My Singing Monsters: Dawn of Fire
My Singing Monsters: Dawn of Fire |
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Developer: Big Blue Bubble This game has unused areas. This game has a development article This game has a prerelease article |
To do:
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The prequel of the game My Singing Monsters, which takes you back to when the fire element thrived.
Contents
- 1 Sub-Pages
- 2 Unused Graphics
- 3 Unused Models
- 4 Unused Monster Midi Tracks
- 5 Unused Structures
- 6 Unused Decorations
- 7 Unused Items
- 8 Old/Unused Sounds
- 9 Unused Star Charts
- 10 Other Unused Content
- 11 Oddities
- 12 Internal Name
Sub-Pages
Development Info |
Prerelease Info |
Unused Text From early Monster bios to placeholder nicknames, this game has many unused text strings. |
Codenames Many stuff in this game has codenames. |
Unused Graphics
Unused Starhenge Symbol
Present in the files for Starhenge Island is a 13th symbol in the model for the main ring which is located inside of the island.
Early Skyship Sprites
Before the Skyship was released, there were sprites for it hidden inside the executable. The file name of it was "Boat", meaning the skyship was originally a boat. The final Skyship doesn't use sprites, and instead is a 3D model.
Early Monster Sprites
To do: Put the sprites together. |
Early versions of monster sprites exist in the files of versions of the game from before they were released.
Dandidoo
Early versions of Dandidoo's sprites.
Adult Pango
An early version of Adult Pango's sprites
Thumpies
Early versions of the Thumpies' sprites.
There is also a concept icon for young Thumpies
Adult Barrb
An early version of Adult Barrb's sprites.
Clamble
Early versions of Clamble's sprites
Young Repatillo
An early version of young Repatillo's sprites.
Shellbeat
Early versions of Shellbeat's sprites. Interestingly, the adult is red, which could be a remnant of early sprites for the original MSM, being reused for DoF.
Young Yelmut
An early version of young Yelmut.
Young Entbrat
An early version of young Entbrat.
Candelavra
Early versions of Candelavra's sprites, including an early egg.
Unused Monster Parts
Early Young Kayna Eyes
An early version of young Kayna's eyes. The actual eyes are part of the head sprite.
Early Adult Drumpler Legs
Unused sprites of adult Drumpler's legs. The final legs are made out of two separate sprites, one for the upper leg and one for the lower leg.
Adult Sooza Hair Tuft
An unused sprite of a hair tuft belonging to adult Sooza. The sprite is clearly unfinished. A similar sprite to this can be seen in the portrait for young Sooza.
Adult Ziggurab Head Spin
2 sprites of adult Ziggurab's head spinning. Ziggurab's head only spins in its young form, and in its adult form the middle segment spins. These sprites depict Ziggurab as being white, possibly being based off a cake.
Young Candelavra Neck
An unused neck sprite for young Candelavra. This is a remnant from an early design for Candelavra in which it had a neck.
Schmoochle Heart Glow
An unused sprite for Schmoochle that seems like it would've likely went around its heart as a glow effect.
Unused Structure Sprites
Volcano
This sprite, though altered, CAN be seen in My Singing Monsters, on Mirror Earth Island.
Whirlpool
Satellite
Piggy Bank
Referral Stand
Wishing Well
Notably, this sprite, though altered, CAN be seen in My Singing Monsters, on Mirror Water Island.
Level 9 Vault
Unused Models
Early Starhenge Model
In version 1.2.0 there was an early version of Starhenge.
Some of the differences include: A strange structure on the main island, presumably a placeholder for the Observatory.
The smaller platform is further away from the main island.
The elements and sand are missing.
Unused Monster Midi Tracks
FJ_Monster
FJ_Monster is an unused monster found in the Continent midi. The FJ in its name is its elements, with its elements being F, which is the fire element in Dawn of Fire and J, which is the shadow element in the original game. It plays 3 times near the beginning, and then doesn't play anymore after that. The way it's arranged also shows that the Continent was meant to have a longer song than how it currently does. There is a chance it could come into the game with different elements, likely a Quint element monster.
