If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Metroid Prime: Federation Force

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Metroid Prime: Federation Force

Developer: Next Level Games
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: August 26, 2016
Released in US: August 19, 2016
Released in EU: September 2, 2016
Released in AU: September 3, 2016

DevTextIcon.png This game has hidden development-related text.

See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are (as of April 8, 2024) no longer officially supported and online-exclusive features may be documented as now-unseen content.

Metroid Prime: Federation Force is a somewhat multiplayer-centric spinoff game set in the Metroid universe that follows the Galactic Federation's quest to eliminate the Space Pirate menace while that bounty hunter is MIA.

Federation Force ended up being less notable for its actual merits as a game and more for all the vitriol surrounding its existence, especially since it was the first new Metroid game since the controversial Other M and the first new Metroid Prime entry since Corruption.

Development Text

Similar to Blast Ball, Federation Force contains a series of config files.

Current Changelist = CL 430550
Build Date = May 05 2016 - 22:51
Computer Name = JUEGAMA3
#Turn off for Debug builds
#Fake Training Completed = true

#Only Show Start Button = true
Enable Link Client Update = false
Ensure Large Standard Free Block = false
#Clip Portals To Frustum = false
Only Show Level Descriptions = true
Debug Camera Button Combo = False
Display Production = true
Display Network = false
#Enable Host Migration Chameleon = true
#Startup In Chameleon = true
#Allow Backing To Game Select = false
#Startup In Battle Ball = true
#Sort Level List = false
DrawCPUGPUTimes = false
Display Net Asserts = false
Skip Net Asserts = true
Enable Performance Graph = false
#Skip SaveLoad = false
#Enable Real Chameleon Flow = false
Net Test One Machine = false
Capture Path = "g:/Capture"
#Display Disconnections = false
#Assert Get For Modify Has Changes = false
#Always Unlock All Missions = false
#Fake Training Completed = false
#Mute Audio On Startup Gameplay = true

#Settings for Flight Recorder
#Track Pose Summary = true
#Track Pose Details = true
#Track ASM Summary = true
#Track ASM Details = true
#Use ASM Names = true
#Track With COGModel Names = true
#Enable Throttle = false
#Track ASM Script Function Calls = true
#Track Free List Allocations = true
CTR ProductCode = CTR-P-BCAE
CTR UniqueID = 0x016E3
CTR OtherUniqueIDForDSDownload = 0x016F6
CTR GameServerID = 0x0016CE00
CTR GameServerAccessKey = f79fb3c5
CTR AccessibleSaveDataId1 = 0x016F6