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Mobil 1 Rally Championship (PlayStation)
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused cinematics
Games > Games by developer > Games developed by Atod AB
Games > Games by developer > Games developed by HotGen Limited
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2000
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 11
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 8
Mobil 1 Rally Championship |
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Developers: Atod AB,
HotGen Limited This game has hidden development-related text. |
To do: Investigate DEVMENU.EXE |
Unused Splash Screen
An ever so slightly alternate unused version of the HotGen splash screen, HOTGEN2.STR, is present on the disc. The only difference being the lack of the copyright text at the bottom.
Debugging Text
GAME.EXE contains a fair amount of text for various debug displays and options. A string referring to a possible working title, Rally 99 is also present.
Process static cluts, fogIntensity = %d->%d Bonnet: %d vertices, %d total faces, %d dash faces, %d wheel faces, wheel angle %d, gfx %d. left wiper angle %d right wiper angle %d %d night only parts %d vertices, %d faces in shadow sz %d, sx %d, dz %d. map gfx overflow 0x%08x, 0x%08x, %d fog (%d:%d:%d) %d %d, %d %d %d %d %d %d %d %d %d %d %d loading %d 16 color cluts from 0x%08x map 0x%08x loading %d 256 color cluts from 0x%08x loading 256 clut[%d] to (768:%d) = 0x%04x loading tpages from 0x%08x loading 16 color tp %d to (%d:%d) height %d loaded %d 16 color tpages, %d 256 color tpages anim box %d (%d), tpage %d: sky box %d, clutId 0x%04x AnimBox 0x%02x %d:%d, %d:%d, %d:%d, %d:%d %d:%d, %d:%d, %d:%d, %d:%d, %d %d anim boxes found sunflare %d (%d:%d:%d) Initial RoadNode center (%d:%d:%d) sky sun distance = %d, scale = %d scaled sky sun distance = %d twoPlayerMap = %d dirtType = %d roadNodes at 0x%08x, %d bytes free loading roadnodes to 0x%08x size %d end 0x%08x, free %d load node %d->%d, %d bytes at filepos %d center (%d:%d:%d) %d vertices, %d faces link %d->%d Ai players index pos %d, %d, %d, %d Ai players dist player %d remember view %d Player %d Disable partId %d part %d attached %d - player id: %d disable %d attached parts swap RPF_HIDDEN for %d faces at 0x%08x about to store part position at %d DisableCarPart done race done, game time %d player %d race done, game time %02d:%02d:%02d last hiscore time map %d = %d, %d PL_Init player %d Initial pos (%d:%d:%d) (%d:%d:%d) rot %d initial roadNode at 0x%08x (%d:%d:%d) wheel circumference = %d wheel base = %d car dim X %d:%d, %d Z %d:%d, %d collision radie = %d found extended pad, setting delay %d dual shock set Demo time out User aborted demo, event 0x%02x Ai %d loading gfx dist %d aiI %d(%d)%d(%d)%d(%d)%d(%d)%d cai %d, %d %d %d %d, ai2r %d,%d %d:(%d:%d) STRINGS\GAME.%s string %d at 0x%08x = '%s' String table contains %d strings from 0x%08x to 0x%08x MISC\AITIMES.DAT getting all ai times for map %02d Player %2d, car %d, %02d:%02d:%02d skill level = %d adjuster for player %d = %02d:%02d:%02d Pos %2d, Player %2d, car %d, %02d:%02d:%02d checkPoint %d, pos %d, time %02d:%02d:%02d pad %d Saved:%d pad %d Max:%d %d Max:%d pad %d padState = %d pad %d Max:%d, current %d Entry:%d Searching for:%d, Mode:%d Found Match:%d Finished Dual Shock Setup Starting Rally 99 Game. Version %d.%d Build %d Program end at 0x%08x, %d bytes free. GlobalData at 0x%08x Stack at 0x%08x
Replaybuffer at 0x%08x rndIndex = %d p1 view %d Exiting Game Render RoadNode Borders : Yes Check Sun Position : Yes Rain : Yes Display Type : Monitor Play Fx : 00 Render AI Line : Yes Frame Rate Check : Yes Smoke : Yes Render shadows : Yes Car shine : Yes Car ground lighting : Yes Status : 0 Render Map : Yes Car sun lighting : Yes Mark Car Parts : Yes Free movement : Yes Render Control Data : Yes Render Car : Yes Render Sky : Yes 32 spaces 6 32 spaces 5 32 spaces 4 32 spaces 3 32 spaces 2 32 spaces 1 Render Sky : %s Render Car : %s Render Control Data : %s Free movement : %s Mark Car Parts : %s Car sun lighting : %s Render Map : %s Status : %d Car ground lighting : %s Car shine : %s Render shadows : %s Smoke : %s Frame Rate Check : %s Render AI Line : %s Play Fx : %d Display Type : %s Rain : %s Check Sun Position : %s Render RoadNode Borders : %s SFX_DownloadSamples %d spu address 0x%08x sample %d:%d, fre %d, pri %d, len %d, vol %d, flags 0x%04x SFX_DownLoadMapSounds %d sample %d, pitch %d:%d, size %d, len %d, vol %d AI %d Velocity overflow, aiMode %d velLen = %d = %d.%03d m/tic vel (%d:%d:%d) (%d:%d:%d) m/tic AI %d Velocity overflow velLen = %d = %d m/tic acc (%d:%d:%d) (%d:%d:%d) m/tic player %d start view = %d camera after freeze = %d, rot %d camType %d, hDist %d CamLineLen %d
Categories:
- Pages missing developer references
- Games developed by Atod AB
- Games developed by HotGen Limited
- Pages missing publisher references
- Games published by Electronic Arts
- PlayStation games
- Pages missing date references
- Games released in 2000
- Games released in March
- Games released on March 8
- Games released in February
- Games released on February 11
- Games with hidden development-related text
- Games with unused cinematics
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused cinematics
Games > Games by developer > Games developed by Atod AB
Games > Games by developer > Games developed by HotGen Limited
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 2000
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 11
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 8