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Front Mission: Gun Hazard

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Title Screen

Front Mission: Gun Hazard

Developer: Omiya Soft
Publisher: Square
Platform: SNES
Released in JP: February 23, 1996


MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
And you were just a scroll away from being fired too...
Oh dear, I do believe I have the vapors.
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Quite vulgar, racist language in sound samples.

Front Mission: Gun Hazard is a side-scrolling platformer/shooter spin-off of Front Mission, a series of tactical RPGs about robots.

Hidden Voice Sample

A partial recording of a vulgar diatribe is present in the ROM. This is sampled from a phone call by a member of a UK radical right-wing organization Combat 18, likely taken from the song "Dog Tribe" by Fun-Da-Mental. Its full transcript (bolded segment only included in-game):

The BNP's got your card marked, you bastards. We're gonna burn your building down, you fuckheads. C18's watching you, you communist, nigger-loving, Paki cunts. Fucking dickheads, we're gonna hang you for burning the British flag. You'll hang from every fucking flagpole in Britain for burning the Union Jack, you bastards.

The sample is used very quietly and covertly just after the end credits.

Sample In-game appearance
(Source: Gideon Zhi)

Debug Mode

Fmgh-debug.png

Start the game with Pro Action Replay code C002EDF1 active to access this debug menu, which allows you to customize a wanzer, jump to a specific stage, etc. Data can also be loaded/saved from/to a saved game, which makes this function as something of a save editor.

Selecting "BEGINNING" or "CONTINUE" from the scene menu lets you start or continue the game, respectively.

Hmmm...
To do:
  • Document the three (simple) test stages available.
  • Check the difference between selecting "AMAP/BMAP DEB" and the regular "AMAP/BMAP" on the scene menu.

Sound Test

Fmgh-music.png

Select "MUSIC" from the scene menu to access a basic sound/music test. Press Y to play the selected music track or sound effect and Start to return to the debug menu.

Unused Music

A few unused songs that were found in the aforementioned sound test menu, never heard anywhere in the game.

ID: 0C
ID: 32
ID: 4C
ID: 54


(Source: Original TCRF research)