FB_Monster
FB_Monster was a monster found in the Continent midi from versions 1.0 to 1.2. It played in the same parts as Yelmut and ended up being replaced by Yelmut in version 1.3, so it's safe to say it was Yelmut.
NF_Monster
NF_Monster could be found in the Cave Island midi in versions 1.0 to 1.2 when opening it in Notepad. It had no data except for the name, so it doesn't appear in software that can open midis such as FL Studio. It's either Yelmut or Wynq, as when it was removed in version 1.3 those monsters got added to the midi.
Bass_Play and base_Monster
There were tracks in the Continent midi from versions 1.0 to 1.7 called Bass_Play and Bass_Mute and a track in the Space Island midi from versions 1.0 to 1.9 called base_Monster. These were early tracks for Sneyser.
HooGah_Monster
HooGah_Monster was a monster that could be found in the Continent midi in version 1.3. It played in the same part as Barrb and was later replaced with Barrb in version 1.4, meaning that it was an early version of Barrb.
Recorder_Monster
In versions 1.5 to 1.7, there was a track in the Cave Island midi called Recorder_Monster. Recorder was an old codename for Krillby, being used in its text string codenames in early versions of 1.8.
ADCF_Monster
In 1.10 and 1.11 there was a track called ADCF_Monster in Party Island's midi. At first glance it may seem as if it's a track for Flum Ox, but in version 1.12 it was replaced by Edamimi; the letters were later rearranged to copy Edamimi's elements.
_Monster
In version 1.8 a whole bunch of tracks were added to the Continent midi as _Monster as placeholders for fire monsters. The first of these to be filled in was Tring in version 1.9, and the last to be filled in was Incisaur in version 1.20.
Unused Structures
Volcano
The Volcano (internally called deconstructor) is an unused structure that would break crystals down into their components. It would have been unlocked with Earth Lands, due to its appearance on Mirror Earth Island in the original game.
Unused sounds for the Volcano
The tap sound:
The completion sound:
These are what you can get from each crystal:
Vegidian Crystal: Plant Essence
Frozium Crystal: Cold Essence
Skylite Crystal: Air Essence
Aquanine Crystal: Water Essence
Stonyx Crystal: Earth Essence
Pyrozite Crystal: Fire Essence
Whirlpool
This structure allows you to create items by putting random items into it. Because of the design, it may have originally been the structure to be unlocked when unlocking Water Lands, but got replaced with the Wishing Well.
Unused sounds for the Whirlpool
The tap sound:
The items you can make with this are:
Breakfast Cereal
Dart Board
Healthy Smoothie
Hot Chilli
Ice Cream Sandwich
Jack-in-the-Box
Layer Cake
Rock Candy
Saxophone
Toy Plane
Oddree Trap (Only in early versions of the game.)
Glitter Torch (Only in early versions of the game.)
Mud Spa (Only in early versions of the game.)
Funguy Rest (Only in early versions of the game.)
Satellite
This structure was used to send updates and messages to players, before it was replaced by the Bulletin Board.
Piggy Bank
The Piggy Bank most likely would have had something to do with diamonds because of there being a diamond in the spritesheet (seen above). When placed in game, it defaults to a sprite of the Whirlpool, another unused decoration. Its use is currently unknown, although it does have a unique UI that appears when tapped on, which displays a flat shaded image of a piggy bank with a diamond count of 1,000 and a button saying "TEMP BREAK".
Referral Stand
The way this structure worked is you would get a code from Big Blue Bubbles social media page and put it in here. This feature was moved to the options menu during development before being scrapped. The name and description text for this just say "Placeholder". The name and description originally was "Referral Stand" and "Referral Stand Description" but for some reason they changed it to just say "Placeholder".
Unused sounds for the Referral Stand:
While this sound is the quest complete sound, it is located in structurereferral.asset. This is most likely because the sound was initially intended to play once a referral code was collected.
