If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Dungeon Keeper 2

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Dungeon Keeper 2

Developer: Bullfrog Productions
Publisher: Electronic Arts
Platforms: Windows
Released internationally: July 7, 1999


GraphicsIcon.png This game has unused graphics.
Sgf2-unusedicon1.png This game has unused abilities.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


PrereleaseIcon.png This game has a prerelease article
NotesIcon.png This game has a notes page
BugsIcon.png This game has a bugs page

Hmmm...
To do:

It's good to be bad...

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info
Miscellaneous tidbits that are interesting enough to point out here.
Notes
Read about notable bugs and errors in this game.
Bugs

Unused Spells

Invulnerable

DungeonKeeper2InvulnerableIcon.png

As its name implies, this temporarily makes a creature invulnerable. It is cast by creatures on other creatures.

(Source: Dungeon Keeper Wiki)

Chicken Arrow

A projectile weapon for creatures.

(Source: Dungeon Keeper Wiki)

Dark Angel Firebomb

Dark Angels have a cut firebomb move, it's functionally identical to the Warlock's firebomb but with a 33% faster recharge time. It was likely cut as creatures only have 3 moves normally.

Magical Items

  • Kill creature - Lets you select an enemy creature in your realm to kill.
  • Transfer creature - Untested.

Level Select

To skip to a specific level, run the game with the -level <levelname> -q (where levelname is either 'level' for a campaign level, or 'secret' for a secret level, followed, without a space, by a number) parameters.[1]

Unused Textures

Hero-owned areas in Dungeon Keeper 2 have different coats of arms depending on the level, with some levels sharing the same coat of arms (some can only be seen by editing the level externally). There are a total of 20 coats of arms found in the graphics extracts, but seven of these are unused: five do not appear anywhere, one only appears if you edit the level "Carnage" to include hero-owned reinforced walls, and the other one only appears in briefing screenshots before certain levels.

(Source: Dungeon Keeper Wiki)

Unused Sprites

There's a bunch of unused icons left over from the first Dungeon Keeper, although they're heavily discoloured.

Crypt (Cut Room)

There are strings in Text.str pertaining to the Crypt, which does not appear nor is mentioned at any point in the game. It is unknown what it did, but the strings suggest it was a room of some kind:

You have taken over an enemy Crypt
You have destroyed an enemy Crypt
Your Crypt has been destroyed
One of your Crypts has been destroyed
The enemy has taken your Crypt
You have claimed a Crypt
Your Crypt is under attack
Your Crypt is still not functional!  You must enlarge it.
Your Crypt is full
Crypt
Your creatures are unable to get to a Crypt.
Zoom To Crypt
Select Crypt
Crypt
Crypt.  Cost: %21 Gold.
Crypt
Crypt.  Health: %37%%.  Tolling the Bell is %90 the %30.

It is not known what tolling the bell was about.

Unused Sounds

Level 13 (Conversion)

Sound file Transcription Notes
Nick Ricks cannot come to the phone right now, kindly leave a message. Easter Egg message. Activation method unknown.

