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Ecsaform

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Title Screen

Ecsaform

Developer: Image Works
Publisher: Bandai
Platform: PlayStation
Released in JP: January 28, 1999


DebugIcon.png This game has debugging material.


Debug Features

Ecsaform Debug Menu 2.pngEcsaform Debug Menu.png
Use the following code to enable a series of debugging features.

80103420 0001
(Source: Original TCRF research)

Debug Menu

The first feature is a debug menu, accessible by pressing L2+X during gameplay.

Menu controls:

  • L2+Square - Proceed/Add value
  • L2+X - Subtract value

FLAG

Ecsaform Debug Disp.png

Changes Map display flags.

COUNT

Ecsaform Debug Map Change.png

Changes the game's map. Closing the menu applies these changes.

CHAR

Ecsaform Debug Chara Bank.png

Displays sprites for each character. Due to the lack of a "Close" button, it is not possible to exit this function.

  • Left, Right: Changes the bank.
  • Up, Down: Changes the palette number.

TIME

Doesn't work.

Display Map Attribute

Ecsaform Debug Map Attr.png

Pressing L1+Circle highlights several map attributes in red.

Pause Menu Functions

画像チェック (Image Check)

Ecsaform Debug Image Check.png

CHARACTER CHECK MODE

Ecsaform Debug Image Character Check.png

A character viewer.

TIM DATA CHECK MODE

Ecsaform Debug Image Tim Check.png

An image viewer.

  • Left, Right: Increase/Decrease 1.
  • Up, Down: Increase/Decrease 10.
  • Triangle: Display the image.
ANIM CHECK MODE

Ecsaform Debug Image Anime Check.png

An animation checking mode.

MAP EVENT CHECK

Ecsaform Debug Image Map Check.png

Displays map placed events.

ポリフォーム (Polyform)

Ecsaform Debug Form Check.png

A test for mapped sprites.

  • Up, Down: Changes the form.

VRAM 表示 (Display VRAM)

Ecsaform Debug VRAM.png

A VRAM viewer.

  • D-Pad: Move.
  • Triangle: Changes the BPP.