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Magikarp Jump

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Title Screen

Magikarp Jump

Also known as: Hanero! Koiking (JP)
Developer: SELECT BUTTON
Publisher: The Pokémon Company
Platforms: Android, iOS
Released internationally: May 24, 2017


ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.


In Magikarp Jump, you train a Magikarp to jump. What else?

Hmmm...
To do:
  • More revisional changes.
  • Add the equivalent unused text from the Japanese version and the other localizations.
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically:
  • Does any of the unused content have surviving images or gameplay effects?
  • The pastebin referenced here is from version 1.1.0; were any more unused strings added or removed in other versions?
  • The 1.1.0 pastebin also contains strings for some (but not all) of the content that was later officially added in versions 1.2.0 and 1.3.0; are there any more cases of content being added in advance of its in-game release?

Unused Decorations

There are some decorations which go unused in the game.

ID Item
4 Oddish Kokedama
7 Camerupt Volcano
14 Pikachu Bed
19 Gyarados Slide
21 Pikachu Pocket Watch
23 Dedenne Blush
(Source: SCIRESM)

Unused Themes

Two of the pond themes listed in the text strings are unused in-game.

ID Theme Description
3 Undersea Volcano A daunting pond where you can feel the strength of the volcano.
5 Sunken Boat A pleasant pond where everyone can jump and splash together.
(Source: SCIRESM)

Unused Event

One of the random events listed in the text strings is unused in-game.

ID Title Description
12 Wild Magikarp It seems like a wild Magikarp wants to battle against yours?!

Its script reads as follows:

Intro: Whoa! A wild Magikarp appeared!
It seems like it wants to have a little jumping competition with your Magikarp.
If you win, it might help boost your Magikarp's confidence. But what if you lose?
What will you do?
Option 1: Flee
Option 2: Battle!
Chose Option 1: So, you chose not to battle! Then it's back to the safe predictability of home for you!
Option 1 Result: Nothing happened!
Chose Option 2: You went right ahead and decided to battle!
Option 2 Success: It's a jumping battle against a wild Magikarp!
Option 2 Success Result: JP went up by bonus_num!
Option 2 Failure: You lost to the wild Magikarp.
Option 2 Failure Result: Your Magikarp was so disheartened that its JP went down by penalty_num.

(Source: SCIRESM)

Revisional Differences

In v1.2.0, the decoration "Sunflora Bunch" was renamed "Sunflora Bloom".