If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Jimmy Johnson's VR Football '98

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Jimmy Johnson's VR Football '98

Developer: Padded Cell Studios[1]
Publisher: VR Sports[1]
Platform: PlayStation
Released in US: October 31, 1997[1]


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
DummyIcon.png This game has unusual dummy files.


Hmmm...
To do:
  • Anything of interest in the source code? Any differences from the final game after re-compiling said code?
  • More debug texts.

Source Code

Download.png Download SRDATA.DAT
File: JimmyJohnsonsVRFB98-STUFF.zip (info)


Contained in the STADIUM folder is a file named SRDATA.DAT, which is actually a zip file with a password. To open it, use the password 464f4f54, which not-so-coincidentally happens to be the word "FOOT" in hexadecimal ASCII encoding. There will be another ZIP inside named STUFF.ZIP, which is also opened with the same password.

This will allow one to access an old source code archive of the game, dating back to May 1, 1997.


(Source: Haus)


Debug Text

Starting at 0xB58 in SLUS_005.00 is text for a debug monitor:

%x  %s:
SP=%x GP=%x SR=%x
ptr = %X
%s %s #%d
Debug Monitor -- A=Chris B=Nigel C=Tom
 Monitor Done
Replay Mem: %d frame:%d
Sim Game PSX 
Done: %d - %d = %d  %d sec


Tap: %02X %02X 

Data

Tap: %5d %5d 

Pause %d

Sec %7d  Timeout %d
Anim States:
Anim %x %x 
Referee Anims:%X
TIMs:%X
Model:%X
Pad: %d %d | 
Edited: %d %d

References