If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Final Doom (PlayStation)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Final Doom

Developer: Williams Entertainment[1]
Publisher: Midway Games[1]
Platform: PlayStation
Released in JP: October 2, 1997[1]
Released in US: October 1, 1996[1]
Released in EU: October 1996[1]


EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.


PrereleaseIcon.png This game has a prerelease article

The PS1 port of Final Doom is, compared to the PS1 Doom port, sorely lacking in content, only featuring 17 levels from the PC version's 64. 13 levels from the Master Levels For Doom II PC expansion are included to bring the total level count up to 30.

On the plus side, this was the only console version of Final Doom until 2012.

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Monsters

PSXDOOM SPIDA1D1.png

The Spider Mastermind is listed in the ending's Cast of Characters and all of its sprites are present in the WAD, but it isn't used in any of the levels.

Unused Graphics

None of the unused stuff from Doom was cleaned up, but the ENERGY texture was utilized.

Sprites

PSXDOOM HANLA0.png

A hanging lamp, which doesn't really fit Doom's style at all.

Textures

PSXDOOM IDWALL.png
IDWALL. The WOOD06 texture with two id logo posters slapped on it.

PSXDOOM WARN.gif
WARN. Two switch patches from the PC version, which interestingly aren't used on any switch textures in this version, repurposed to make warning lights.

PSXDOOM WMSWALL.png
WMSWALL. The WALL21 texture with a Williams logo. This was used in the Club Doom secret level in Doom, but goes unused in this version.

Flats

PSXDOOM ENERG.gif
ENERG. Flat variant of the ENERGY texture, which is still unused in this version.

PSXDOOM WMSGATE.png
WMSGATE. A teleporter, based on the GATE name, using the Williams logo.

Skies

The game contains eight different skies for usage on the levels. Some of them were in use in the previous Doom for PlayStation.

PSX Doom Final SKY02.png
The Shores of Hell sky - brown rocky mountain on the reddish clouds.

PSX Doom Final SKY05.png
Burning city scape.

PSX Doom Final SKY07.png
Thy Flesh Consumed sky - bright orange Earth clouds.

Regional Differences

Europe

  • Sony's piracy screen is at the start.

America

  • American version has a Licensed by screen.

Japanese

  • Japanese version has a different looking copyright text.

References