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Maestro! Jump in Music

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Title Screen

Maestro! Jump in Music

Developer: Pastagames[1]
Publisher: BigBen Interactive[1]
Platform: Nintendo DS
Released in EU: November 9, 2009[1]


GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.


PrereleaseIcon.png This game has a prerelease article

Maestro! Jump in Music is a rhythm-platformer game starring a pink bird-like guy and a spider.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Graphics

This game features several unused graphics, both leftovers and placeholders.

menus/Font_Score.nsbtx

MaestroFont Score.png

menus/Font_Score_B.nsbtx

MaestroFont Score B.png

menus/Font_Score_Y.nsbtx

MaestroFont Score Y.png

Unused fonts for a score system. The final game only saves ranks.


menus/MENU_TOP_fond_multiplayer.nsbtx

MaestroMENU TOP fond multiplayer.png

Unused top screen menu graphics for a multiplayer mode. The plate also has an earlier design compared to the others.


menus/MENU_TOP_pochette_place_holder.nsbtx

MaestroMENU TOP pochette place holder.png

An early place holder featuring a different and static angle for the album cover.


menus/MENU_TOP_pochette_PLACEHOLDER.nsbtx

MaestroMENU TOP pochette PLACEHOLDER.png

A place holder that matches the angle and shape of the final album covers.


menus/OK_off.nsbmd

menus/OK_off.nsbtx

MaestroOK off.png

menus/OK_on.nsbmd

menus/OK_on.nsbtx

MaestroOK on.png

Unused graphics for the OK button for the main menu.


menus/Platine.nsbtx - TT_256_S

MaestroTT 256 S.png

Not unused, but the disc base is always covered in game and never seen.


menus/Screen_Win_Up.nsbtx

MaestroScreen Win Up.png

menus/Screen_Win_Down.nsbtx

MaestroScreen Win Down.png

Place holder screens for the results of a boss battle.


others/Bg1_Transp.nsbtx

MaestroBg1 Transp.png

others/Bg2_Fond.nsbtx

MaestroBg2 Fond.png

others/Birds.nsbtx

MaestroBirds.png

others/fonts.nsbtx

MaestroFonts.png

Considering the different style, maybe these are place holders from a different game?


others/Empty.NSCR

An empty map file.


scores/BG_menu_UP.nsbtx

MaestroBG menu UP.png

scores/BG_menu_D.nsbtx

MaestroBG menu D.png

Leftover graphics for the result screens which have a completely different style.


space/Astero_pick.nsbtx

MaestroAstero pick.png

Unused pick-up objects for Black Out Beats. They're seen in pre-release footage. They also have a tiny smiley face.


spider_boss/Insects.nsbtx

MaestroInsects.png

Sprites of mysterious insects.


spider_boss/Picto_pattern.nsbtx

MaestroPicto pattern.png

Unknown icons picturing the various boss battle actions. Maybe for a tutorial?


spider_boss/Presto_trapped.nsbtx

MaestroPresto trapped.png

Sprites of Presto being tied up.


spider_boss/Spider_sliders.nsbtx

MaestroSpider sliders.png

Unused boss spider type which possibly worked by sliding it, however spiders never appear in the bottom screen in the final game. The spider slider also appears in the previous unused icons in Picto_pattern.nsbtx.


spider_boss/spider_small.nsbtx

Maestrospider small.png

Scaled down versions of the Green Groove enemy spiders.


spider_boss/Spiderweb_elements.nsbtx

MaestroSpiderweb elements.png

Unused graphics for the boss spider web.


venise/Icecream_pick.nsbtx

MaestroIcecream pick.png

Unused ice cream pick-up for Yellow Allegro.


spider_boss/VS_Cut.nsbmd

spider_boss/VS_Cut.nsbma

spider_boss/VS_Cut.nsbca

spider_boss/VS_Cut.nsbta

spider_boss/VS_Cut.nsbva

spider_boss/VS_Cut.nsbtx

Unused model and animation which supposedly would play before fighting a boss. There's also copies of every boss model with prefix "VS_", so perhaps it was intended to be a mode in multiplayer.

Here's a video footage of it. The skybox background texture (GMist) does not map in Apicula, so the background is black.

The textures:

GMist

MaestroGMist.png

PRESTO

MaestroPRESTO.png

Puff

MaestroPuff.png

Twinkle

MaestroTwinkle.png

VS

MaestroVS.png

Unused Audio

Surprisingly enough, this game doesn't contain many unused audio tracks.

waves/asturias_notclassique.wav

Unused menu preview audio for the song Asturias, it plays a different part of the song.


SEQ_CHOPIN_BACKGROUND_SHORT

Unused audio background for the easy version of the song Nocturne No. 2 Opus 9 by Frédéric Chopin. This song is exclusive to the DSiWare and iOS game Maestro! Green Groove, which only featured three songs.


Unused Text

The file Texts.dat in each of the lang subfolders contains the game's text. This text comes from the English version.

Unused Text
Don't tell this secret to anyone... the last level you play in this mode is what you hear on the main game screen.
Thou shalt learn to do this even if it is optional in the game! Take a high pitched voice and fill up the Voice Meter. (for realism requirements, you must imitate Presto and he has the beautiful voice of a tiny bird).

References