Wishing Well
This was the structure that would have been unlocked with Water Lands, due to its appearance on Mirror Water Island in the first game. Despite appearing on the old Dawn of Fire map, it never got far in development, due to the only other appearance of it being a placeholder png of it in its sprite sheet. It's currently unknown what this would do due to the lack of information on it.
Unused Decorations
To do: Replace the Coral Fountain image with a gif of the water animated. |
When more decorations were added to Dawn of Fire, there were lots of unused decorations left in the files of the game. Some of these decorations made an appearance in the Starshop and the Colossingum in the first game as part of a later update. Some of these are also either decorations from the first game, or similar ones.
Design | Name | Cost | Recipe | Unlock Level | Notes |
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Bed (DoF)
Hammock (MSM) |
N/A | N/A | N/A | ||
Chip Stump | N/A | N/A | N/A | Added to files in version 1.6.0. | |
Cloud Swing | 110,000 Coins | N/A | 24 | ||
Coconut Bongos (DoF)
Bingo Bango Bongos (MSM) |
100 Diamonds | N/A | N/A |
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Coral Fountain | 100 Diamonds | N/A | N/A |
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Fluffy Tree | 100 Diamonds | N/A | N/A | ||
Fossil-osaurus | N/A | N/A | N/A |
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Eerie Remains | N/A | N/A | N/A |
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Giant Fossil | 100 Diamonds | N/A | N/A |
| |
Glitter Torch (DoF)
Spatial Sapling (MSM) |
100 Diamonds | N/A | N/A | ||
Gongtree Swing (DoF)
Gaung Tree (MSM) |
100 Diamonds | N/A | N/A |
| |
Grassy Stacks | N/A | N/A | N/A | Added to files in version 1.6.0. | |
Guitar Stump (DoF)
Elmenco Stump (MSM) |
100 Diamonds | N/A | N/A | ||
Ice Slide | 100 Diamonds | N/A | N/A |
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Innertube Tuba (DoF)
Innertuba (MSM) |
100 Diamonds | N/A | N/A | ||
Meldablend | N/A | N/A | N/A | ||
Log Drum | 100 Diamonds | N/A | N/A | ||
Mud Spa | 100 Diamonds | N/A | N/A |
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Oak Tree | 100 Diamonds | 3 Seedlings, 3 Acorns | 35 |
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Overgrown Tree | 100 Diamonds | N/A | N/A |
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Pepper Shaker | 100 Diamonds | N/A | N/A | ||
Pumpkin Drum (DoF)
Smunkit (MSM) |
100 Diamonds | N/A | N/A | ||
Spurrit Statue | N/A | N/A | N/A |
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Directions to Nowhere | N/A | N/A | N/A |
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Spun Tree | N/A | N/A | N/A | ||
Statue 2 | N/A | N/A | N/A |
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Statue 3 (DoF)
The Thunker (MSM) |
N/A | N/A | N/A |
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Stone Drum | 100 Diamonds | N/A | N/A | ||
Sugar Tree (DoF)
Swurlee Tree (MSM) |
N/A | N/A | N/A | ||
Synth Speakers | 100 Diamonds | N/A | N/A |
| |
Telescopic Tower | 100 Diamonds | N/A | N/A |
| |
Toasty Bonfire | 100 Diamonds | N/A | N/A | ||
Trampoline Tambourine (DoF)
Tamborine Trampoline (MSM) |
100 Diamonds | N/A | N/A | ||
Tree 2 | N/A | N/A | N/A | ||
Tree 6 (DoF)
Ockulo Tree (MSM) |
N/A | N/A | N/A |
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Watchtower | N/A | N/A | N/A | Added to files in version 1.6.0. | |
Tree Forte Tower | N/A | N/A | N/A |
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Unused Items
There are some unused items in Dawn of Fire, being unused either because the structure required to make them is unused, or an item required to craft it is unused. In version 2.9.0, all descriptions of these unused items were changed to replace their source with question marks, while the previously unused Nebulox, Aurorium and Quarritz crystals were put in game as part of the Prism Gate alongside the addition of Confettite.
