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Midnight Landing

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Title Screen

Midnight Landing

Developer: Taito
Publisher: Taito
Platform: Arcade (Custom)
Released in JP: May 1987[1]
Released in US: June 1987[2]
Released in EU: 1987


DebugIcon.png This game has debugging material.


Midnight Landing is the first of Taito's flight simulator games. The player must perform successful landings at eight different airports, all of which conveniently happen at Midnight so that the CPU doesn't tank itself rendering terrain.

Crash Handler

MidnightLandingCrashHandler.png
This game has a handler for the standard 68000 exception vectors. It prints the name of the exception and the value of the program counter at the point of exception.

Secret Screen

MidnightLandingBio1.png
Get a high score ending in 00 or a multiple of 11 and enter the name OIB. On this screen, the player can enter their birthday and the current date (or any date, really).

MidnightLandingBio2.png
The game will then generate a Biorhythm chart based on the two dates provided.

(Source: Phil Bennett)