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Lucky Luke: The Video Game

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Title Screen

Lucky Luke: The Video Game

Developers: The Vision Factory, Pixelhazard
Publisher: Philips Media
Platform: CD-i Digital Video Cartridge
Released in EU: 1996


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Hmmm...
To do:
  • In addition to the concept art, Shikotei found a few hidden areas.
  • Cover the June 21st, 1996 prototype.

Cheat Mode

LuckyLukeCDi CheatMode.png

Pause the game and press Up, Right, Down, Left, Down to enable an extended pause menu with several debug options. From top to bottom, the options are:

  • Replacing the score with the X/Y coordinates of the player (CHEAT).
  • An unknown debug function (MODE).
  • A level select - Button 1 increases the level number, Button 2 decreases it, and selecting either Continue option warps you to the selected level.
  • Toggles for unlimited health, lives, and ammo.
  • A second Continue option followed by a Pixelhazard credit.

Unused Graphics

LuckyLukeCDi Concept1.png LuckyLukeCDi Concept2.png

The file zopfi.blk (named after Dennis Zopfi, who also worked on The Apprentice) contains the concept art for two of the "Vision Factory girls" seen throughout the game.

(Source: Shikotei)