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Gain Ground SX
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To investigate
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Bits Laboratory
Games > Games by platform > TurboGrafx-16 games > TurboGrafx-CD games
Games > Games by publisher > Games published by NEC > Games published by NEC Avenue
Games > Games by release date > Games released in 1992
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 25
Games > Games by series > Gain Ground series
Gain Ground SX |
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Developer: Bits Laboratory This game has uncompiled source code. |
An enhanced version of the arcade original now with more stages and CD soundtrack.
Hidden Developer Credits and Build Date
A typical Bits Laboratory header is found on track 02:
'GAINGRAND' Version 1.00 1992/3/20 Presented by Avenue Technical Group Programed by K.KUGE and Him System designed by N.HAGIWARA Charactor designed by N.HAGIWARA & M.INDE Special thanks to TEN
Also included are leftover headers for Super Darius and Splash Lake.
DARIUS Version 0.90 Presented by NEC Avenue. Programed by Masas (Bit's Lab.) and Max (Bit's Lab.) Special thanks J.M.Kim Y.TOH Jariten
'OSTRICH' Version 1.12 1990/4/21 Presented by Avenue Technical Group Programed by Masas and Him System designed by K.MAZDA & YAX Charactor designed by YAX Special thanks to TEN
Source Code
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Much, much more |
Several bits of source code are also found throughout track 02, including a symbol table.
%Assembler preprocessor ver 1.0 copyright 1989 Masas. %
A2/00F1A2/01:initrtm D1DE/00F1DE/01:wakeup_macro D1EA/00F1EA/01:exec_macro D21B/00F21B/01:spawn_macro D25B/00F25B/01:kill_macro D266/00F266/01:sigkil_macro D271/00F271/01:sleep_macro D2A6/00F2A6/01:savecntxt D2E7/00F2E7/01:scheduler D328/00F328/01:putchar D330/00F330/01:putstr D33C/00F33C/01:putsblank D34A/00F34A/01:locate D37E/00F37E/01:dispbcd D38A/00F38A/01:dispbcd_1 D392/00F392/01:dispnumber D3D9/00F3D9/01:dispblock D43A/00F43A/01:locprint D454/00F454/01:locwhite D46E/00F46E/01:open_map_seg D46E/00F46E/01:open_char_seg D478/00F478/01:close_char_seg D478/00F478/01:close_map_seg D47E/00F47E/01:copy_map_buffer D49F/00F49F/01:copy_atr_buffer D4C0/00F4C0/01:drawcell D552/00F552/01:drawmap D58D/00F58D/01:str_getlist D5FE/00F5FE/01:str_getparam D63B/00F63B/01:str_writeparam D771/00F771/01:irq_handler D7CE/00F7CE/01:requestsef D822/00F822/01:init_adpcm_drv D833/00F833/01:irq_adpcm_drv D991/00F991/01:main_entry DA42/00FA42/01:readmanager DB00/00FB00/01:playmusic DB01/00FB01/01:playmusic_force DB44/00FB44/01:_res_hold DB4B/00FB4B/01:_res_release ### symbol table by name ### DB44/00FB44/01:_res_hold DB4B/00FB4B/01:_res_release 200F/1F000F/01:a0 2010/1F0010/01:a0_h 200F/1F000F/01:a0_l 2011/1F0011/01:a1 2012/1F0012/01:a1_h 2011/1F0011/01:a1_l 2013/1F0013/01:a2 2014/1F0014/01:a2_h 2013/1F0013/01:a2_l D0FC/00F0FC/01:abort_fade C0E8/00E0E8/01:abort_unpack 22D7/1F02D7/01:accesswin 2004/1F0004/01:animptr 3765/1F1765/01:atrbuffer 2022/1F0022/01:bgx 2024/1F0024/01:bgy CE7C/00EE7C/01:c62init 2FD9/1F0FD9/01:cgbuf CF68/00EF68/01:changecolor CAE0/00EAE0/01:clearleftsatbuf D478/00F478/01:close_char_seg D478/00F478/01:close_map_seg CE9F/00EE9F/01:clscolor CF16/00EF16/01:colortrans C453/00E453/01:complong