Mentor - Creatures

Sound file Transcription Notes
Your imps are overworked.
Angry creatures are wrecking your dungeon.
Unhappy creatures are deserting your dungeon.
Creatures continue to rebel in your dungeon!
Your creatures are pleased with you as their master.
Your creatures are impressed with your work.
Creatures are still sulking in your dungeon.
Beware Keeper, Horny is annoyed. Does this play when has has no enemies to target?
An imp is sulking.
A bile demon is sulking.
A mistress is sulking.
A warlock is sulking.
A dark elf is sulking.
A troll is sulking.
A vampire is sulking.
A skeleton is sufking.
A goblin is sulking.
A salamander is sulking.
A firefly is sulking.
A dark angel is sulking.
A black knight is sulking.
A rogue is sulking.
A knight is sulking.
A dwarf is sulking.
A giant is sulking.
A wizard is sulking.
An elven archer is sulking.
A thief is sulking.
A monk is sulking.
A fairy is sulking.
A king is sulking.
A guard is sulking.
A stone knight is sulking.
A lord of the land is sulking.
A royal guard is sulking.
A creature is sulking.
A creature has been sacked.
An imp has no work to do.
A bile demon has no work to do.
A mistress has no work to do.
A warlock has no work to do.
A dark elf has no work to do.
A troll has no work to do.
A vampire has no work to do.
A skeleton has no work to do.
A goblin has no work to do.
A salamander has no work to do.
A firefly has no work to do.
A dark angel has no work to do.
A black knight has no work to do.
A rogue has no work to do.
A knight has no work to do.
A dwarf has no work to do.
A giant has no work to do.
A wizard has no work to do.
An elven archer has no work to do.
A thief has no work to do.
A monk has no work to do.
A fairy has no work to do.
A king has no work to do.
A guard has no work to do.
A stone knight has no work to do.
A lord of the land has no work to do.
A royal guard has no work to do.
A creature has no work to do.
A horned reaper has become unhappy because he is in the company of creatures he hates.
A horned reaper has become unhappy because he has been tortured.
An imp has become unhappy because it has no lair. Imps are unable to become unhappy.
An imp has become unhappy because it has no food.
An imp has become unhappy because it hasn't been paid.
An imp has become unhappy because it has no work to do.
An imp has become unhappy because it has been slapped.
An imp has become unhappy because it has remained in the hand of evil for too long.
An imp has become unhappy because it has been left alone in the combat pit.
An imp has become unhappy because it is in the company of creatures he hates.
An imp has become unhappy because it has been tortured.
A bile demon has become unhappy because it has no work to do.
A mistress has become unhappy because she has no work to do.
A mistress has become unhappy because she has been left alone in the combat pit.
A mistress has become unhappy because she has been tortured.
A warlock has become unhappy because he has no work to do.
A warlock has become unhappy because he has been left alone in the combat pit.
A dark elf has become unhappy because she has no work to do.
A dark elf has become unhappy because he has been left alone in the combat pit.
A troll has become unhappy because he has no work to do.
A troll has become unhappy because he has been left alone in the combat pit.
A vampire has become unhappy because he has no work to do.
A vampire has become unhappy because he has been left alone in the combat pit.
A skeleton has become unhappy because it has no lair. Skeletons are unable to become unhappy.
A skeleton has become unhappy because it has no food.
A skeleton has become unhappy because it hasn't been paid.
A skeleton has become unhappy because it has no work to do.
A skeleton has become unhappy because it has been slapped.
A skeleton has become unhappy because it has remained in the hand of evil for too long.
A skeleton has become unhappy because it has been left alone in the combat pit.
A skeleton has become unhappy because it is in the company of creatures it hates.
A skeleton has become unhappy because it has been tortured.
A goblin has become unhappy because he has no work to do.
A goblin has become unhappy because he has been left alone in the combat pit.
A salamander has become unhappy because it has no work to do.
A salamander has become unhappy because it has been left alone in the combat pit.
A firefly has become unhappy because it has no work to do.
A firefly has become unhappy because it has been left alone in the combat pit.
A dark angel has become unhappy because he has no work to do.
A dark angel has become unhappy because he has been left alone in the combat pit.
A black knight has become unhappy because he has no work to do.