Design | Name | Source | Recipe | Unlock Level | Crafting Time | Notes |
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Pyrozite Crystal | Fire Lands | N/A | 50 | 5 Minutes |
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Polished Pyrozite Crystal | Jeweler | 10 Pyrozite Crystals, 2 Silk | 50 | 2 Hours |
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Carved Pyrozite Crystal | Jeweler | 10 Polished Pyrozite Crystals, 1 Pillow | 50 | 6 Hours | ||
Krystillium Crystal | N/A | N/A | N/A | N/A |
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Polished Krystillium Crystal | Jeweler | N/A | N/A | N/A | ||
Carved Krystillium Crystal | Jeweler | N/A | N/A | N/A | ||
Air Essence | Volcano | N/A | N/A | N/A | ||
Plant Essence | Volcano | N/A | N/A | N/A | ||
Earth Essence | Volcano | N/A | N/A | N/A | ||
Water Essence | Volcano | N/A | N/A | N/A | ||
Cold Essence | Volcano | N/A | N/A | N/A | ||
Fire Essence | Volcano | N/A | N/A | N/A | ||
Music Essence | Skyship | N/A | N/A | N/A | ||
Aquarium | Workshop | 1 Water Essence, 2 Stones, 1 Sand | 43 | 5 Hours | ||
Breakfast Cereal | Whirlpool | 1 Nutbar, 1 Coconut Milk | 39 | 4 Hours | ||
Cloud Pillow | Tailor | 1 Air Essence, 2 Silk, 2 Cotton, 1 Needle | 47 | 6 Hours | ||
Coral Pendant | Tailor | 1 Earth Essence, 1 Water Essence, 3 Stones, 1 Rope | 49 | 11 Hours | ||
Dart Board | Whirlpool | 1 Booster Shot, 1 Log | 34 | 9 Hours | ||
Firecracker | Toy Factory | 1 Fire Essence, 2 Ropes, 2 Sand | 46 | 9 Hours | ||
Fruit Slushy | Masher | 1 Plant Essence, 1 Cold Essence, 2 Apple Sauce, 2 Lemons | 50 | 12 Hours | ||
Garden Salad | Cooking Pot | 1 Plant Essence, 2 Cactus's, 2 Tomatoes, 1 Pumpkin | 42 | 4 Hours | ||
Healthy Smoothie | Whirlpool | 1 Vitamin Pill, 1 Vegetable Juice | 46 | 10 Hours | ||
Hot Air Balloon | Toy Factory | 1 Fire Essence, 1 Air Essence, 3 Wool, 2 Ropes | 48 | 10 Hours |
| |
Hot Chili | Whirlpool | 1 Swamp Stew, 1 Hot Pepper | 37 | 7 Hours |
| |
Ice Cream Sandwich | Whirlpool | 1 Ice Cream, 1 Cookie | 36 | 6 Hours | ||
Jack-in-the-Box | Whirlpool | 1 Marionette, 1 Spring | 40 | 8 Hours | ||
Layer Cake | Whirlpool | 1 Cactus Cheesecake, 1 Lemon Cake | 32 | 4 Hours |
| |
Milkshake | Juicer | 1 Cold Essence, 2 Coconut Milks, 2 Acorns, 1 Syrup | 45 | 8 Hours | ||
Rock Candy | Whirlpool | 1 Stone, 1 Sugar | 30 | 6 Hours | ||
Saxophone | Whirlpool | 1 Bamboo Flute, 1 Copper Trumpet | 43 | 9 Hours | ||
Toy Plane | Whirlpool | 1 Toy Car, 1 Kite | 50 | 13 Hours, 46 Minutes, 40 Seconds |
Unused Recipes
Some used items such as the Seedling or items obtained through the Wondermine have unused recipe files, which would be used if those items could be crafted in production structures.
