If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

ModNation Racers (PlayStation 3)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

ModNation Racers

Also known as: ModNation Mugen no Kart Okoku (JP)
Developer: United Front Games
Publisher: Sony Computer Entertainment
Platform: PlayStation 3
Released in JP: July 29, 2010
Released in US: May 25, 2010
Released in EU: May 19, 2010
Released in AU: May 20, 2010


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article
BugsIcon.png This game has a bugs page

See, this is why server preservation is important.
This game's online features are no longer supported.
While this game's online features were once accessible, they are (as of October 10, 2018) no longer officially supported and online-exclusive features may be documented as now-unseen content.
Hmmm...
To do:
  • Document the debugging features that can be enabled in USEROPTIONS.XML.
  • Investigate the Feb 28, 2010 preview and Apr 06, 2010 review builds that were released for differences.

ModNation Racers is a kart racer with a heavy focus on user-created tracks, characters, and karts. For whatever reason, only one-fourth to one-third of the game's content is actually on the disc.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info
Read about notable bugs and errors in this game.
Bugs

Unused Areas

Hmmm...
To do:
Replace the rest of the in-game screenshots with proper model rips.

CHARACTERSELECT

ModNationPS3 UnusedRoom CHARACTERSELECT.png

DATA/WORLD/CHARACTERSELECT contains a photography room with a white screen and studio lights. It bears a resemblance to a room seen at E3 2009.

KARTSELECT

ModNationPS3 UnusedRoom KARTSELECT.png

DATA/WORLD/KARTSELECT contains an untextured, cross-shaped room with a platform in the centre, most likely meant to house the player's kart.

MODSTUDIO

DATA/WORLD/MODSTUDIO contains files for an early version of the Creation Station that bears a striking resemblance to the one seen at the 2009 PlayStation Holiday Preview event.

Karts Section Mods Section Tracks Section
ModNationPS3 UnusedRoom MODSTUDIO Kart.png ModNationPS3 UnusedRoom MODSTUDIO Mods.png ModNationPS3 UnusedRoom MODSTUDIO Tracks.png

RACESTUDIO

ModNationPS3 UnusedRoom RACESTUDIO.png

DATA/WORLD/RACESTUDIO contains a simplified, untextured version of MODSTUDIO with most of the props removed. When loaded in-game, the room appears pitch-black.

TRACKPARK

ModNationPS3 UnusedRoom TRACKPARK Tracks.png

DATA/WORLD/TRACKPARK appears to contain a very early version of ModSpot.

TRACKSTUDIOINTERIOR

ModNationPS3 UnusedRoom TRACKSTUDIOINTERIOR Mods.png

DATA/WORLD/TRACKSTUDIOINTERIOR contains a warehouse with various props and obstacles that can be placed while creating tracks in Track Studio.

Unused Graphics

Default Texture

ModNationPS3 Default Texture.png

DATA/GLOBAL/TEXTUREPACK.TEMP.BIN contains this garish placeholder texture.

Link Textures

Inexplicably, DATA/CHARACTERS/LINK/TEXTUREPACK.TEMP.BIN contains Link's textures from The Legend of Zelda: Twilight Princess. The MODELS.BIN and PHYSICS.BIN files in the same directory are empty.

Track Icons

A handful of unused track icons can be found in DATA/ROM/TRACK.

Unused Video

DATA/MOVIES/NA/PLACEHOLDERFMV.BIK is, well, a placeholder video.