A black knight has become unhappy because he has been left alone in the combat pit.
A rogue has become unhappy because he has no work to do.
A rogue has become unhappy because he has been left alone in the combat pit.
A knight has become unhappy because he has no work to do.
A knight has become unhappy because he has been left alone in the combat pit.
A dwarf has become unhappy because he has no lair. Dwarves are unable to become unhappy.
A dwarf has become unhappy because he has no food.
A dwarf has become unhappy because he hasn't been paid.
A dwarf has become unhappy because he has no work to do.
A dwarf has become unhappy because he has been slapped.
A dwarf has become unhappy because he has remained in the hand of evil for too long.
A dwarf has become unhappy because he has been left alone in the combat pit.
A dwarf has become unhappy because he is in the company of creatures he hates.
A dwarf has become unhappy because he has been tortured.
A giant has become unhappy because he has no work to do.
A giant has become unhappy because he has been left alone in the combat pit.
A wizard has become unhappy because he has no work to do.
A wizard has become unhappy because he has been left alone in the combat pit.
An elven archer has become unhappy because she has no work to do.
An elven archer has become unhappy because she has been left alone in the combat pit.
A thief has become unhappy because he has no work to do.
A thief has become unhappy because he has been left alone in the combat pit.
A monk has become unhappy because he has no work to do.
A monk has become unhappy because he has been left alone in the combat pit.
A fairy has become unhappy because she has no work to do.
A fairy has become unhappy because she has been left alone in the combat pit.
A king has become unhappy because he has no lair. King cannot be converted.
A king has become unhappy because he has no food.
A king has become unhappy because he hasn't been paid.
A king has become unhappy because he has no work to do.
A king has become unhappy because he has been slapped.
A king has become unhappy because he has remained in the hand of evil for too long.
A king has become unhappy because he has been left alone in the combat pit.
A king has become unhappy because he is in the company of creatures he hates.
A king has become unhappy because he has been tortured.
A guard has become unhappy because he has no work to do.
A guard has become unhappy because he has been left alone in the combat pit.
A stone knight has become unhappy because he has no lair. Stone knight cannot be converted.
A stone knight has become unhappy because he has no food.
A stone knight has become unhappy because he hasn't been paid.
A stone knight has become unhappy because he has no work to do.
A stone knight has become unhappy because he has been slapped.
A stone knight has become unhappy because he has remained in the hand of evil for too long.
A stone knight has become unhappy because he has been left alone in the combat pit.
A stone knight has become unhappy because he is in the company of creatures he hates.
A stone knight has become unhappy because he has been tortured.
A lord of the land has become unhappy because he has no lair. Lord of the land cannot be converted.
A lord of the land has become unhappy because he no food.
A lord of the land has become unhappy because he hasn't been paid.
A lord of the land has become unhappy because he has no work to do.
A lord of the land has become unhappy because he has been slapped.
A lord of the land has become unhappy because he has remained in the hand of evil for too long.
A lord of the land has become unhappy because he has been left alone in the combat pit.
A lord of the land has become unhappy because he is in the company of creatures he hates.
A lord of the land has become unhappy because he has been tortured.
A royal guard has become unhappy because he has no work to do.
A royal guard has become unhappy because he has been left alone in the combat pit.
One of your creatures has become unhappy because they have no lair. Unused, not even used for the unvoiced maiden of the nest.
One of your creatures has become unhappy because they have no food.
One of your creatures has become unhappy because they haven't been paid.
One of your creatures has become unhappy because they have no work to do.
One of your creatures has become unhappy because they have been slapped.
One of your creatures has become unhappy because they have remained in the hand of evil for too long.
One of your creatures has become unhappy because they have been left alone in the combat pit.
One of your creatures has become unhappy because they are in the company of creatures they hate.
One of your creatures has become unhappy because they have been tortured.
