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MacCommand

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Title Screen

MacCommand

Developer: Creighton Development
Publisher: Creighton Development
Platform: Mac OS Classic
Released in US: 1985


CopyrightIcon.png This game has hidden developer credits.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


This lavish elaboration on Missile Command impressively exploited the graphical abilities of the original Macintosh... which might have to do with why it won't work on almost any other.

Debug Menu

Text and key shortcuts for an additional menu are stored after the regular ones, in CODE 1 at 0020A5. Unlike the end-user menus, this one is in all caps.

CHEAT
-----
CHEAT [Tab]
INVERSE [I]
CLEAR BEAM [Q]
RESTORE BEAM [W]
DISPLAY ALIEN DATA [A]
DISABLE CHEAT

INVERSE probably flipped between day and night, while BEAM must refer to your city's energy shield.

The game's enemies appear terrestrial in origin, but the instructions do refer to them once as "enemy aliens".

Cheshire Cat

So this is where he disappeared to.

MacCommand doesn't wear a Finder icon, but there is one in the resource fork... and of all things, it's the Cheshire Cat from Through the Looking Glass.

The only thing keeping the cat invisible is that it's assigned to applications with creator code !eTD, while the MacCommand app has a creator of MACS (which is supposed to be reserved for the OS, but that's another matter.)

Copy Protection Credit

The protection routine, CODE 2, is titled "Springer Software".