Final Fight 3 (NES)
Final Fight 3 |
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Also known as: Garou Densetsu Special This game has uncompiled source code. |
The NES Final Fight 3 is an awkward but impressively feature-complete unlicensed port of the SNES version.
Hidden JY Logo
Pressing Down, Down, Left, Up, Right, Left, Up, Down on the title screen will trigger a hidden JY logo screen with the common full-screen logo. The only way out of it is to reset the game.
Dip Switches
As with several other pirate games, Final Fight 3 uses a PCB with a DIP switch on it, which changes some aspects of the game's appearance. The two titles contained in this game are Final Fight 3 and Garou Densetsu Special, which has cheerier music and no cutscenes. The DIP switch can be toggled in FCEUX by resetting the game (note that other emulators may handle this differently).
Round Select
Pause the game and press Select to load a black screen. From here, you can press B or A to increase the round number and unpause to start on your chosen round.
Note that the counter starts from Round 1-1 instead of the round you're currently on. The last valid option is Round 6-2, which takes 16 button presses; anything higher crashes the game.
Source Code
Some keybinding configuration and uncompiled source code is inside the ROM. The keybinding config is for the Hyper Editor 5 (he5) Chinese word processor. These are the segments:
�================================================================;; SET AUTOPOSITION ON� �; pw˦bWA]wL SET AUTOREFLOW ON ET����OSAVE 20� �; pw˦bWAЦbwUSERؿAΥ[W LOCAL SET AUTOSLEEP 20 ;; SET BACKUP ON SET BEEP OFF ;; SET KEYBOARD FAST ;SE����MLOCK OFF SET LIGHTBAR ON SET TIMER ON SET TABS 17 25 41 59 SET PAIRCOLOR ; EOL GREEN BLACK ;;SET PAIRCOLOR ELSE EOL BROWN+ BLACK ;;SEPA����LOR else EOL BROWN+ BLACK SET PAIRCOLOR ^^=<D>= EOL RED+ BLACK SET PAIRCOLOR ^^_# EOL GREEN+ BLACK set paircolor ^ LINE BROWN+ BLACK set lo����xt white black def autoexec=[cc][spec_color][exist my.pro][if %Exist][m my.pro][end] [if %Mouse][m mouse.pro][button_menu][end][he5mark]il����] def he5mark=[? memory][delay 9999] ;; ========================================================================== def cc=[cursor comma][����te line] def cc1=[if !%InCommand][command toggle][end][delete line] def chket=[message ˬdzثetάO_]t\][delay 18] def cht1����ssage nmL][delay 18] def mustchi=[message Must in Chinese Mode] def undel_msg=[if !%InCommand && %InNormal] [if %Language=C'����ssage Ctrl-U 1G ٭@] [else] [message Ctrl-U � 1 : Undo one line][end][end] def findnext=[if %Count==1] [if %Language=='C'][ss����! ALT-N ~jMΥN!a-n] [else][message !ALT-N to find next!a-n][end][end] def spec_color=[if %IsColor][SET PAIRCOLOR %Date2 GREEN+ BCK���� [else][SET PAIRCOLOR %Date2 UNDERLINE BLACK][end] def button_menu=[null] def tblmsg=[message ЦۦإߡAõnOb TABLE.M2D ] %@chket�..����ˬdzثetάO_]t\" def home=[if %KeyShift][key s-f1] [else] [if %PrevKey!="home" || %Column==1][first nonblank][se����gin line][end] [end] def end=[if %KeyShift][key s-f2] [else] [if %InNormal && %PrevKey=="end"] [if %@direction == 1up����se][down][end] [end][end line] [end] def tab=[if %InRange][next field][else][tab][end] def s-tab=[if %InRange][prev field][else][bkt����end] def pgup=[if %KeyShift][key s-f3] [else] [if !%InRange][page up][else][field pgup][end] [end] def pgdn=[if %KeyShift][k s���� [else] [if !%InRange][page down][else][field pgdn][end] [end] def enter=[strleft %File 6] [if %InCommand] [%a="%dL����"][if %a == "."][command history][else][execute][end] [elseif %IsList] [dir.load] [filemsg] [elseif %File==".SEARCH"][goto found line] ����lseif %String==".Ϧ^-"][tab.undel] [elseif %String==".-"][idx_enter] [else] [strright %File 4] [if %String=="_DBF"] �����@Ttool][get_dbf_record] [else] [split] [end] [end] def ins=[if %KeyShift][key s-f6][else][insert toggle][end] def d �@T�� %����hift][key s-f7][else][delete char][end] def filemsg=[strleft %File 6][%l6�%String][strleft %File 4][%l4�%String] [if %l4==".DIR"][dirmsg ����elseif %l6==".