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Pac-Man Museum+ is a sequel to Pac-Man Museum with more games, though minus Ms. Pac-Man and plus Pac-Mom (a new character created to circumvent Ms. Pac's legal limbo). It also includes an interesting game selection screen placing Pac-Man in a 3D arcade room, which secretly served as a teaser for the then-unannounced remake of Pac-Man World, Pac-Man World Re-Pac.
Several of the modern Pac-Man titles had their codebases converted over into the Unity engine, providing native ports. However, plenty of leftovers exist from several titles as a result.
| Namco Museum Battle Collection Leftovers|
The collection Pac-Man Arrangement CS. version originates from.
| Namco Museum Remix Leftovers|
The collection Pac 'n Roll Remix and Pac-Motos originate from.
Unused Museum Hub Pac-Man Faces
The Museum Hub model for Pac-Man has eight face models, but only three are used in-game - m_face_A, m_face_B, and m_face_C.
Faces D and E resemble the ones used in Pac-Man World for him being hit and dying.
Faces F, G, and H appear to be his default face model minus the eyes, eyebrow detailing, and tongue. Given its simplicity, it was likely used as a placeholder in case more expressions were needed.
Unused Visitor NPC Expressions
Professor Pac, one of the Visitor NPCs you can unlock who will roam around in the Museum Hub, has three face models. Only one of these, m_face_A, is used in-game.
m_face_B is an open mouth expression likely for talking, while m_face_C features a textured grimace on his face. m_face_C is used for Professor Pac's statue model, which uses a different texture file.
Unused Museum Hub Pac-Man Idle Animation
wait_action01 contains an unused idle animation resembling an idle animation where he juggles (then eats) pellets in Pac-Man World.
This would later be used in Pac-Man World Re-Pac.
Unused Figure Icons
Unused figures of the Peach, Banana, and Lemon. These models (minus the stands) were later used in Pac-Man World Re-Pac.