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League of Legends/Closed Beta 1

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This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

This is a sub-page of League of Legends.

Hmmm...
To do:
Get Client screen (if possible), HUDs, placeholder screens, etc.

General Notes

Client version 0.8.13.26.

  • Contains data from internal and historical builds of the game.
  • Contains virtually no air client data (missing due to human error?).
  • Has numerous extra character models for testing and placeholders, many of which are duplicates.
  • All particles in \DATA\Particles use TGA format (this will carry over until public release).

Client and Client Launcher

Hmmm...
To do:
Find a way to view the post-login client screen.

League-of-Legends-ClosedBeta1ClientLoginScreen.png League-of-Legends-ClosedBeta1ClientLauncherScreen.png

HUD

The HUD has changed many times over the years, but many were not that drastic. This was not the case with the betas.

  • HUD has 2 iterations in the betas.
    • HUD2 is the one used in both Closed Beta 1 and Closed Beta 3.
    • HUD1 is a leftover from the internal pre-beta builds.

HUD 1

League-of-Legends-ClosedBetaTargetHUD1.png
League-of-Legends-ClosedBetaPlayerHUD1.png

There is a second Target HUD which has slots for items, but is hidden in the data. It's a step between HUD 1 and HUD 2.
League-of-Legends-ClosedBetaTargetHUD1WithItemSlots.png

HUD 2

This HUD is easily mistaken for a similar, less flashy HUD, but is in fact much different.

League-of-Legends-ClosedBetaTargetHUD2.png
League-of-Legends-ClosedBetaPlayerHUD2.png

Beardless Gangplank

At this point in development, Gangplank didn't have a beard. This was changed in Closed Beta 3.

League-of-Legends-ClosedBeta1GangplankNoBeardModelRender.png

Placeholders