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Koutetsu no Kishi 2: Sabaku no Rommel Gundan

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Title Screen

Koutetsu no Kishi 2: Sabaku no Rommel Gundan

Developer: Dual
Publisher: Asmik
Platform: SNES
Released in JP: January 28, 1994


EnemyIcon.png This game has unused enemies.
SoundIcon.png This game has unused sounds.


Koutetsu no Kishi 2 is a tank tactics game. In this entry, the battlefield has been changed to North Africa.

Unused Soviet Tanks

Set tank number at RAM address 0x7e1c09.

KV85

Koutetsu no Kishi 2 KV85 Front.PNGKoutetsu no Kishi 2 KV85 Side.PNGKoutetsu no Kishi 2 KV85 Rear.PNG Koutetsu no Kishi 2 KV85 ANIM.gif

tank number: 25

This tank is used in Koutetsu no Kishi and Koutetsu no Kishi 3.

スターリン3(JS-3)

Koutetsu no Kishi 2 JS3 Front.PNGKoutetsu no Kishi 2 JS3 Side.PNGKoutetsu no Kishi 2 JS3 Rear.PNG Koutetsu no Kishi 2 JS3 ANIM.gif

tank number: 26

This tank is used in Koutetsu no Kishi 3.

Hidden Codes

Choose "Campaign" and enter these codes to enable some effect:

Code Transcribed Translated Description
とらふぐ Torafugu hit rate 100 %
シューマッハ Shumahha Schumacher quick firing 100 %
はまなのうなぎ Hamana no Unagi Hamana's eel Guaranteed escape from a destroyed tank.
コウテツのキシ Koutetsu no Kishi Tank soldier Ally tanks change to キングタイガー(King Tiger/Tiger II)
SSしだん SS Shidan Ally tanks change to 4号中戦車H型(Pz.kpfw.IV Ausf.H) and ally member is only 15.
ソソレそれん Sosore soren Opponent tanks change to T34B
ロンメル Ronmeru Rommel He gets angry at the player.

Unused Sounds

There are some unknown sounds. Set sound number to SPC input port #1.

Sound number: 0x07

Sound number: 0x11

Sound number: 0x17

Sound number: 0x19

Sound number: 0x2B