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Final Doom (PlayStation)
Final Doom |
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Developer: Williams Entertainment[1] This game has unused enemies. This game has a prerelease article |
The PS1 port of Final Doom is, compared to the PS1 Doom port, sorely lacking in content, only featuring 17 levels from the PC version's 64. 13 levels from the Master Levels For Doom II PC expansion are included to bring the total level count up to 30.
On the plus side, this was the only console version of Final Doom until 2012.
Contents
Sub-Pages
Prerelease Info |
Unused Monsters
The Spider Mastermind is listed in the ending's Cast of Characters and all of its sprites are present in the WAD, but it isn't used in any of the levels.
Unused Graphics
None of the unused stuff from Doom was cleaned up, but the ENERGY texture was utilized.
Sprites
A hanging lamp, which doesn't really fit Doom's style at all.
Textures
IDWALL. The WOOD06 texture with two id logo posters slapped on it.
WARN. Two switch patches from the PC version, which interestingly aren't used on any switch textures in this version, repurposed to make warning lights.
WMSWALL. The WALL21 texture with a Williams logo. This was used in the Club Doom secret level in Doom, but goes unused in this version.
Flats
ENERG. Flat variant of the ENERGY texture, which is still unused in this version.
WMSGATE. A teleporter, based on the GATE name, using the Williams logo.
Skies
The game contains eight different skies for usage on the levels. Some of them were in use in the previous Doom for PlayStation.
The Shores of Hell sky - brown rocky mountain on the reddish clouds.
Thy Flesh Consumed sky - bright orange Earth clouds.
Regional Differences
Europe
- Sony's piracy screen is at the start.
America
- American version has a Licensed by screen.
Japanese
- Japanese version has a different looking copyright text.
References
The Doom series
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DOS | Doom (1993) (Prototypes) • Doom II: Hell on Earth (Prototypes) • Final Doom |
Windows | Doom (1993) (Prototypes) • Doom 3 (Prototypes) • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II |
Mac OS Classic | Doom (1993) • Doom II: Hell on Earth • Final Doom |
Mac OS X | Doom 3 |
Linux | Doom (1993) (Prototypes) • Doom II: Hell on Earth • Doom 3 |
Jaguar | Doom |
32X | Doom (Prototypes) |
3DO | Doom |
SNES | Doom |
PlayStation | Doom (Prototypes) • Final Doom |
Sega Saturn | Doom |
Nintendo 64 | Doom 64 (Evaluation Prototype) |
Game Boy Advance | Doom • Doom II: Hell on Earth |
J2ME, BREW | Doom RPG • Doom II RPG |
Xbox | Doom • Doom II: Hell on Earth • Doom 3 (Prototype) |
Xbox 360 | Doom • Doom II: Hell on Earth |
PlayStation 3 | Doom Classic Complete (Doom, Doom II: Hell on Earth, Final Doom) |
Nintendo Switch, Xbox One, PlayStation 4 | Doom (1993) • Doom II: Hell on Earth • Doom (2016) • Doom 64 • Doom Eternal • Doom + Doom II |
Google Stadia | Doom (2016) • Doom 64 • Doom Eternal |
Xbox Series X, PlayStation 5 | Doom Eternal • Doom + Doom II |
- Games developed by Williams Entertainment
- Pages missing publisher references
- Games published by Midway Games
- Games published by Softbank
- PlayStation games
- Games released in 1996
- Games released in October
- Games released on October 1
- Games with unused enemies
- Games with unused graphics
- Games with regional differences
- Doom series
Cleanup > Pages missing publisher references
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Williams Entertainment
Games > Games by platform > PlayStation games
Games > Games by publisher
Games > Games by publisher > Games published by Softbank
Games > Games by publisher > Games published by Warner Bros. Games > Games published by Midway Games
Games > Games by release date > Games released in 1996
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 1
Games > Games by series > Doom series