Name | Recipe | Unlock Level | Crafting Time | Notes |
---|---|---|---|---|
Seedling | None | 1 | 15 Minutes | Referred to as "Magic Seed" in recipe file. |
Confettite Crystal | N/A | 14 | 1 Hour, 4 Minutes | |
Nebulox Crystal | N/A | 19 | 59 Minutes | |
Aurorium Crystal | N/A | 30 | 48 Minutes | |
Quarritz Crystal | N/A | 41 | 37 Minutes | |
Slime | None | 10 | 30 Minutes | Recipe data doesn't have a result, meaning it would produce nothing. |
Mushroom | None | 12 | 1 Hour | Recipe data doesn't have a result, meaning it would produce nothing. |
Hot Pepper | None | 15 | 1 Hour, 30 Minutes | Recipe data doesn't have a result, meaning it would produce nothing. |
Amber | None | 18 | 2 Hours | Recipe data doesn't have a result, meaning it would produce nothing. |
Glitter | None | 24 | 2 Hours, 30 Minutes | Recipe data doesn't have a result, meaning it would produce nothing. |
Spring | None | 29 | 3 Hours | Recipe data doesn't have a result, meaning it would produce nothing. |
Copper | None | 38 | 3 Hours, 30 Minutes | Recipe data doesn't have a result, meaning it would produce nothing. |
Old/Unused Sounds
Monsters
To do: There are quite a few sounds in the game that sound longer than they usually would, but they're cut off when a certain monster that has one of these sounds repeats. This mainly applies to a few select baby monster sounds on the Continent. So far, baby PomPom has been added, but only babies Toe Jammer and Thrumble have yet to follow suit. |
Extended PomPom Sound
On the Continent, PomPom has an extended sound where its second "Hey everybody hey let's go!" is different. In game, the first half of its sound loops twice. This extended version appears in the OST version of the Continent.
Unused Cave Island Thumpies Track
The Thumpies track 2 for Cave Island goes unused unlike tracks 1 and 3. This sound only existed from versions 1.0.0 to 1.3.0, but can be heard in the OST version of Cave Island.
Unused Cave Island Wynq Track
There is a sound for a track 1 for Wynq on Cave Island that also goes unused, and only track 2 is heard. Alongside the Thumpies' Cave Island track 2, this sound can be heard in the OST version of Cave Island. Unlike the Thumpies' Cave Island track 2, it can still be found in the files and even has an associated animation, meaning it may or may not be added to a later version of Dawn of Fire sometime soon.
Old Flowah Sound
In versions 1.0.0 and 1.1.0, the second half of Flowah's Continent sound was different. The sound was changed to be the one in the current version of the game in 1.2.0.
Early Space Island Stogg Track 4
In the first version of the game, there is an early version of Stogg's track 4 on Space Island, which has a transition from the 3rd track. In the soundtrack, this is treated as a different track 4, while the used track 4 that plays after it is sort of a track 5.
Early Baby Thumpies Sounds
In the first version of the game, there were early versions of the Baby Thumpies sounds, with version 1 being the same as the final but with an extra note at the end, and track 2 being an extended version with a slight pitch difference in the extended part.
Early Baby Barrb Sound
When Barrb was in development, there was a file for them in the game's APK that had an early sound for them. It sounds more manly than childish, and was likely a placeholder, possibly being voiced by Dave Kerr.
Unused Star Charts
An early version of the Ocean's Tears star chart from 1.7.0, being based around Hornacles claw instead of an element. This only has 20 nodes unlike the usual 25.
A placeholder Star Chart, being in the shape of a Z, likely standing for Zodiac, the internal name for the Celestials. This was used for Core Aflame to Immortal Jolt and Cosmic Ooze to Weathered Winds in version 1.7.0.
Other Unused Content
Candelavra's Scrapped Elements
Candelavra's Elements were originally Air, Plant, Earth, and Fire, which are the elements that were later passed on to Tring.
