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Musashi no Bouken

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Title Screen

Musashi no Bouken

Developer: Quest
Publisher: Sigma Enterprises
Platform: NES
Released in JP: December 22, 1990


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Musashi no Bouken for the Famicom is an RPG that's very derivative of Dragon Quest. The publisher would go onto release one of the worst RPGs ever made for the Super Famicom.

Not to be confused with Musashi no Ken.

Sound Test

Musashi no Bouken-soundtest.png

At the title screen, after a message "PUSH START" is displayed on the screen, press A, B, A, B, A, B, Right, Select.

Press Left / Right to select between music ("1") or sound effects ("2"), press Up / Down to select the tracks, press A to play, press B to stop it.

Maximum Level

At the title screen, after a message "PUSH START" is displayed on the screen. press Select, B, A, Left, Right, B, Right, Select. A sound will confirm correct code entry. Now just start a new game.

Obscured World Map

Regular screen Without sprites
Musashi no Bouken (Japan) worldmap.png Musashi no Bouken (Japan) worldmapfull.png

The full version of the world map does exist in game, but its right half is obscured by the protagonist's sprites. Even more is obscured once the tanuki joins the party.