D49F/00F49F/01:copy_atr_buffer D47E/00F47E/01:copy_map_buffer 2008/1F0008/01:crhigh 2007/1F0007/01:crlow 355F/1F155F/01:currenttask 288E/1F088E/01:depth_index D37E/00F37E/01:dispbcd D38A/00F38A/01:dispbcd_1 D3D9/00F3D9/01:dispblock D392/00F392/01:dispnumber C4EC/00E4EC/01:disposeobj C64B/00E64B/01:dpl0dispixsprat C64E/00E64E/01:dpl0dispsprat C6B2/00E6B2/01:dpl1dispixsprat C6B5/00E6B5/01:dpl1dispsprat C6E0/00E6E0/01:dpl2dispixsprat C6E3/00E6E3/01:dpl2dispsprat D4C0/00F4C0/01:drawcell D552/00F552/01:drawmap 37ED/1F17ED/01:effectcode D1EA/00F1EA/01:exec_macro D101/00F101/01:fadein D129/00F129/01:fadeout C4FA/00E4FA/01:genobj C392/00E392/01:genrnd C0EC/00E0EC/01:get_unpack_status C4D8/00E4D8/01:getfreeobj C299/00E299/01:hitcheck CCD2/00ECD2/01:ini7up D822/00F822/01:init_adpcm_drv C4B0/00E4B0/01:init_obj C0BB/00E0BB/01:initmysystem D1A2/00F1A2/01:initrtm 2035/1F0035/01:irq7up D833/00F833/01:irq_adpcm_drv D771/00F771/01:irq_handler 2036/1F0036/01:irqcount CCAB/00ECAB/01:irqoff CC96/00EC96/01:irqon C46B/00E46B/01:joyread 22E2/1F02E2/01:joyrepeat C46E/00E46E/01:kbrepeat C4A4/00E4A4/01:kbrepeat_init D25B/00F25B/01:kill_macro 22F3/1F02F3/01:kindbuff_col 232F/1F032F/01:kindbuff_sph 2311/1F0311/01:kindbuff_spl 2015/1F0015/01:l0 2016/1F0016/01:l0_h 2015/1F0015/01:l0_l C862/00E862/01:l0dispixspr C86A/00E86A/01:l0dispixsprat C878/00E878/01:l0dispspr C880/00E880/01:l0dispsprat 2017/1F0017/01:l1 2018/1F0018/01:l1_h 2017/1F0017/01:l1_l C92B/00E92B/01:l1dispixspr C933/00E933/01:l1dispixsprat C941/00E941/01:l1dispspr C949/00E949/01:l1dispsprat CA02/00EA02/01:l2dispixspr CA0A/00EA0A/01:l2dispixsprat CA18/00EA18/01:l2dispspr CA20/00EA20/01:l2dispsprat 2033/1F0033/01:listlinkptr D34A/00F34A/01:locate D43A/00F43A/01:locprint D454/00F454/01:locwhite D991/00F991/01:main_entry C392/00E392/01:makernd 202E/1F002E/01:mapbaseseg 3565/1F1565/01:mapbuffer 202F/1F002F/01:mappointer 3560/1F1560/01:monitorsemapho CECC/00EECC/01:movemem CEE6/00EEE6/01:movememd 264D/1F064D/01:obj_a 266D/1F066D/01:obj_b 23ED/1F03ED/01:obj_bx 240D/1F040D/01:obj_by 268D/1F068D/01:obj_c 26AD/1F06AD/01:obj_d 26CD/1F06CD/01:obj_e 272D/1F072D/01:obj_f 242D/1F042D/01:obj_find 256D/1F056D/01:obj_frame 252D/1F052D/01:obj_fvx 254D/1F054D/01:obj_fvy
The Gain Ground series
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---|---|
Sega Master System | Gain Ground |
Genesis | Gain Ground (Prototype) |
TurboGrafx-CD | Gain Ground SX |
PlayStation 2 | Sega Ages 2500 Series Vol. 9: Gain Ground |
Categories:
- Pages missing developer references
- Games developed by Bits Laboratory
- Pages missing publisher references
- Games published by NEC Avenue
- TurboGrafx-CD games
- Pages missing date references
- Games released in 1992
- Games released in December
- Games released on December 25
- Games with uncompiled source code
- Games with hidden developer credits
- Games with hidden development-related text
- To investigate
- Gain Ground series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To investigate
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Bits Laboratory
Games > Games by platform > TurboGrafx-16 games > TurboGrafx-CD games
Games > Games by publisher > Games published by NEC > Games published by NEC Avenue
Games > Games by release date > Games released in 1992
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 25
Games > Games by series > Gain Ground series