Monaco Grand Prix (Nintendo 64)
Monaco Grand Prix |
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Also known as: Monaco Grand Prix: Racing Simulation 2 (EU), Racing Simulation: Monaco Grand Prix (UK), Racing Simulation 2 (GER) This game has hidden development-related text. |
Ubi Soft's Monaco Grand Prix: Racing Simulation 2 is a FIA-unlicensed Formula One game made between sandwiches of their two licensed Formula One titles, F1 Pole Position 64 (a localized and licensed title from Human Entertainment) and F1 Racing Championship (in which Ubi Soft worked with Video System's F1 license). It features a pastiche of the 1997 season (but still without the ill-fated Lola team).
Development Text
Present at 0x40560 in the ROM is text for a memory manager.
Mar 12 1998 Memory Manager MMG V6.0.1 You are not allow to use another group to the default You try to release the default channel (0), you not allow to do that ! Strange, the number of free was not valid The debug function TestMalloc has repaired this data Please warn the developper of Mmg to fix the Bug Strange, you have request a free with a NULL pointer, please change that Strange, you have request an allocation of 0 Byte, the return value Will be NULL, please change Can not free the Block (in Mmg_fn_vDeleteblock) The number of requested allocation are too high, the debug information memory is full Can not allocate (the block is full) The Static memory address is not valid (not referenced in the debug table), or using a wrong static block The dynamic memory address is not valid (not referenced in the debug table) Can not allocate dynamic memory (in fn_p_vDynAlloc), the system function for allocation failed (return NULL) Impossible to Allocate the block (in Mmg_fn_vInitblock), the system function for allocation failed (return NULL) Can not free the dynamic memory You can NOT use this function with this kind of block: block without Free management The last Allocation Overwrite the Remain check Key, just after the p_cMaxMen The size of the allocation is not compatible with the alignment requested duing the initialization of the block Problem the Mmg_M_SetModeAlloc is not appropriate .Example: you try to use Dynamic memory but Mmg_M_SetModeAlloc is set for the Static memory You have selected the Dynamic mode But __DYNAMIC_MALLOC_ALLOWED__ is not defined The Mmg initialization have to be done before the Erm initialization Malloc system failed in Mmg_fn_vInitBlock function Malloc system failed in InitMmg function Malloc system failed in FirstInitMmgModule function Sorry, too much channels are used Invalid number of channel You've try to access to the memory through Mmg module But the memory have been locked with Mmg_fn_vLockAlloaction! There is no static memory The BlockId is impossible The moduleId is impossible The address is not a static address The static block that you try to use, is not valid, it's should be not well initialize ! The virtualAlloc function failed (return NULL). Is that enough memory ?? There is too many allocation Overflow after an allocation Overflow before an allocation Overflow after a static malloc Overflow before a static malloc Overflow after a dynamic malloc Overflow before a dynamic malloc the dynamic memory allocated is not aligned (from the 'malloc' system function, in fn_p_vDynAlloc) Alignment error of the beginning address of my block (from the 'malloc' system function, in Mmg_fn_vInitblock) The block tested by testMalloc is not valid, it's should be not initialize ! Because 0X%X it's not multiple of %d there is no free space enougth big (i.e. %db) ,even with the 'added debug information' memory the is not enought memory(%db) for the allocation size requested (%d) The key expexted should be 0X%X, but we have 0X%X the size requested (%d) is not a multiple of the alignment(%d) In [ ] %s ] ], for Dynamic mode.%s ], for Dynamic mode ], for Static mode (Block #%d).%s ], for Static mode (Block #%d) %sMemory Channel=Default %s{Memory Channel=%d [0X%X, %d] Apr 22 1997 Module Timer Tmr V5.0.2 Module Tmr The system is unable to create an event! The timer isn't ready. Try to the fn_wTimerResetTimer before Too many timer. The library support a fix count of timer Event timer can't be start, stop or reset Unknow timer handle This timer type isn't supported. Try a lower precision You specified an unknow timer type The Timer lib isn't initialize. See fn_wTimerInitLibrary BM Erm_M_InitErrMsg was called for a module already initialized The string variable for The Error message is too short, please change C_ucSizeOfErrTxt There are too many Modules (>255) SEP 06 1997 Error Manager ERM V5.1.0 Jan 0 1900 F1 Racing Simulation F1R V5.0.0 Failed in deleting a static block of memory Failed in reinitializing a static block of memory Failed in initializing a static block of memory Failed in freeing memory Failed in allocating memory No space for circuit in Circuit array Found PilotLap section out of Circuit section Found Lap section out of Circuit section Found Pilot section out of Circuit section Internal error?!? debug\fonts.pic Gfx %d Mtx %d Missed %d Main Raster.%4.2fms Player%d
Present at 0x42790 in the ROM are audio-related error messages.
Jan 0 1900 Sound Module for CPA Moteur sonore ACP - Version M5.6.0 Module Snd Bank containing sound event is not loaded Sound Event is in no sound bank Mixer : close command Mixer : Getcaps command Mixer : Open command Mixer : No mixer Id available Mixer : No mixer available MIDI : All tracks used MIDI : Bad MIDI error MIDI : Seek command error MIDI : Fade error MIDI : Close command error MIDI : Open command error MIDI : CreateThread failed MIDI : Notify superseded MIDI : Notify aborted MIDI : Notify Failure MIDI : Stop command error MIDI : Play command error MIDI : Set command error MIDI : Status command error MIDI : Unloading resource error MIDI : Loading resource error CD : Register wnd class failed CD : Bad Cd error CD : Seek command error CD : Fade error CD : Close command error CD : Creating thread failed CD : Notify superseded CD : Notify aborted CD : Notify Failure CD : Stop command error CD : Play command error CD : Set command error CD : Status command error CD : Loading resource error Cannot create Wave thread API-System error Multi-threading not allowed with SoundLibrary Invalid static parameters for resource Invalid dynamic parameters for resource Too many Voices for SNDSplits Too many Voices for SNDSwitch Too many Voices for SNDXD Too many Voices for SNDSEQ Invalid type of Sound Resource Too many Voices for SNDPLAY Invalid type of Sound Event Too many Events for SOUND3D Missing Windows-Resource for Sound Library Cannot load DLL Cannot dynamically resolve function error while loading from script INI file for Sound options cannot be found Error reading file Cannot open file Cannot (re)allocate memory for sound data Cannot allocate memory for sound data text of the error # E_uwSndFatalError4 Sound Engine cannot be runned on this Machine Missing component: Sound Engine cannot be used before initialization Detected Re-entrance in SoundLibrary Possible DeadLock with Sound Engine Cannot allocate main memory-block for sound engine uwErrNum>0 U64/F1-97\snderr.c uwErrNum<E_uwSndErrNumber Sound-Assertion failed in (Line n° %d) FALSE U64/F1-97\sndmem.c
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