-"][tab.idxmsg] [else] [if %Language=='C'][hint F2:s!f2 F4:!f4 a-F10:e!a-f10 a-H:Ÿ!a-h a-T:/s-t����G:/e!c-g a-\:!a-backslash Х!c-space] [else][hint F2:Save!f2 F4:Quit!f4 !a-F10:Prev File!a-f10 MARK!c-space][end][def c-spe=����kmsg]] [end] def f1=[if %Language=='C'][menu2d he5.m2d][else][menu2d he5e.m2d][end] def f2=[strleft %File 6][if %String==".sW-" || %Strg=����ק-"][tab.save] [elseif %PrevKey!="f2"] [set position 9][cc1]'save ' [if %Language=='C'][message пJɦWΪ !ENTER !����r!AA F2 ֳts!f2] [else][message save filename �- or save �-, !F2 again : quickly save!f2][end] [else] [position [e����te][command togle][command togle] [end] def f3=[strleft %File 6][if %String==".sW-" || %String==".ק-"] [tab.save][q][e .-ta����le][tab.idxmsg] [elseif %PrevKey!="f3"] [cc1]'file ' [if %Language=='C'][message пJɦWΪ ENTER sɡAA F3 t���� [else][message file filename �- or file �- F3 again : quickly save][end] [else][file][filemsg][end] def f4=[q][filemsg] def =[����n line][erase end line][undel_msg] def f6=[erase end line][undel_msg] def f7=[if %Language=='C'][hint 1/EnterGثeɮ# 3 B U����!�������� ================================================================;; SET AUTOPOSITION ON� �; pw˦bWA]wL SET AUTOREFLOW ON ET����OSAVE 20� �; pw˦bWAЦbwUSERؿAΥ[W LOCAL SET AUTOSLEEP 20 ;; SET BACKUP ON SET BEEP OFF ;; SET �� ����������������������if %KeyShift][key s-f6][else][insert toggle][end] def d �@T�� %����hift][key s-f7][else][delete char][end] def filemsg=[strleft %File 6][%l6�%String][strleft %File 4][%l4�%String] [if %l4==".DIR"][dirmsg ����elseif %l6==".-"][tab.idxmsg] [else] [if %Language=='C'][hint F2:s!f2 F4:!f4 a-F10:e!a-f10 a-H:Ÿ!a-h a-T:/s-t����G:/e!c-g a-\:!a-backslash Х!c-space] [else][hint F2:Save!f2 F4:Quit!f4 !a-F10:Prev File!a-f10 MARK!c-space][end][def c-spe=����kmsg]] [end] def f1=[if %Language=='C'][menu2d he5.m2d][else][menu2d he5e.m2d][end] def f2=[strleft %File 6][if %String==".sW-" || %Strg=����ק-"][tab.save] [elseif %PrevKey!="f2"] [set position 9][cc1]'save ' [if %Language=='C'][message пJɦWΪ !ENTER !����r!AA F2 ֳts!f2] [else][message save filename �- or save �-, !F2 again : quickly save!f2][end] [else] [position [e����te][command togle][command togle] [end] def f3=[strleft %File 6][if %String==".sW-" || %String==".ק-"] [tab.save][q][e .-ta����le][tab.idxmsg] [elseif %PrevKey!="f3"] [cc1]'file ' [if %Language=='C'][message пJɦWΪ ENTER sɡAA F3 t���� [else][message file filename �- or file �- F3 again : quickly save][end] [else][file][filemsg][end] def f4=[q][filemsg] def =[����n line][erase end line][undel_msg] def f6=[erase end line][undel_msg] def f7=[if %Language=='C'][hint 1/Enter [else][message save filename �- or save �-, !F2 again : quickly save!f2][end] [else] [position [e����te][command togle][command togle] [end] def f3=[strleft %File 6][if %String==".sW-" || %String==".ק-"] [tab.save][q][e .-ta����le][tab.idxmsg] [elseif %PrevKey!="f3"] [cc1]'file ' [if %Language=='C'][message пJɦWΪ ENTER sɡAA F3 t���� [else][message file filename �- or file �- F3 again : quickly save][end] [else][file][filemsg][end] def f4=[q][filemsg] def =[����n line][erase end line][undel_msg] def f6=[erase end line][undel_msg] def f7=[if %Language=='C'][hint 1/EnterG lda dhi beq ?1 ; lda dhv ���� ora rg2000 and #$7f sta $2000 ; ldy #$00 ldx #$00 ?���� lda $2002 lda dhi sta $2006 lda dlo sta $06���� lda _DBuffer,x sta $2007 iny inx cpy dwide ���� bcc ?2 lda dlo clc adc #$20
- Pages missing developer references
- Games developed by Hummer Team
- Pages missing publisher references
- Games published by JY Company
- Unlicensed NES games
- Pages missing date references
- Games released in 1998
- Games with uncompiled source code
- Games with hidden developer credits
- Games with hidden development-related text
- Games with hidden level selects
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Hummer Team
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Games > Games by publisher > Games published by JY Company
Games > Games by release date > Games released in 1998
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