Your creatures are unhappy because they have no lair.
Your creatures are unhappy because they have no food.
Your creatures are unhappy because they haven't been paid.
Your creatures are unhappy because they have no work to do.
Your creatures are unhappy because they have been slapped.
Your creatures are unhappy because they have remained in the hand of evil for too long.
Your creatures are unhappy because they have been left alone in the combat pit.
Your creatures are unhappy because they are in the company of creatures they hate.
Your creatures are unhappy because they have been tortured.
A horned reaper has become angry because he has no lair. Horny is unable to become unhappy.
A horned reaper has become angry because he has no food.
A horned reaper has become angry because he hasn't been paid.
A horned reaper has become angry because he has no work to do.
A horned reaper has become angry because he has been slapped.
A horned reaper has become angry because he has remained in the hand of evil for too long.
A horned reaper has become angry because he has been left alone in the combat pit.
A horned reaper has become angry because he is in the company of creatures he hates.
A horned reaper has become angry because he has been tortured.
An imp has become angry because it has no lair.
An imp has become angry because it has no food.
An imp has become angry because it hasn't been paid.
An imp has become angry because it has no work to do.
An imp has become angry because it has been slapped.
An imp has become angry because it has remained in the hand of evil for too long.
An imp has become angry because it has been left alone in the combat pit.
An imp has become angry because it is in the company of creatures it hates.
An imp has become angry because it has been tortured.
A bile demon has become angry because it has no work to do.
A bile demon has become angry because it has been left alone in the combat pit.
A mistress has become angry because she has no work to do.
A mistress has become angry because she has been slapped.
A mistress has become angry because she has been left alone in the combat pit.
A mistress has become angry because she has been tortured.
A warlock has become angry because he has no work to do.
A warlock has become angry because he has been left alone in the combat pit.
A dark elf has become angry because she has no work to do.
A dark elf has become angry because she has been left alone in the combat pit.
A troll has become angry because he has no work to do.
A troll has become angry because he has been left alone in the combat pit.
A vampire has become angry because he has no work to do.
A vampire has become angry because he has been left alone in the combat pit.
A skeleton has become angry because it has no lair.
A skeleton has become angry because it has no food.
A skeleton has become angry because it hasn't been paid.
A skeleton has become angry because it has no work to do.
A skeleton has become angry because it has been slapped.
A skeleton has become angry because it has remained in the hand of evil for too long.
A skeleton has become angry because it has been left alone in the combat pit.
A skeleton has become angry because it is in the company of creatures it hates.
A skeleton has become angry because it has been tortured.
A goblin has become angry because he has no work to do.
A goblin has become angry because he has been left alone in the combat pit
A salamander has become angry because it has no work to do.
A salamander has become angry because it has been left alone in the combat pit
A firefly has become angry because it has no work to do.
A firefly has become angry because it has been left alone in the combat pit
A dark angel has become angry because he has no work to do.
A dark angel has become angry because he has been left alone in the combat pit
A black knight has become angry because he has no work to do.
A black knight has become angry because he has been left alone in the combat pit
A rogue has become angry because he has no work to do.
A rogue has become angry because he has been left alone in the combat pit
A knight has become angry because he has no work to do.
A knight has become angry because he has been left alone in the combat pit.
A dwarf has become angry because he has no lair.
A dwarf has become angry because he has no food.
A dwarf has become angry because he hasn't been paid.
A dwarf has become angry because he has no work to do.
A dwarf has become angry because he has been slapped.
A dwarf has become angry because he remained in the hand of evil for too long.
A dwarf has become angry because he has been left alone in the combat pit.
A dwarf has become angry because he is in the company of creatures he hates.
