Looney Tunes: Twouble!
|Looney Tunes: Twouble!|
This game has a notes page
|This needs some investigation.|
Discuss ideas and findings on the talk page.
Specifically: There are almost certainly button codes for these, too.
Enable GameShark code 010132DE or 010532DE (the latter also enables the developer message), then hold A+B and press Select during gameplay (only works when unpaused). Press Left/Right to toggle the upper value, which denotes the level, and press Up/Down to toggle the lower number, which denotes the sublevel. Press A, B, or Start to go to the chosen level.
Additionally, levels can be skipped by pausing, holding A+B, and unpausing (does not work on the side scrolling levels).
This also adds a level number display to the top right of the screen. Top number denotes the level and bottom number denotes the sublevel.
Enable GameShark code 010432DE or 010532DE (the latter also enables the level select) to load a message from programmer Isidro Gilbert after the Infogrames and Warner Bros. copyright screens. The same message also appears in Die Maus, Otto's Ottifanten: Baby Bruno's Nightmare, Sea Battle, and Turok: Battle of the Bionosaurs.
|PARA CAROL, CON TODO
MI AMOR... DE PARTE
|TO CAROL, WITH|
ALL MY LOVE... FROM ISIDRO,
In the European version, there are six languages that can be selected: English, French, Spanish, German, Italian, and Dutch. In the US version, only English, French, and Spanish can be selected. However, the German, Italian, and Dutch scripts are still in the ROM and can be accessed with GameShark code 01XX11DC, where XX is one of the following:
|03||German (unused in US version)|
|04||Italian (unused in US version)|
|05||Dutch (unused in US version)|
The language select in the European version includes options for German, Italian, and Dutch.
The European version has an extra logo.
And the subtitle was changed on the title screen proper.