article |
Disney's Lilo & Stitch: Trouble in Paradise combines a certain Disney film, Crash Bandicoot and voodoo. Oddly, Sony Computer Entertainment removed the Trouble in Paradise subtitle in North America, despite the Windows port maintaining the original name in all regions and the presence of a completely different GBA game that also lacks a subtitle.
Contents
Sub-Pages
Development Info |
Prototype Info |
Prerelease Info |
Unused Graphics
Among the main menu textures are one of Lilo's records but with a sleepy face drawn ontop.
Debug Functions
To do:
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A hidden level select is present in the main menu. Although it is labelled differently in the European version, the menu itself is identical. It can be accessed by memory editing the following addresses to a value of 5 (4 bytes):
US version: 400CC9E0 EU version: 400CCA08
Besides level select, there's also a function to format/unformat memory card for the game. Unformatting basically removes all of your Lilo & Stitch: Trouble in Paradise saves and if you want to save your game after that - the card must be formatted. It'll be suggested by the game upon attempt to load/save it, it's not necessary to do this using this cheat menu.
North America | Europe |
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Oddly enough, there's no P 6 and C F. It might mean, that these levels were cut or just hidden from the menu, but still left somewhere in the game. For some reason, Gantu is P 7 and in the game this is the final level.
P 17 Demo loads the "Koa Wood" level, but with Stitch as the playable character instead of Lilo. The pickups are changed to Stitch's coffee cups accordingly, and there are different enemies. The level also does not have any collectible photos and background music.
Unused Text
Text with the name "test":
HELLO WORLD
Text referencing an unused clearing stage titled "CLEARING_F" and identical text for a path stage titled "PATH_6". All text in the game is also included in several languages, resulting in "Null" appearing multiple times here with a note in the middle:
Null Null Null Null Null DO NOT TRANSLATE Null Null Null Null Null Null
Placeholder text for the dialogue subtitles:
"Any old bit of text will do here, just to test the screen layout for a very long subtitle on the cutscene screen subtitle function."
Leftover text from the Windows version:
Lilo and Stitch Setup Could not find registry entry. Please reinstall Lilo and Stitch. Window Class could not be registered. Window could not be created. Common Controls could not be initialised. Select a Display Device Select a Resolution Select a Language Could not write to registry. Selected Display Hardware has changed. Resetting to Software Emulation. -- No Sound -- Select an Audio Device Selected Audio Hardware has changed. Resetting to No Sound. High Detail Compatibility Mode Game is not installed. Uninstall Lilo & Stitch Trouble In Paradise
Development Text
Stored in the game's ELF file:
No motion bone found on actor anim index number out of range.(%d of 0x%x) anim index number out of range. Texture failed to load Texture is not NULL Camera error unknown axis Warning Stitch entered unknown state last state=%d Warning Lilo entered unknown state current state=%d last state=%d scrolling now WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x) oops....dont know type 0x%x POLY LIST OVERRUN !!! max=$%x size=$%x ($%x bytes) oops....dont know model's type 0x%x ILLEGAL POLY TYPE ON MODEL !!!!!! actor = $%x poly check done oops....dont know model's type 0x%x (in utilSetTransparencyMode) Untextured/UnShaded Tri Unshaded Tri Untextured Tri Untextured/Unshaded Quad Unshaded Quad Untextured Quad Unknown type WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x) poly[%d] argh! not found! dont know token type %d No motion bone found on actor Texture failed to load Loaded Texture thumbnail aint loaded small box aint loaded no texture on menu Pad shock intensity too high! Max=250 rock bar isnt rocking FATAL: don't know that kind of prim...($%x) PSI Verion no. %d %s is not a valid PSI file WARNING: PSIMODEL structure length invalid (%d != 64) jees ! how many models do you expect me to load ? PSIMODEL %s at %x CRC Load failed!!! can't match %x %d models in this library Unknown or out-of-date BFF class %d (%c%c%c%d) texture: No more 16-colour palettes Out of 8 bit palettes! **** WARNING: OUT OF TEXTURE BANKS Palette #%d (used %dx) 256Palette #%d (used %dx) Access Denied. : file already open Access Denied. : file not open Access Denied. : invalid data size align Access Denied. : invalid offset value align Access Denied. : system busy 09MAY02DISNEY This function is not implemented.
Regional Differences
Among the unlockable videos in the North American version are three "Inter-STITCH-al" teaser trailers for Lilo & Stitch where Stitch cameos in other Disney films, namely Aladdin, The Little Mermaid and The Lion King. In the European version, the Aladdin trailer is present but the other two are missing, with a Beauty and the Beast crossover trailer instead taking their place. None of the trailers missing in the respective releases are present in the game's files.
A similar situation occurred in Disney's Stitch: Experiment 626, where some of the trailers were missing in the European version.
The Lilo & Stitch series
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Windows | Trouble in Paradise • Hawaiian Adventure • Pinball |
Adobe Flash | 625 Sandwich Stacker |
PlayStation | Trouble in Paradise (Prototype) |
PlayStation 2 | Stitch: Experiment 626 (Prototypes) |
Game Boy Advance | Lilo & Stitch • 2: Hämsterviel Havoc (Prototypes) |
Nintendo DS | Stitch Jam |
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