A dwarf has become angry because he has been tortured.
A giant has become angry because he has no work to do.
A giant has become angry because he has been left alone in the combat pit.
A wizard has become angry because he has no work to do.
A wizard has become angry because he has been left alone in the combat pit.
An elven archer has become angry because she has no work to do.
An elven archer has become angry because she has been left alone in the combat pit.
A thief has become angry because he has no work to do.
A thief has become angry because he has been left alone in the combat pit.
A monk has become angry because he has no work to do.
A monk has become angry because he has been left alone in the combat pit.
A fairy has become angry because she has no work to do.
A fairy has become angry because she has been left alone in the combat pit.
A king has become angry because he has no lair.
A king has become angry because he has no food.
A king has become angry because he hasn't been paid.
A king has become angry because he has no work to do.
A king has become angry because he has been slapped.
A king has become angry because he has remained in the hand of evil for too long.
A king has become angry because he has been left alone in the combat pit.
A king has become angry because he is in the company of creatures he hates.
A king has become angry because he has been tortured.
A guard has become angry because he has no work to do.
A guard has become angry because he has been left alone in the combat pit.
A stone knight has become angry because he has no lair.
A stone knight has become angry because he has no food.
A stone knight has become angry because he hasn't been paid.
A stone knight has become angry because he has no work to do.
A stone knight has become angry because he has been slapped.
A stone knight has become angry because he has remained in the hand of evil for too long.
A stone knight has become angry because he is in the company of creatures he hates.
A stone knight has become angry because he has been left alone in the combat pit.
A stone knight has become angry because he has been tortured.
A lord of the land has become angry because he has no lair
A lord of the land has become angry because he has no food.
A lord of the land has become angry because he hasn't been paid.
A lord of the land has become angry because he has no work to do.
A lord of the land has become angry because he has been slapped.
A lord of the land has become angry because he has remained in the hand of evil for too long.
A lord of the land has become angry because he has been left alone in the combat pit.
A lord of the land has become angry because he is in the company of creatures he hates.
A lord of the land has become angry because he has been tortured.
A royal guard has become angry because he has no work to do.
A royal guard has become angry because he has been left alone in the combat pit.
One of your creatures has become angry because it has no lair.
One of your creatures has become angry because it has no food.
One of your creatures has become angry because it hasn't been paid.
One of your creatures has become angry because it has no work to do.
One of your creatures has become angry because it has been slapped.
One of your creatures has become angry because it has remained in the hand of evil for too long.
One of your creatures has become angry because it has been left alone in the combat pit.
One of your creatures has become angry because it is in the company of creatures it hates.
One of your creatures has become angry because it has been tortured.
Your creatures are angry because they have no lair.
Your creatures are angry because they have no food.
Your creatures are angry because they haven't been paid.
Your creatures are angry because they have no work to do.
Your creatures are angry because they have been slapped.
Your creatures are angry because they have remained in the hand of evil for too long.
Your creatures are angry because they have been left alone in the combat pit.
Your creatures are angry because they are in the company of creatures they hate.
Your creatures are angry because they have been tortured.
A horned reaper has left your dungeon.
An imp has left your dungeon.
A skeleton has left your dungeon. Used, but only if the player throws them in a portal.
A dwarf has left your dungeon. Used, but only if the player throws them in a portal.
A king has left your dungeon. King cannot be converted.
A stone knight has left your dungeon. Stone knight cannot be converted.
A lord of the land has left your dungeon. Lord of the land cannot be converted.
A creature has left your dungeon. Unused, not even used for the unvoiced maiden of the nest.
Creatures are arguing in your dungeon.

