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Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)

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Title Screen

Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)

Developer: Sierra On-Line
Publisher: Sierra On-Line
Platforms: DOS, Amiga, Atari ST
Released in US: October 1988


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
Carts.png This game has revisional differences.


NotesIcon.png This game has a notes page
BugsIcon.png This game has a bugs page

Leisure Suit Larry Goes Looking for Love (in Several Wrong Places), aka Leisure Suit Larry 2, was lighter on the raunchy content than its predecessor. Larry's sprite in this one didn't seem to fit very well with the generally cartoonish flavor of the character.

Sub-Page

Miscellaneous tidbits that are interesting enough to point out here.
Notes
Read about notable bugs and errors in this game.
Bugs

Debug Modes

Internal Debugger

LSL2-internal debug.png

As with any other early SCI game, hold down both Shift keys and press the - key on the numpad at any point during the game. To exit this mode, press Shift and D.

Key(s) Action
Q Quit.
B Set Breakpoint.
O Show objects in heap.
Shift + O Show objects with address.
A Inspect ID in accumulator.
C Inspect Current Set of Objects.

Press C to see all of the object within that
set. Press I to inspect the selector.
Press E to edit that selector.

I Inspect Object/Memory - The player can

also press Up/Down to go up/down through
the memory by 16 bytes and Left/Right
to go up/down the memory by 2 bytes.

F Show Free Heap.
S Show sends.
G Change Global Variable.
L Change Local Variable.
T Change Temporary Variable.
Enter Single Step through Script.
Tab Step across Send.
C Show objects in heap.
R Show resources loaded.
Shift + S Shock stack usage.
Shift + / Show an incomplete list of shortcuts.


(Source: HWM, ScummVM Wiki)

In-game Debug Actions

At any point during the game, open up the text prompt and enter praise lord and go to a different room. v1.002.000 added another method by allowing the player to enter 555-0724 at the phone book screen.

Yet another way to activate it is to simply change global variable 100 to 1, which also enables the level select and bypasses the copy protection. The following actions can be entered.

Input Action
TP Teleport to a room.
GET (insert object name here) Does exactly what it says.
PITCH (insert object name here) Drop the object.
MAKE NOTE Create a log file for the game.
SHOW TIMER Show timer.
SHOW EGO Show information about the player character.
HELP How to use the debug mode.

The player could also type in SHOW GRID to show a grid over the walkable areas. However, that has been removed from the game and trying to use it crashes the game.

These controls also become available in the game:

Keys Action
Alt + F Fragmenting stats.
Alt + R Get the current room number.
Alt + D Internal debug.
Alt + I Allow typing during cutscenes.
Alt + M Show memory stats.
Alt + Z Quit.
Alt + V,
Alt + P,
Alt + C
Show layers of a room (Visual, Priority and Control respectively).


(Source: HWM, ScummVM Wiki)