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Notes:Burnout Paradise: Remastered

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This page contains notes for the game Burnout Paradise: Remastered.

Hmmm...
To do:
Spreadsheet for the various cars and the wheels.

VEHICLELIST

  • Parent ID: Which Vehicle ID does the car belong to? Used for alternate finishes.
  • Wheels: What wheels the vehicle should use, see the respective spreadsheet for appearances.
  • Flags:
    • IsRaceVehicle (The car can appear in the Junkyard.)
    • IsTrailer (The vehicle is a trailer.)
    • CanTowTrailer (Related to above; trailer "vehicles" can spawn with this car. Used by the unused Arctic Cab semi-trucks.)
    • CanBePainted (Can it be painted?)
    • Unknown0 (All cars seem to have it. Unknown function.)
    • IsFirstInSpeedRange (Shows first in the list of cars based on speed prior to an Online Race.)
    • IsWIP & IsFromV10 - IsFromV19 (In which update did it first appear and/or is it work-in-progress? Multiple can be used together.)
    • HasSwitchableBoost (Used by the Montgomery Hawker Mech, allows changing Boost type.)
    • Unknown1 & Unknown2 (Not used on any cars.)
  • Rank: The required license to unlock this car.
  • AI Music: What type of music emits from the car while it's roaming Paradise City? (None, Muscle, Truck, Tuner, Sedan, Exotic, or Super)
  • Finish Type: Slightly self-explanatory. (DEFAULT, COLOUR, PATTERN, SILVER (Platinum), GOLD, or COMMUNITY)

Unused Cars

Vehicle & ID Parent ID (if exists) Wheel Manufacturer Flags Boost Length Rank Boost Capacity Strength Stat AttribSys ID Exhaust Name
P_EU_Aston_Martin_01 (PEUAS01) 10Spoke_03_18_650 Carson IsRaceVehicle, CanBePainted, Unknown0, IsWIP 7 BURNOUT 0 6 812569 NEWBLUE_EX
Vehicle & ID Exhaust ID Engine ID Engine Name AI Music AI Exhaust 1 Boost Type Finish Type Top Speed Top Boost Speed Speed Stat Boost Stat Default Color Default Color Type
P_EU_Aston_Martin_01 (PEUAS01) 349965 349966 NEWBLUE_ENG None AIROD_EX STUNT DEFAULT 170 192 6 8 0 GLOSS
(Source: BreakingBenny (investigation with BundleManager))