Mentor - Rooms

Sound file Transcription Notes
A wooden bridge has burned.
One of your sinners has become a winner.
Your creatures are getting drunk.
It's party night!
Your creatures have noticed your evil actions.
There is a champion in the combat pit Does this require placing an enemy creature in the pit?
Combat has commenced in the combat pit, your ring side seat awaits.
Your champion has been slain in the combat pit.
The combat pit has a new champion.
Rival keeper information has been divulged by the victim in the torture chamber. Is this MP exclusive?
Your creatures are at their maximum training level.
You cannot afford any more combat training.
Creatures in your training room are being disturbed.
Your training room is running very efficiently.
You need a treasury to store more gold.
An item has been constructed in your workshop.
A trap has been constructed in your workshop.
A door has been constructed in your workshop.
Your workshop is understaffed.
Creatures in your workshop are being disturbed.
A trap has been depleted and needs resetting.
An item has been constructed in your workshop.
Your workshop is running very efficiently.
The gods are pleased with your gift.
The gods are angered by your gift.
The gods do not care for your gift.
You have displeased the gods with this poultry offering.
You have received a gift from the gods.
The gods have rewarded your offering.
You have been blessed with additional mana.
You have been blessed with a magical item.
You have been blessed with greater chicken productivity.
You have been cursed with a chicken virus.
You have been cursed with chicken metamorphosis.
The enemy has been cursed with rusted doors.
The anger of the gods is at work.
Your dungeon walls have been completely reinforced.
The gods have blessed you with a Horny.
The gods have blessed you with a skeleton. Requires sacrificing two mistresses, which the gods consider a curse instead of a blessing.
The gods have blessed you with a king.
The gods have blessed you with a stone knight.
The gods have blessed you with a lord of the land.
The gods have blessed you with a royal guard.
The gods have blessed you with a creature.
A prisoner has died of starvation in your prison.
Imps are unable to navigate to the prison.
Dungeon rooms are still in need of expansion.
You have destroyed an enemy treasury. Are player controlled minions able to destroy rooms?
You have destroyed an enemy lair.
You have destroyed an enemy hatchery.
You have destroyed an enemy training room.
You have destroyed an enemy combat pit.
You have destroyed an enemy temple.
You have destroyed an enemy workshop.
You have destroyed an enemy casino.
You have destroyed an enemy graveyard.
You have destroyed an enemy portal.
You have destroyed an enemy torture chamber.
You have destroyed an enemy prison.
You have destroyed an enemy library.
You have destroyed an enemy guard room.
You have destroyed an enemy bridge.
You have destroyed an enemy room.
Your bridge has been destroyed.
Your room has been destroyed.
One of your dark libraries has been destroyed. Used, but only voiced line to call it a dark library.
One of your bridges has been destroyed.
One of your rooms has been destroyed.
Your treasury is not yet functional, you must enlarge it.
Your lair is not yet functional, you must enlarge it.
Your lair is still not functional, you must enlarge it.
Your hatchery is not yet functional, you must enlarge it.
Your hatchery is still not functional, you must enlarge it.
Your training room is not yet functional, you must enlarge it.
Your training room is still not functional, you must enlarge it.
Your combat pit is not yet functional, you must enlarge it.
Your combat pit is still not functional, you must enlarge it.
Your temple is not yet functional, you must enlarge it.
Your temple is still not functional, you must enlarge it.
Your workshop is not yet functional, you must enlarge it.
Your workshop is still not functional, you must enlarge it.
Your casino is not yet functional, you must enlarge it.
Your casino is still not functional, you must enlarge it.
Your graveyard is not yet functional, you must enlarge it.
Your graveyard is still not functional, you must enlarge it.
Your torture chamber is not yet functional, you must enlarge it.
Your torture chamber is still not functional, you must enlarge it.
Your prison is not yet functional, you must enlarge it.
Your prison is still not functional, you must enlarge it.
Your library is not yet functional, you must enlarge it.
Your library is still not functional, you must enlarge it.
Your guard room is not yet functional, you must enlarge it.
Your room is not yet functional, you must enlarge it.
Your portal is too small.
Your bridge is too small.
Your room is too small.
Your treasury is full.
Your lair is full.
Your hatchery is full.
Your training room is full.
Your combat pit is full.
Your temple is full.
Your workshop is full.
Your casino is full.
Your graveyard is full.
Your portal is full.
Your torture chamber is full.
Your prison is full.
Your library is full.
Your guard room is full.
Waypoint assigned.
The hatchery cannot be reached by hungry minions.
Hungry creatures still cannot reach the hatchery.
You must build a hatchery to breed food.
There is still no hatchery to feed your creatures.
Build separate lairs to stop creatures arguing.
Weary creatures cannot reach their lairs.
Weary creatures are still unable to return to their lairs.
Your creatures need a lair in which to rest.
Your creatures are still without a lair.
A spell has been researched to a higher level.
Your library cannot hold any more spells.
The creatures in your library are being disturbed.
Your library is running very efficiently.

