Planet Dob
Planet Dob |
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Developer: Microvision This game has hidden development-related text. This game has a prototype article |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
An PS1 game filled to the brim with mini games, FMVs and mixable music.
Do not forget to listen to the album of the same name!
Sub-Pages
Prototype Info |
Placeholder GET/MISS Models
GET.HMD and MISS.HMD contain hi-poly placeholder models for the GET/MISS screens.
Curiously, some letters have a stray polygon in a specific location
Piece 1 Leftovers
ITEML.DAT in STG3, STG6 and STG9 folders (representing Pieces 3, 6 and Outer Circle respectively) contains items from Piece 1. There are no items to pick up in those stages.
Outer Circle contains some tiles and background data from Piece 1.
Error Text
This page is loooong... Consider grouping related content into additional subpages to ease readability. |
There are snippets of error messages found in executable and .BIN files, likely because of serial output function still in code.
Weirdly enough, some text lines are also present in Galaga: Destination Earth (PlayStation), suggesting the same engine being used.
DOBLOAD.EXE
$Id: intr.c,v 1.75 1997/02/07 09:00:36 makoto Exp $�unexpected interrupt(%04x) �intr timeout(%04x:%04x) *** STATUS of DS system *** ���� command status: %d %d %d �� last command: %02x %02x%02x%02x%02x ��� command execution(remain): %d � system timer: %d �� callbacks vsync: %08x sync: %08x ready: %08x ��active��none���� ready system: %s ��������������CdlReadS����CdlSeekP����CdlSeekL����CdlGetTD����CdlGetTN����CdlGetlocP��CdlGetlocL��?���CdlSetmode��CdlSetfilter����CdlDemute���CdlMute�CdlReset����CdlPause����CdlStop�CdlStandby��CdlReadN����CdlBackward�CdlForward��CdlPlay�CdlSetloc���CdlNop��CdlSync�DiskError���DataEnd�Acknowledge�Complete����DataReady���NoIntr��CD timeout: ����%s:(%s) Sync=%s, Ready=%s ��DiskError: �com=%s,code=(%02x:%02x) ����CDROM: unknown intr�(%d) �������Èß |ß |Þ Hà Èà CD_sync�CD_ready����%s... ��%s: no param ���CD_cw���$Id: bios.c,v 1.86 1997/03/28 07:42:42 makoto Exp yos $�CD_init:����addr=%08x ��CD_datasync�������������<NULL>����������VSync: timeout �%s: path level (%d) error ��%s: dir was not found ��DsSearchFile: disc error ���DsSearchFile: searching %s... ��%s: found �%s: not found ��DS_newmedia: Read error in ds_read(PVD) ����CD001���DS_newmedia: Disc format error in ds_read(PVD) �DS_newmedia: Read error (PT:%08x) ��DS_newmedia: sarching dir.. ���� %08x,%04x,%04x,%s �DS_newmedia: %d dir entries found ��DS_cachefile: dir not found ����DS_cachefile: searching... �.���..�� (%02x:%02x:%02x) %8d %s ���DS_cachefile: %d files found �
DOB_TIT.EXE
no support animation type %x ���ScanAnim failed!! �%s(%d): can't happen! ��d:\dob_main\opening\src_now\hmd_src\polys.c�\DOB_MENU.BIN;1�\DTT.BIN;1��\DOBLOAD.EXE;1��read_cd: File Not Open(%s) �read_cd: READ ERR: �read_cd: start err �MOVE_SearchFile_ERR GM_SsVabOpenHead : failed !!! �BGM_SsVabTransBody : failed !!! ����SE_SsVabOpenHead : failed !!! ��SE_SsVabTransBody : failed !!! Access Denied. : file already open. ����Access Denied. : file not open. ����Access Denied. : invalid data size align ���Access Denied. : invalid offset value align ����Access Denied. : system busy libmcrd: event overflow ��
DOB_ED.EXE
MDEC_rest:bad option(%d) ���MDEC_in_sync����MDEC_out_sync���%s timeout: ��������$Id: sys.c,v 1.140 1998/01/12 07:52:27 noda Exp yos $���ResetGraph:jtb=%08x,env=%08x ���ResetGraph(%d)... ��SetGraphDebug:level:%d,type:%d reverse:%d ��SetGrapQue(%d)... ��DrawSyncCallback(%08x)... ��SetDispMask(%d)... �DrawSync(%d)... ����%s:bad RECT�(%d,%d)-(%d,%d) ����%s:�ClearImage��ClearImage2�LoadImage���StoreImage��MoveImage���ClearOTag(%08x,%d)... ��ClearOTagR(%08x,%d)... �DrawOTag(%08x)... ��PutDrawEnv(%08x)... ����DrawOTagEnv(%08x,&08x)... ��PutDispEnv(%08x)... ����GPU timeout:que=%d,stat=%08x,chcr=%08x,madr=%08x ���LoadImage2��ps_sort_sprite,bg: z resolution overflow �Can't Open Sequence data any more �������������This is not SEQ Data. ��This is an old SEQ Data Format. ���� Ø�Ø�Ø�Ø�°�°�Ø�Ø�Ø�Ø�Ä�*** STATUS of DS system *** ���� command status: %d %d %d �� last command: %02x %02x%02x%02x%02x ��� command execution(remain): %d � system timer: %d �� callbacks vsync: %08x sync: %08x ready: %08x ��active��none���� ready system: %s ��������������DMA STATUS ERROR %x ������������%s: path level (%d) error ��%s: dir was not found ��DsSearchFile: disc error ���DsSearchFile: searching %s... ��%s: found �%s: not found ��DS_newmedia: Read error in ds_read(PVD) ����CD001���DS_newmedia: Disc format error in ds_read(PVD) �DS_newmedia: Read error (PT:%08x) ��DS_newmedia: sarching dir.. ���� %08x,%04x,%04x,%s �DS_newmedia: %d dir entries found ��DS_cachefile: dir not found ����DS_cachefile: searching... �.���..�� (%02x:%02x:%02x) %8d %s ���DS_cachefile: %d files found ���
DOB_MC.EXE
\DOBLOAD.EXE;1��read_cd: File Not Open(%s) �read_cd: READ ERR: �read_cd: start err �MOVE_SearchFile_ERR ��������È3�ô3�à4��5�Ð5�(6�¬L�ÌL�M�øM�¬N�FREE ERROR �BGM_SsVabOpenHead : failed !!! �BGM_SsVabTransBody : failed !!! ����SE_SsVabOpenHead : failed !!! ��SE_SsVabTransBody : failed !!!
MINILOAD.EXE
36 makoto Exp $�unexpected interrupt
DTT.BIN
�d�x�� �´�È�Ü�ð�coord %d is ROOT ���unsupported type 0x%08x ��������,�d�¤�Ü���L�no support animation type %x ���%s(%d): can't happen! ��dtt_poly.c��ScanAnim failed!! REC : %d/%d ����REC COUNT DONW:%d ��PLAY : %d/%d ���PLAY COUNT DONW:%d �AUTO CONTROLE ��%s��\PDOB\DTT.DAT;1�\PDOB\DTTBG.IMG;1���\PDOB\DTTBG.PAL;1���\PDOB\GZM.DAT;1� ead_cd: File Not Open(%s) �read_cd: READ ERR: �read_cd: start err
- Pages missing developer references
- Games developed by Microvision
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- Games published by Hudson Soft
- PlayStation games
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- Games released in 1999
- Games released in November
- Games released on November 18
- Games with hidden development-related text
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