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Notes:Proto:The Legend of Zelda: Tri Force Heroes

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This page contains notes for the game Proto:The Legend of Zelda: Tri Force Heroes.

E3 Connection

The title screen is referred as E3_Title and the client connection as E3_ConnectClient. For reference, here are various associated URLs utilized by this demoː

https://npdl.cdn.nintendowifi.net/p01/nsa/6WLiMjiIXzGMmZ6n/Info_00/info.dat 
https://discovery.olv.nintendo.net/v1/endpoint 
https://npvk.app.nintendo.net/reports 
httpsː//nncs1.app.nintendowifi.net 
httpsː//nncs2.app.nintendowifi.net 

E3 2015 demo changes

  • In fire temple 4, part of the barrier is gone from the platforms the links spawn on
  • Fire arrow effect is different
  • Opening chest sounds a little different
  • The bomb item on the pedestal is black
  • When you click on another player, and then fall off a cliff, the camera will stay on link while falling
  • The spin attack attire sound effect is shorter
  • The things that shot out flames in fire temple 4 are different
  • The forest temple boss spawns a silver rupee
  • The tummbs up doesn't have a unique sound effect.
  • You can select the "Over Here!" emote when you die and during a game over.
  • You can't walk off the little fence by the triforce in forest temple 3
  • Upgraded bombs and bow don't have icons
  • The fire geysers are darker
  • The gust of wind from the gust jar can't pass through the red gates in fortress 2
  • Link takes longer to pull out bombs


(Source: User:$$$Link)