Mentor - Misc

Sound file Transcription Notes
You have 30 minutes remaining.
You have 20 minutes remaining.
You have 10 minutes remaining.
You have 5 minutes remaining.
You have 4 minutes remaining.
You have 3 minutes remaining.
You have 2 minutes remaining.
You have 1 minute remaining.
10.
9.
8.
7.
6.
5.
4.
3.
2.
1.
Creatures are having problems navigating around your dungeon.
Creatures are stranded in your dungeon.
Your dungeon walls are being attacked.
You cannot afford to pay your creatures.
You require more gold to pay your minions.
[laughing]
[laughing]
[laughing]
You have hypnotised a creature.
An enemy creature is stealing gold from your reserves.
Summon Horny special is available in this scenario.
You have conquered this realm.
You have been defeated.
Some of your creatures are being distracted from their duties.
You are venturing into a hidden realm.
Your imps cannot reach areas that have been tagged for digging.
Your guard room cannot respond to the threat.
Your guard room is overwhelmed.
Your dungeon heart has been destroyed.
Your imps have tunneled into a new area.
The lord of the land has entered your realm.
The lord of the land is killing your creatures.
The lord of the land is dying.
The lord of the land has been slain by your minions.
The king has entered your realm.
The king is killing your creatures.
The king is dying.
The king has been slain by your minions.
The creatures in your library are being disturbed by scurrying imps.
Creatures in your workshop are being disturbed by scurrying imps.
Creatures in your training room are being disturbed by scurrying imps.
Creatures are being disturbed.
Creatures are being disturbed by scurrying imps.
Your creatures are unable to get to a portal.
There is nothing left to manufacture.
Your mana level is still too low.
Your mana level is distressingly low, Keeper.
Your mana level is still too low, Keeper. I will not warn you again.
You do not have enough mana to maintain Horny.
You do not have enough mana to maintain your imps.
You do not have enough mana to cast spells.
You do not have enough mana to continue possession.
Your gold reserves are still too low.
Your gold reserves are distressingly low, Keeper.
Your gold reserves are still too low, Keeper. I will not warn you again.
You do not have enough gold to pay your creatures' wages.
You cannot afford to build this trap.
You cannot afford to build this door.
You are losing land to the enemy.
Enemy creatures are rampaging through your dungeon.
You need more creatures to protect your dungeon.
Spawn more workers with the create imp spell. Post level unlock lines.
Electrocute trespassers on your land with a thunderbolt. Unlocked after level 2.
Take control of a creature's mind with the possession spell. Unlocked after level 3.
Establish patrol routes with the guard post. Unlocked after level 8 but grouped with level 4.
The heal spell will cure a creature's injuries. Unlocked after level 5.
Spy into unexplored areas with the sight of evil. Unlocked after level 6.
Assemble an army with the call to arms spell. Unlocked after level 6.
Shake their defences to rubble with the tremor spell. Unlocked after level 9.
Befuddle an enemy with the turncoat spell. Unlocked after level 12.
Now you can summon Horny to attack your enemies.
Create gold from mana with this spell. Unlocked after level 15.
The inferno spell, it's a blast. Unlocked after level 17.
The chicken spell turns the brave into breakfast, temporarily. Unlocked when the secret levels are beaten.
Turn heroes into hearty meals with the chicken spell. Unlocked when the secret levels are beaten.
Turn heroes into hens with the chicken spell. Unlocked when the secret levels are beaten.
Hatcheries breed food for your hungry minions. Unlocked initially.
Creatures need a lair to setup home. Unlocked initially.
Imps cannot reach the prison.
Bonecruncher. Cutscene name, potentially replaced with A Day at the Office or Ashes to Ashes, Dust to Dust
Ashes to Ashes Cutscene name, potentially replaced with Ashes to Ashes, Dust to Dust
That Tickles
Outtake 2 Cutscene name, Outtake 1 is used
Bad Smells Cutscene name, potentially replaced with Baked Beans?
Bad Spells
Buttshot Cutscene name, potentially replaced with Baked Beans?
Confucius Says
Time to Change Cutscene name, potentially replaced with All Cange
Quick Getaway Cutscene name, potentially replaced with Quick Release
Bruce Lee Chicken Cutscene name, potentially replaced with Nunchaku
Nunchickens Cutscene name, potentially replaced with Nunchaku
Ejector Pack Cutscene name, potentially replaced with Quick Release
Dazed and Confused
New Balls, Please Cutscene name, potentially replaced with Game, Giant
Cut 1.
Cut 2.
Cut 3.
Cut 4.
Cut 5.
Cut 6.
Cut 7.
Cut 8.
Cut 9.
Cut 10.
Cut 11.
Cut 12.
Cut 13.
Cut 14.
Cut 15.
Cut 16.
Cut 17.
Cut 18.
Cut 19.
Cut 20.
Take 1.
Take 2.
Take 3.
Take 4.
Take 5.
Take 6.
Take 7.
Take 8.
Take 9.
Take 10.
Take 11.
Take 12.
Take 13.
Take 14.
Take 15.
Take 16.
Take 17.
Take 18.
Take 19.
Take 20.
Watch the Birdie Cutscene name
Free-Range Foie Gras Cutscene name
Eye-Spy Cutscene name, replaced with Aye, Aye?
Fowl Play Cutscene name, replaced with Feel the Pain?
Finger-licking Bad Cutscene name
Tied Down at Work Cutscene name, replaced with A Day at the Office?
Stuck at the Office Cutscene name, replaced with A Day at the Office?
My First Crush Cutscene name, Ashes to Ashes?
Love-Hate Relationship Cutscene name
Head Over Heels in Hell Cutscene name
Invalid string!
Key assigned.
Game paused.
Game resumed.
Map locked.
Total evil rating.
Your gold reserves are running low.
You do not have enough gold.
Your dungeon heart is in a critical state.
Your dungeon heart cannot store any more gold.
Your mana level is low.
You do not have enough mana for that.
Your traps have powered down due to lack of mana.
One of your creatures has been turned against you.
You do not have enough mana to power all your traps.

