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Lands of Lore: The Throne of Chaos

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Title Screen

Lands of Lore: The Throne of Chaos

Developer: Westwood Studios
Publisher: Virgin Games
Platform: DOS
Released in US: 1993
Released in EU: 1993


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.


Hmmm...
To do:
This page needs to be corrected!

Lands of Lore: The Throne of Chaos is a game where you find out that the big guy with four arms is a wizard, the witch that can transform into any shape chooses to stay ugly, and that Captain Picard was king way before Oblivion!

The game served as a successor of sorts to Westwood's first two entries in the Eye of the Beholder series. After the second game, they decided to make Lands of Lore, while a third game was butchered beyond belief by SSI.

Unused Graphics

Unused Item Icons

LOL1 UnusedIcon1.png

An unused helm icon. All helms in the final game use a single icon.

LOL1 UnusedIcon2.png

A key probably forgotten by the developers of the game.

LOL1 UnusedIcon3.png

Possibly the old icon of the Writ of Passage, or a note.

LOL1 UnusedIcon4.png

The arrows are not separate items; they are instead automatically used by a bow. Perhaps the arrows were separate items in another version of the game?

LOL1 UnusedIcon5.png

A bottle containing an orange liquid.

LOL1 UnusedIcon6.png

A bottle containing a yellow liquid.

LOL1 UnusedIcon7.png

A bottle containing a green liquid.

LOL1 UnusedIcon8.png

Another key not used in the game.

LOL1 UnusedIcon9.png

A cloak, possibly the Whisper Cloak, which is given by the beggar.

(Source: Dark Linkaël)

Roland's Manor

In the game, Roland's Manor was already attacked by Scotia's monsters by the time you get to it. However, there is a screen of the Manor that looks intact. In the Lore of the Lands section of the game, there is a part where you see Roland's Manor intact, but it is in sepia tone. The colored version is never shown in-game.

Old Version Final Version
LOL1 rolmanor.png LOL1 rolreck.png
(Source: Dark Linkaël)

Dawn's Face

Dawn is an important person in Lands of Lore, but she is not playable. However, it was intended that she should join your group at some point in the game, as she has some unused character portraits.

LOL1 face07.png

(Source: Dark Linkaël)

Unused Music

Lands of Lore Main Theme

This unused music is not in the game's data. It likely was intended to be used on the title screen, which is otherwise silent. In the final game data, there is also an empty pointer in the introduction music, showing that a track was omitted, which could have been for this theme. Frank Klepacki's official website gives it the title "Lands of Lore Main Theme", and the filename of the official recording once available on the Westwood FTP is "lol1theme".

The Keep

This unused music, still existing in the game's data, was intended to play at Gladstone Keep after the attack by Scotia. In the final game, its music slot "0x00FE" points to LORE03A, track 03 (shared by music "0x0119"), but it obviously originally pointed to this unused track: LORE01A, track 06. Frank Klepacki's official website gives it the title "The Keep", and the filename of the official recording once available on the Westwood FTP is "keep228m".

(Source: Dark Linkaël)

Unused Text

Invisible Text

With the help of a program to extract the graphics of the game, you can see text on the screen where King Richard is put in stasis after Scotia's attack. The texts describes when the king is there or not.

LOL1 king lay.png

(Source: Dark Linkaël)

Unused Items

Lands of Lore has an impressive number of unused items.

Special Items

These are special items and can only be used by throwing them. These items mostly represent traps used in the game, or monster attacks. The most surprising thing is that these items are named. It is possible that these items were used by the developers.

LOL1 ItemsObjects.png

Illegal Item

This is the first item by default and is represented by a single mouse cursor. Throwing this item, a broken bottle is shown.

Poison dart

LOL1 PoisonDart1.png

This is one of the arrows used by some enemies. It can do damage by throwing it at enemies.

Arrow

LOL1 PoisonDart1.png

A single arrow shot by enemies.

Arrow

LOL1 Arrow2.png

A flaming arrow shot by enemies. Crossbow "Valkyrie" use this kind of arrows.

Quarrel

LOL1 Quarrel1.png

Another kind of arrow, but bigger.

Shuriken

LOL1 Shurikan1.png

A projectile in the form of a shuriken.

Shuriken

LOL1 Shurikan1.png

Same as the previous item.

Muck

LOL1 Muck1.png

Some monsters spit these things.

Spit

LOL1 Spit1.png

Same thing as the previous item.

temp item

LOL1 TempItem1.png

Contrary to what some may believe, this thrown item, represented by a large fireball, does no damage. This is the case of other items using traps visible in the game. This is the only item not using a real name.

Ice Bolt

LOL1 IceBolt1.png

This item is also one of the traps in the game.

Spike

LOL1 Spike1.png

A big ball with spikes, it is one of the many traps visible in the game.

Pain

LOL1 Pain1.png

It is an extremely powerful item. It uses the same projectiles as the ghosts on the third floor of the White Tower. When used on enemies, it deals a large amount of damage.

Dispell

LOL1 Dispell1.png

This kind of projectile does not seem to be used in the game.

Poison

LOL1 Poison1.png

As with "Dispell", this projectile does not seem to be used in the game. However, it is as powerful as "Pain" by using it on enemies.

Dispell

LOL1 Dispell1.png

Same as the other "Dispell".

(Source: Dark Linkaël)

Other Unused Items

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: There may be more, and it's possible that some of these items are in the game, and merely obscure and/or inaccessible.
  • Great Maul "Pillage"
  • Long Sword "Ares' Breath"
  • Long Sword "Life Taker"
  • Axe "Splitter"
  • Great Axe "Meister"
  • Great Axe "Executioner"
  • Great Maul "Thor's Fist"
  • Great Maul "Armageddon"
  • Great Bow "Tracker"
  • Rapier "Coup D' Grace"
  • Trident "Pestilence"
  • Mesmer's Great Helm
  • Aegis Kite Shield
  • Bronze key
  • Blood key (This opens the "fancy lock" in Castle Cimmeria Level 1. The door is otherwise unopenable.[1] Behind it is a chest containing the otherwise inaccessible Zephyr ring and Bow "Tempest")
  • Staff "Gainful"
  • Bloody staff
  • Talba ring
  • Vortex scroll
(Source: List of objects)
(Source: Abandonia thread)
(Source: Abandonia thread)
(Source: Abandonia thread)

Unused Areas in the Maps

Several locations on the maps are inaccessible. Some are even named with a colored square. The most surprising case is located in Yvel Woods.

(Source: Dark Linkaël)

(Source: Jared Fowler)

There is a walled-off area in Cimmeria Level 2 containing a chest that contains the otherwise inaccessible Cloud ring and Great Bow "Darkness".

Unused Speech

Timothy and Lora speak the same lines as the normal characters when items such as the Vaelan's Cube and the Whole Truth are unsuccessfully used, despite these items being unobtainable until long after they have left the party.

Revisional Differences

Early releases contain a game-breaking bug: Dawn's Key is irretrievable if the player surrenders it to Scotia when she is impersonating Dawn.[2] Later releases fixed this.

Floppy disk versions require a password to enter Gladstone Keep.

References

  1. Lands of Lore The Throne of Chaos Clue Book, pp. 78,80.
  2. The Making Of: Lands Of Lore Series. Retro Gamer. No. 67. Bournemouth: Imagine Publishing. pp. 62–65. ISSN 1742-3155.