Fire Lands
There exists some text files relating to a land on the continent called Fire Lands.
Referral Codes
Referral codes were supposed to be in Dawn of Fire, as there are lines of text talking about it. These work like the Community Codes from My Singing Monsters.
Limbo Island
Throughout the game's code are a few files referring to "islandlimbo," or Limbo Island. This Island has no data for it at all other than a staticdata file. The ID is 0, there are no monsters on it, no midi for it, no textures, and no model. It is an island file for the coming soon island slot.
Oddities
Starhenge Spike
Present under Starhenge Island is a floating spike with some gears.
"Prismatic" Mimic
For some reason, the sprite sheet used for adult Mimic is called "monster_ABCDE_mimic_chromatic". "Chromatic" is the internal name for Prismatic monsters, but here it's just normal Mimic and not a Prismatic Mimic.
Official PNG Oddities
Some images in the Dawn of Fire fan kit have some errors.
Young Quibble
In-Game | Fan Kit |
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The pupil on the green quibble head is flipped in the official PNG and the lower necks are taller than they are in-game.
Adult Pango
Normal | High Contrast |
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Adult Pango has a stock watermark hidden on its belly. Due to the high quality of the official PNGs, this watermark becomes visible, however it is hard to see.
Young Glowl
In-Game | Fan Kit |
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Young Glowl's left arm is slimmer in-game than it is in the official PNG.
Young Floogull
In-Game | Fan Kit |
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For some reason young Floogull's right eye in its official PNG is green. This may be a leftover from an early design, as the adult version has green eyes. Along with this, the image also uses Floogull's slightly closed eyelid sprites despite the eyelids not being visible when it's not blinking.
Adult Whaddle
In-Game | Fan Kit |
---|---|
The official PNG of adult Whaddle has different fur from the in-game design, being more smooth, while the in-game versions fur isn't as smooth. The inside of its right ears is also missing the pink.
Young Pummel
In-Game | Fan Kit |
---|---|
The right eye on young Pummel's official PNG uses an unfinished version of the pupil sprite, where it doesn't have any shading. It is also the same size at the left pupil, despite them being 2 different sizes in-game.
Young Wynq
In-Game | Fan Kit |
---|---|
Young Wynq's ears are different in its official PNG, with there not being any detail inside of them.
Young Sneyser
In-Game | Fan Kit |
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Young Woolabee
In-Game | Fan Kit |
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Woolabee's official PNG has a different stomach color on the birds.
Adult Edamimi
In-Game | Fan Kit |
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The official PNG for adult Edamimi has 4 peas in its stalk which are located throughout the top and 5 beans on each arm, while in game it has 5 peas in its stalk which are all located towards the front and 4 beans on each arm.
Adult Drummidary
In-Game | Fan Kit |
---|---|
The official PNG for adult Drummidary has some slight differences from its in-game design, most notably being the shape of the spirals on its drums, where in-game the spirals are rounded but the official image has them looking more jagged. The green on its upper arm is also slightly different and the bottom cracks of its drums are glowing in the fan kit image.
Plixie
In-Game | Fan Kit |
---|---|
Plixie's official PNG is missing the eye sockets found in the in-game design. Though it's likely that the PNG is correct and the in-game design just simply has a layering error.
Internal Name
The internal name for Dawn of Fire's app package is "msm2". On dlc.bbbgame.net and dlc2.bbbgame.net, the sites used to store update files, it is called "monster_babies".
The My Singing Monsters series
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iOS, Android | My Singing Monsters (Prototype) • Dawn of Fire (Prototype) • Composer • Jammer Splash • Official Guide |
Windows | My Singing Monsters • My Singing Monsters Playground |
Nintendo Switch, Xbox One, Xbox Series X and S, PlayStation 4 and 5 | My Singing Monsters Playground |
Related | |
Thumpies • Fling a Thing • Burn the Rope • My Muppets Show |
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- To do
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Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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