Mentor - Spells

Sound file Transcription Notes
You have discovered an artifact of great power.
The magical item has no effect.
Select a creature to resurrect. Completely cut magical item?
Pick an enemy creature to destroy. Part of the unused Kill Creature magical item.
Remember, Keeper. You can now summon Horny.
You have researched every available spell.
Your summon reaper spell has been upgraded.
Your alert spell has been upgraded. Cut spell?
Alert spell sound effect.
Summon Horny sound effect.

Creatures

Horny has a full set of sounds for regular gameplay.

Sound file Context Notes
Angry
Angry
Angry
Angry
Drink
Drink
Drink
Gamble
Gamble
In-hand
In-hand
In-hand
Sacrifice
Sacrifice
Die
Drop
Drop
Eat
Eat
Eat
Eat
Fall
Fall
Happy
Happy
Hello
Hello
Hit
Hit
Hit
Hit
Imprisoned
Intro Portal summon?
Picked up
Picked up
Praying
Praying
Slapped
Sleeping
Sleeping
Stunned
Sulking
Sulking
Sulking
Tortured - electric
Tortured - electric
Tortured - fire
Tortured - fire
Tortured - water
Tortured - water
Training
Training
Unhappy
Unhappy

Rare Sounds

These sounds are used but might not be heard depending on how and when you play.

Sound Transcription Note
It is the Witching Hour. Curses are half-price. Plays at 00:00.
Surely, even Dungeon Keepers must retire to a Lair of some description? Plays at 01:00.
Hello? Are you still there? The Imps are about to lock up. Plays at 02:00.
You know that low, broad, downy-soft item of furniture in the next room? It has the power to cure fatigue and restore vitality. Plays at 03:00.
Your nocturnal perseverance has earned you a hidden gaming tip. GO TO BED! Plays at 03:15.
Let's party like it's 1999! Plays at 0:58 on a Saturday.
Trick or treat, Keeper? Buwa ha ha! Plays at 18:06 on Halloween.
If you were any kind of a real Keeper you would have won by now. Remain on a level for 2 hours.
The very rock yawns with anticipation of your next fascinating move. Do no inputs for 3 minutes.
Keeper, your Dungeon is emptier than your head. Have less than 5 minions for 50 minutes.
You’ll go blind, you know. Do no inputs for 3 minute while watching a torture chamber with 5+ mistresses being tortured.
You have an excess of Mistresses. There’s a word for Keepers like you. Own 10 mistresses.
A lost soul has entered your Dungeon. Oh no, it’s wandered out again. Randomly after 40 minutes.
A neutral creature sends word that he can’t make it today.
Your Dungeon floor is lumpy. Order your minions to jump up and down.
Hungry Demons cannot reach their toes.
Your Dungeon is on an incline. Angry creatures cannot play marbles.
Big monsters! Big prizes! I love it!
Your Dungeon is full of yoghurt.
Keeper, you have something unpleasant under your fingernail.
Micro-piglets stalk your Dungeon. Beware!
Your Dungeon is damp. Install central heating.
Never eat anything bigger than your own head, Keeper.
Your Lair has been re-carpeted.
Your minions demand cable.
Hmm. Are you sure you haven't been playing Populous? Unknown
You’re taking your time on this one, Keeper. Scared?
Do you await some ominous sign or portent from the Undergods of Fire and Soil?
Familiarity breeds contempt, Keeper.
Timing is... ... ...everything.
Hic! Your creatures demand cakesh and fine winesh.
The Wizard needs food.
Other Keepers never forget their minions' birthdays.

References

  1. Dungeon Keeper 2 : Prima's Official Strategy Guide. p. 134. Rocklin, CA: Prima Games. 1999. ISBN 978-0-7615-1805-1.